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Kinnan Prodigy of mana - Casual

Commander / EDH GU (Simic)

MrHawtStuff


Maybeboard


Quick casual...

** How to win: **

Get Kinnan and Basalt Monolith onto the battlefield for infinite colorless mana. Hullbreaker Horror and some mana rocks is a solid backup as well for infinite mana.

Filter colorless mana through Thrasios/Prophet of Distortion to draw deck and/or a mana scrubber like Prismite or Stonework Packbeast. Now you’ll have your entire deck in hand with unlimited colored mana.

Cast all creatures and Finale of Devastation for X = 1000000000. That will be enough for the finish. On top of that, If you play Hullbreaker Horror you can bounce the whole board and basically shutdown all other players. It’s kind of a soft wincon.

Tidespout Tyrant, in conjunction with mana positive rocks, sends every single opposing permanent, even lands, back to their owners hands and use infinite mana to bounce all of your opponents' lands and permanents, sending your opponents to turn 0. I've never had an opponent face down my entire creature pool with no lands and not scoop.

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Between Finale of D and Tidespout I find I always have a way to close out games once I achieve infinite mana and a way to draw my deck. Don't jam in more win cons like Ballista and Thoracle, they're largely redundant dead draws. You'll never see a tournament winning list run Ballista.

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Get infinite mana, flip with kinnan until you get thrassios, then draw your entire deck. Use hullbreaker/tidespout to return all of opponent’s stuff to hand, then attack with big finale.

Perplexing Chimera discovered by Tyler from Play2Win (goated player btw) is one of the best control pieces out there. Because of this, many lists run Crop Rotation paired with Homeward Path (plus notably Cradle and Vault) to perform a softlock where you steal spells with Chimera and get the Chimera back via Homeward Path once each turn cycle. Basically wins with Seedborn Muse out since you get to do that during each of your opponents turn now without spending any resources outside of HP. However, personally, I think you shouldn't play 2+ "bad" cards to enable one strong lock, especially when PC is already strong on it's own. To me, they feel more of a sidequest than actually winning

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Casual

92% Competitive

Date added 2 weeks
Last updated 3 days
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

31 - 0 Rares

18 - 0 Uncommons

12 - 0 Commons

Cards 100
Avg. CMC 2.90
Tokens Koma's Coil 3/3 U, Treasure
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