Galvanic Iteration

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Galvanic Iteration

Instant

When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

Flashback (You may cast this card from your graveyard for this card's flashback cost. Then exile this.)

K4nkato on By the time I get my Phoenix

5 months ago

For Convoke I might consider swapping the second Galvanic Iteration for a Spell Pierce.

DemonDragonJ on Elemental Storm

7 months ago

I have made several changes to this deck, as follows:

I replaced Vithian Renegades with Reclamation Sage, because the latter creature is more versatile.

I have replaced Vedalken Orrery with Tidal Barracuda, which is one less card that shall synergize with Wandering Mind but one more card that shall synergize with Riku, himself.

I have replaced Clout of the Dominus, Favor of the Overbeing, and Runes of the Deus with Galvanic Iteration, Regrowth, and Rite of Replication, since the auras did not match the theme of this deck, but the new cards most certainly do. I had contemplated putting Flame of Anor in this deck, but the deck contains only two wizards: Riku himself and Dualcaster Mage, so that card would not work well in this deck, and I also very much wished to put See Double in this deck, as well, but the fact that that spell cannot be copied reduces its potential synergy with this deck's strategy.

Amazingly, the average converted mana cost of this deck remained the same at 3.82, but the color distribution is now slightly different.

Goldberserkerdragon on

9 months ago

KongMing Chandra's Ignition wont need copying most of the time as Bruenor himself gets immensely huge before you know it. He is the main wincon so CI is extra, IF it comes to hand. Adding a copy spell won't help me find it or guarantee both cards will be in hand. Tutors right, but then that's even more slots taken/moved around. There are myriad and cheaper ways to copy spells: Twincast Reverberate Narset's Reversal Galvanic Iteration Reiterate Teach by Example, etc...

DemonDragonJ on Pursuit of Happiness

1 year ago

Somehow, the average converted mana cost of this deck had increased to 3.64, and I do not recall what change that I made to the deck that caused it to increase, but it does not matter, since I have replaced Ring of Three Wishes with Sevinne's Reclamation, which reduced the average converted mana cost of this deck from 3.64 to 3.58, which is very nice. Some of the other cards that I considered were Mystical Tutor, Galvanic Iteration, Increasing Vengeance, and Winds of Abandon, but I ultimately chose the reclamation, since this deck does not have much recursion, otherwise. I admit that I am strongly tempted to instead put Mystic Retrieval in the deck, but I shall see how well the reclamation works, before I put a card into the deck that shall increased its prevalence of blue even further.

Yesterday on Does Galvanic Iteration has to …

1 year ago

Yes. Galvanic Iteration and similar spells won't grant their benefits to the next spell cast unless the Galvanic Iteration-esque spell finished resolving. If you cast another spell while Galvanic Iteration is on the stack, that new spell will resolve as normal, then Galvanic Iteration will resolve, and then the next instant or sorcery spell you cast this turn will get copied.

Quickspell on Does Galvanic Iteration has to …

1 year ago

When it comes to cards like Galvanic Iteration or Overmaster, do these have to be resolved before I cast the next spell? (Overmaster is a sorcery, but I could give it flash with Teferi, Time Raveler.

So they don't work on spells that are already on the stack because those have already been cast by the time I react with Galvanic Iteration or a flashed out Overmaster, correct?

So basically you cast those spells first, wait until they have resolved, and only then proceed to cast the next?

wallisface on

1 year ago

9-lives Galvanic Iteration will not help you cast two counterspells, because the opponent isn’t going to cast 2-spells at once unless they’re a fool… they’ll cast one spell and wait for that to resolve. And then, after that spells been resolved/countered, they’ll cast their second spell. Galvanic Iteration won’t give you the window you need to copy a counterspell.

Also, it should be noted that typical control runs a LOT more draw-cards than you currently are, and STILL run 24+ lands. You’re really going to be shooting yourself in the foot ignoring everyones land-advice… even more so as i see you’re now only running 19 lands, which is burn-deck level (and they only run 1-2cmc spells, and are happy to sit on 1-land all game). Honestly, your decks current single-biggest point of failure is your land count. So-much-so that it doesn’t even really matter what your other card choices are (a bunch of these look dubious also, though)

9-lives on

1 year ago

Do you all know if Galvanic Iteration is good for counterspells? I think if I see my opponent cast 2 spells, I can use galvanic iteration, and then a counterspell, and then counter both their spells, no?

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