Gleam of Battle

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Gleam of Battle

Enchantment

Whenever a creature you control attacks, put a +1/+1 counter on it.

NV_1980 on Aurelia, the Warleader

8 months ago

Not sure what your budget is, but I'd imagine cards like Aggravated Assault, Bloodthirster, Gleam of Battle, Karlach, Fury of Avernus all seem like useful additions.

JanSteveRein on Tokens and Protection

10 months ago

Thank you for your input! Yea the CMC is super high, that's where the need for protection came from in the first place. I was thinking to maybe cut the Soul's Attendant and use the space to speed up my board a bit by using some Sol Rings and potentially gain even more tempo by replacing Gleam of Battle and Legion's Initiative with a 4 off of Starfield Mystic

What exactly do you mean by locks? I'm not too familiar with terminology since we only play casual kitchen table magic :)

legendofa on Two Heavens as One

1 year ago

You managed to hit the land balance pretty much dead on--nice work! Unfortunately, I think you have a few too many lands. A good rule of thumb is to have 36-40 lands in a Commander deck, depending on speed and mana requirements. Since I don't see many non-land mana sources, and since you want to get a land drop every turn to reach the higher-cost cards, I recommend dropping to 39-40 lands.

Isshin, Two Heavens as One wants a lot of attack triggers, anything that says "Whenever such-and-such attacks...". You have some good choices with Kitsune Ace, Selfless Samurai, and Imperial Recovery Unit, among others, but there are more out there. If you can find cards like Campaign of Vengeance, Goblin Traprunner, and Gleam of Battle, or even Brutal Hordechief or Fervent Charge if you're willing to spend the money, you'll push this to the next level.

I also suggest finding some cards that let you draw more, like Greed or Read the Bones. is a good color for this, but and have been getting more options recently. Top deck effects like your Abbot of Keral Keep are also useful in the same way. This will help keep your attacks moving and apply pressure to your opponents.

Finally, look for some direct removal, like Terminate, Rip Apart, or Vindicate to get rid of problems and threats your opponents put out. Dokuchi Silencer and Explosive Entry are the right idea.

This isn't the right deck for Sky-Blessed Samurai, with only three enchantments. You'll be paying full cost for it most of the time, occasionally getting a one-mana discount, and its stats aren't good enough to justify the cost. Save it for a more enchantment focused deck where it can reach its full potential.

Finally, you could use some more one-mana cards so that you have more options on turn 1 besides play a land and pass.

Overall, this looks good. You have solid card interactions, a good combat theme and Vehicle subtheme, and a strong foundation. Play it, test it, tweak it, feel out what you like and what might be improved, and above all, have fun!

Daveslab2022 on Edgar Markov is not dead

2 years ago

This deck looks really fun! +1!

I just have a few suggestions that I think the deck a little faster and more consistent.

First, all of your creatures are pretty expensive! I would trim down on a few of the more expensive legendary creatures, and add some more aggressive style creatures.

I also think that your cards like Gleam of Battle, Coat of Arms, and Blade of the Bloodchief are just a bit too slow and only really help when you’re already ahead on board. If you’re behind, or the board is stalled, they don’t help much.

I think you should add some removal spells like Heartless Act, Murderous Rider (not a vampire but a creature after the removal spell!), Doom Blade, Path to Exile, or Condemn. There are a ton of removal spells so if you want more suggestions I can help out.

I hope it doesn’t seem like I’m ripping your deck apart! I think it’s really sweet! I would just play a little more aggressive of a deck if it were mine! Dusk Legion Zealot isn’tbig but it draws a card and can get big quickly with your other cards.

Gifted Aetherborn is another cheap vampire with lifelink and deathtouch!

ZooManiac on Rin and Seri

3 years ago

Could try Gleam of Battle, Anointed Procession, Purphoros, God of the Forge, or Intangible Virtue for other enchantments for your tokens.

For flying protection, might want Gruul Charm and/or Whirlwind

A strong defensive spell might be Cleansing Nova, Boros Charm, and Return to Dust. Possibly even Ghostly Prison.

Urgost on Shadow of the Plague

3 years ago

I really like the deck, and I've been looking to make a Mardu deck for a long time, so I can't wait till Kelsien, the Plague comes out.

Since you are opting to put in a lot of combat creatures and stuff, might I recommend a Gisela, Blade of Goldnight, Odric, Lunarch Marshal, and an Ankle Shanker. These cards can provide a really big edge in combat if that's what you're going for.

That new board wipe coming out Ruinous Ultimatum could really help to combo with your Revel in Riches and Black Market while keeping your creatures alive. Another card that is called Savage Beating can be a game ender with all of those strong creatures out.

Some other cards like Anger, Gleam of Battle, and Crackling Doom can help with utility. As Anger will give your creatures haste, gleam of battle will start to stack up with all of the combat, and Crackling Doom will synergize with your commander and your other death trigger cards.

Joe_Ken_ on Aurelia’s Angels

4 years ago

Gleam of Battle costs way too much mana for a really lousy effect. Maybe add a Mask of Memory into the deck since then if your creatures connect with the double combat steps you’ll be drawing 4 and discarding 2.

Iona, Shield of Emeria has also been banned in edh so you could replace her with Angelic Skirmisher for those nice keyword abilities.

Also True Conviction will just end games if you get it out.

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