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Community Discussions

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Asder on Card creation challenge

1 hour ago

Smiling Riddlekeeper

Creature - Demon

Flying

Ward - Name the same card that has been secretly chosen.

As Smiling Riddlekeeper enters the battlefield, secretly choose a card name.

: Each opponent may name a card. If none of them name the secretly chosen card, reveal your choice and search your library for that card.

4/4


Lets see a white and/or green demon (activated abilitys or transformations that are not white or green are allowed)

Stardragon on New Swords pt. 2

6 hours ago

So I created the rest of the "New" sword cycle hope you all enjoy them et me know what you guys think of them so were much harder to create neat and fun swords and some are kind of generic but powerful and high utility

Pro Art/Enchant- Item Description- A genaric artifact and enchantment hate card but with power as it exiles instead of destroys

Pro Colorless/Battle- Item Description- Steal a card and either make it hard for you opponents to take down a battle you don't want to activate or make easier to activate your battles or one you do want to activate

Pro Player/Walker- Item Description- Instead of giving protection from every player as that would make the planeswalker part redundant so I limited it to 2 players that way in a standard four man pod there would be at least one player that interact with the equipped creature but that player's planeswalkers still couldn't touch it

Pro Planeschase/Archenemy- Item Description- the most niche of the swords but the ability for a creature to ignore most schemes and phenomenons and let roll a planar die an additional time for free or give you a scheme free turn plus everyone fighting the archenemey a draw is powerful

Master_J on Attack Attack!

7 hours ago

Out: Solemn Simulacrum, Austere Command, Hellrider, Revenge of Ravens

In: Mardu Ascendancy, Vanquish the Horde, Breena, the Demagogue, Fervent Charge

Bringing my curve lower. Vanquish the Horde is effectively a 2-drop emergency plan. And dropping some 4-drops for 3 drops will hopefully help. Mana doesn't seem to be a big issue with all the rocks I have in the deck (TBD).

Goldberserkerdragon on You Will Be Deleted

7 hours ago

indieinside Ok? So here comes a reply. Yes, good cards, but Disciple is mostly combo and I am already running my reality chip as a commander. The deck needs more 3 and 5 drops and ways to "burn" opponents if anything. Cheers.

blazegeo on Plotting!

9 hours ago

SpammyV on Anyone else kinda.... really let …

10 hours ago

One thing I will give this set is that I like Spree, actually. It's in the same space as Sagas using the mechanics to create a mini-narrative.

AngelPrince13 on [Primer] Helming the Host of …

11 hours ago

I disagree re the negative comments on Aurelia's Vindicator. It's a must-include in any Giada deck. Its ability is just a bonus. The real value comes from the fact that it's a 4 drop, 4 power angel with lifelink. Giada decks are supposed to be aggro, and I tend to run less lands and mana ramp with my most of my high costing angels at about 5cmc. For this type of deck, Aurelia's Vindicator is an auto-include and it's an upgrade over Gisela the Broken Blade.

Profet93 on Vito Life Swing (EDH)

12 hours ago

I would have recommended Cabal Coffers but given your budget, perhaps a Cabal Stronghold in place of Piranha Marsh. Marsh isn't impactful, at least maybe try a Bojuka Bog should you wish for something more budget but relevant.

Another great but expensive card is Alhammarret's Archive to double your draw + lifegain

Bubbling Muck - Ramp!

Murderous Rider - Removal that can target PW's and can be a creature with lifelink

Profet93 on goth worm mommy life sucker

12 hours ago

Joslay131

Cut Voltaic Key - There are only like 4 rocks that go positive with it, you don't get much value of out it.

Cut Gravestorm - Nice repetitive draw but often times player's gy's are filled and this won't help mid-late game.

Cut Soul Stair Expedition and Epicure of Blood - There are much better cards to add

Cut Lotus Field + Lotus Vale - Anti synergy to coffers, one of the lotuses can be strip mined against. No synergy benefit for the deck. Swap them with either a Deserted Temple, Thespian's Stage, or more swamps. Should you wish, including a fetchland or 2 is a nice instant speed way to bring out bojuka bog. Moreover, Urborg allows you to keep your lands as swamps and then shuffle the deck with top should you not like your upcoming draws

Introduction to Annihilation - I know you need artifact/enchantment removal. Add in a Feed the Swarm and/or a Karn Liberated if it's really given you issues.

Bolas's Citadel + Aetherflux Reservoir + Sensei's Divining Top = Good times!

Some lower costed ramp to get your commander out more quickly such as Dark Ritual and Mind Stone are helpful

Imp's Mischief - "Counter" counterspells while redirecting targeted removal, draw and extra turns! Given your deck is commander reliant + Your lich enchantment, this can serve you very well.

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