Expressive Iteration

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Expressive Iteration

Sorcery

Look at the top three cards of your library. Put one of them into your hand, one of them on the bottom of library, and exile the third. You may play the exiled card this turn.

Tic12 on Turn 5 - Darth Vadrik strikes back

4 months ago

Next mayor update: I cut the complete Extra-Turn-section, cause these cards doesn't perform the way i was hoping. So, i replaced it with some little helpers and 2 more lands, cause 33 Lands were way too less.

Out: Alrund's Epiphany, Beacon of Tomorrows, Capture of Jingzhou, Part the Waterveil, Temporal Mastery, Walk the Aeons

In: Island, Mountain, Vandalblast, Expressive Iteration, Seize the Spoils, Swiftfoot Boots

IXALAN_Crazy on

7 months ago

Some thoughts from a fellow Murktide player:

Expressive Iteration over Serum Visions for greater card advantage.

I would add more disruption such as Unholy Heat and Spell Pierce over cards like Manamorphose and Izzet Charm.

This is more of a meta call but cutting 1 or 2 Ledger Shredders might be a good idea so your first game isn't miserable against Orcish Bowmasters

I've seen other people say this on here, but running a one of or maybe even 2 Blood Moon would be great in here, I would just cut Fiery Islet for off color fetches such as Misty Rainforest and add an island or two.

I like that you included Stormwing Entity a lot but depending how it plays the Ragavan, Nimble Pilferer would put more pressure on your opponent.

jdogz32 on

8 months ago

As your deck is based around Nicol Bolas, Planeswalker I'd recommend adding 4 of him.

Secondly I'd take out Ludevic's Test Subject  Flip he's just to slow. I tried to make him work and even with training grounds he's a large Mana dump and your opponent will just wait until he's either flipped or close to just remove him.

Thirdly, you need more draw spells. Control decks have some form of draw capabilities and your deck has 0. I'd recommend Opt Serum Visions or Expressive Iteration for starters.

Fourth The Scarab God is a good card but I'd either find a way to break his abilities or take him out. As of right now he's a large Mana dump and I'm not seeing any game enders.

Lastly I'd take out Slavering Nulls the odds that a 2/1 creature survives and makes a hit without any help is almost 0. I'd go with something more guaranteed liked Thoughtseize Duress or Inquisition of Kozilek. Hope this helps.

Cheesus2112 on Help for my Izzet Mill

9 months ago

wallisface

Gotcha! I didn't realize Dual Strike didn't cast it again, so that makes sense. I'll take out Brain Freeze and replace it with another Fractured Sanity, cut out a few of the lands, and take a look at replacing Expressive Iteration.

Thanks for all the help!!

wallisface on Help for my Izzet Mill

9 months ago

Cheesus2112 addressing your paragraphs in order:

  • The problem with Mystical Tutor is that its not even replacing itself, its replacing the next card you draw - so your effectively paying 2 cards for 1. When mill decks typically require all the resources they can get, this trade puts you in a really bad position. Mill normally runs efficient card draw to refill its hand, like Visions of Beyond.

  • Dual Strike copies a spell, and while the copy goes on the stack, it doesnt cast it, so you just mill 9, then 9 again (for 18 total). Even in this scenario, spending 3 cards to mill 18 is pretty low - it means each card is only contributing a mill of 6. Compare that to Fractured Sanity, which mills 14 cards by itself.

Just as an aside before I continue, the above points kindof illustrate that maybe youre not valuing hand resources as much as you should be. Every card ideally needs to be high-impact, and at the moment youre stringing together multiple cards to only get the power of one.

  • Fetch lands are very powerful, but they dont lower your overall land count, or effect your future draw-odds in any meaningful way. For comparison my own mill deck (which is pretty top-tier) runs 22 lands, with 8 of those being fetchlands. 25 lands feels like a painfully high amount, where youre all-too likely to draw waay more than you need.

  • Expressive Iteration is a very strong card, and may work im just not convinced of its application in Mill. Personally id prefer the before-mentioned Visions of Beyond, as it draws you 3 cards for half the mana.

Cheesus2112 on Help for my Izzet Mill

9 months ago

wallisface Thanks so much for the feedback! Definitely some good things to consider here.

Here's some of the reasoning for the issues you pointed out to see where I was coming from. I'm still a wee babby when it comes to deck building, so I could be way off base here.

Mystical Tutor is there just to get a double casting or potent mill card into my hand more reliably than waiting for card draw. But can understand that it's a little slow. Are there any better cards to get that kind of value a little more efficiently?

The idea behind Brain Freeze was to play something like Fading Hope then a Dual Strike first, so the first casting gets me 9 cards, then the second gives me 12, for 21 cards in one turn (but not 100% if it stacks like that).

There's 25 lands, but 6 of them are fetch lands, so I'm really only rocking 19. The fetch lands are purely for my ruin crabs to get a bit of extra value. Plus each time I play a fetch land it takes another card out of my deck increasing my chances of grabbing one of the cards I need.

Expressive Iteration is there to give me a little card draw to get to my needed cards faster. I ran it in a version of this deck in Arena and it came in clutch a few times, usually letting me pull a land for my crabs and if nothing else getting me closer to my needed cards. Is there something else that could give me card draw?

Again, thanks for the advice! I really appreciate it!!

wallisface on Help for my Izzet Mill

9 months ago

I assume its this deck here.

My initial thoughts is that this feels like jumping through a lot more hoops to get the same net outcome - instead of going to all the hassle of copying a mill spell, you could have just cast 2 mill spells.

Additional thoughts:

  • mill decks, like burn, need to spend resources very carefully, as once theyre stuck topdecking things can go bad quickly. So cards like Mystical Tutor, which is just hand-disadvantage for you, seem really unideal.

  • im not sure youre ever casting enough spells to make Brain Freeze worth it.

  • 25 lands feels like a lot, and is going to cause you a lot of issues. However, your deck is also fairly mana hungry, so im not sure what the solution is there. Probably try to cut down on the number of cards requiring you to be casting multiple things in a turn (im not sure why Expressive Iteration is in the deck)

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