Argivian Archaeologist

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Oldschool 93/94 Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Argivian Archaeologist

Creature — Human Artificer

(White)(White), Tap: Return target artifact card from your graveyard to your hand.

legendofa on Brother's War Spoilers

1 year ago

Coward_Token Good picks. I hadn't seen Thopter Shop yet; that one's kind of nice. Loran DoH is impressive, but it's still artifact recursion, which white has had since the original Brothers' War set, with Argivian Archaeologist. It's a solid card, just not anything too original.

Squee_Spirit_Guide on Antique Shop

1 year ago

Oh this is delightful! Might I suggest a few curios for the shop?

Mangara's Tome

Squee's Toy

Teferi's Puzzle Box

I think these relics are exactly the kinds of things an Argivian Archaeologist would unearth and they'd ultimately wind up in Gwafa's shop.

And I love the inclusion of Bazaar of Wonders. One of my favourite cards in Mirage :)

zapyourtumor on Syr Haakon's Big Sister

2 years ago

If that's the case, I feel like some reusable artifact recursion would be a lot better than one time regrowth effects. It's unfortunate that you don't have blue for stuff like emry, but there has to be some weird equipment recursion engine somewhere. Also maybe Open the Vaults ? It's pretty all-in though. Maybe Goblin Welder / Goblin Engineer ? Buried Ruin , Argivian Archaeologist ?

hkhssweiss on Oh, You Wanted to Play Magic?

4 years ago

Yeah I would cut those cards, as the main point of the deck by what you are doing so far is to play cards from your opponent. Having an artifact sub theme is good, but in the way in having mana and accelerating your boardstate. You can also add in a Master Transmuter to protect or cheat out your artifacts as well.

With paradox engine out on the field you can gain an incredible amount of mana, so I would focus on tutors as well as card advantage. Engines like Mystic Remora as well as Necropotence will be great, the latter being said though would require a good mana base to get the triple black efficiently. Cantrips are also good for filtering and card draw, some staples include Ponder , Preordain , Brainstorm for the basic one drop spells. If you don't like one shot cards than run more effects like Windfall to refill your hand.

Some additional cards that would be great for Sen are also cards like Delay , Remand , Unsubstantiate , Evacuation , Hurkyl's Recall , Snap . All of these types of cards allow you to remove threats and play them again when you take control of their hands.

For recursion based cards you also have cards like Argivian Find , Argivian Archaeologist , Hannah, Ship's Navigator, Faith's Reward in the case of people popping everything or preventative measures. You can also consider a subtheme of adding in planeswalker, as they are generally hard to deal with, and especially with the next set coming out, there are plenty of great choices to choose from.

Here are a list of cards you can consider cutting in my opinion:

Hope that helps!

NensouHiebara on Halvar, Divine Voltron

5 years ago

@Jonnymeboy

A non-foil version of this deck would cost around $900. Lower if you shop around for deals.

Dropping the more expensive cards, like Argivian Archaeologist and Mana Crypt would decrease that price even further.

bimjowen on EDH: Brimaz, King of Stax (PRIMER)

5 years ago

lamocomp1, haha you're absolutely right. Unfortunately, Mono-White doesn't have a lot of options for draw and recursion so we have to rely on some expensive staples such as Argivian Archaeologist :(

NensouHiebara on Halvar, Divine Voltron

5 years ago

@TCG-Player

Treasure Hunter and Salvage Scout are good budget replacements for Argivian Archaeologist. Restoration Specialist is also an option if enchantment recursion is desired.

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Eternal Dragon is a card that does a handful of small, helpful things, relying on the utility it offers than raw power:

  • It's a tutor for a Basic if I'm missing a land drop. Never disappointing to see it in the opening hand.
  • It's a tutor for Mistveil Plains.
  • Provides an inconsequential shuffle effect to refresh my library for Sensei's Divining Top.
  • It's a 5/5 flier in a pinch. Great base body for Equipment.

Eternal Dragon is an underwhelming creature by today's standards, but it does just enough for me to keep it around.

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What you should be scared of is Stoneforge Mystic being unbanned in Modern, and the price spikes that will result from it. I've had this nagging feeling that this unban is close. And if it happens, Sword of Fire and Ice will be the first Sword on everyone's radar and can easily jump past $100 from hype alone.

Regardless, WotC has been gun-shy with powerful Equipment since New Phyrexia. The likelihood of a reprint making the Swords' prices tank is minuscule. Their power level from a Standard perspective is so high it causes nosebleeds and strong, efficient Equipment are problematic in Limited environments. It's hard to see the Swords be reprinted outside of another Masters set, which won't affect their prices that much anyway.

Buying the Swords now seems very low-risk IMO. At worst, their prices hover around the same value for the foreseeable future. At best, they explode from Modern hype.

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Mana Crypt is an overglorified second Sol Ring, and can be substituted with pretty much any good mana rock. It's one of those cards that you use it if you have it and not worth the money to acquire one unless you really want it.

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Rafiq of the Many is a pretty powerful Voltron option. He's a 3-turn clock with just the exalted trigger, and doesn't need much more to tighten that clock. Green and Blue open up access to stronger ramp, countermagic, card draw, and a plethora of other utility cards.

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