MTG Articles

Pattern Recognition #267 - Slow Grow 4 - Commander Options Features Opinion Pattern Recognition

2023 January 19 by berryjon

It's coming! My Slow Grow Tournament is coming, and with the format rules in place, it's time to start making plans for how to go forward. And whoo-boy are there some options for me. Read within to see where I can take this deck, and then weigh in with your own comments.

Pattern Recognition #266 - Prowess Features Opinion Pattern Recognition

2023 January 12 by berryjon

Cast Spells! Cast More Spells! Make your Creatures Big! This mechanic does everything you ever wanted and more, and today, I will gush a little bit about it.

Pattern Recognition #265 - Slow Grow 2023 Deck Choice Features Opinion Pattern Recognition

2023 January 05 by berryjon

It's that time of year again, and berryjon is getting ready and amped for this year's local Slow Grow tournament. What is is going to run with this time? Grixus Control? Esper Artifacts?

....

Selesnya Cats?

Pattern Recognition #264 - Mishra and Phyrexia Features Opinion Pattern Recognition

2022 November 24 by berryjon

And here we reach the end of the journey of Mishra. His life, his war, and now, his death. Read within for the events surrounding the end of The Brothers' War, and how it came to pass.

Pattern Recognition #263 - Mishra's War Features Opinion Pattern Recognition

2022 November 17 by berryjon

Today, in Part Three of the life of Mishra, brother of some random dude named Urza, we look at the real start of the Brothers War, and the initial events that shaped how he would materially effect it for the rest of the conflict.

Pattern Recognition #262 - The Rise of Mishra Features Opinion Pattern Recognition

2022 November 10 by berryjon

From Noble to Archeologist and beyond, Mishra's fortunes would rise after leaving Tocasia. But happened between that fateful night and the War? Read within to find out the highlights of this part of the life of Mishra.

Pattern Recognition #261 - The Life of Mishra, Artificer Features Meta Pattern Recognition

2022 November 03 by berryjon

While far less omnipresent and his brother, Urza, Mishra himself was no less important to the history of Dominaria and worlds beyond. Today, berryjon talks a bit about his early life, in the first of a small set about the Life and Times of Mishra, Artificer Prodigy.

Pattern Recognition #260 - Walls Features Opinion Pattern Recognition

2022 October 27 by berryjon

Put up your defenses, berryjon is about to come huffing and puffing, so you better be prepared for something that just sits there, doing nothing until the end of the game.

Pattern Recognition #259 - Meld Features Opinion Pattern Recognition

2022 October 20 by berryjon

When two become one, what do you really have to say for yourself and your cards? Today, berryjon looks at a mechanic that only has six examples across the whole of Magic's history.

Pattern Recognition #258 - The Lands that (almost) Broke the Game Features Opinion Pattern Recognition

2022 October 13 by berryjon

What lands (almost) broke the game? Well, most of you already have an answer in mind, and it's probably the wrong one! Today, berryjon makes a case for the land cycle whose design still has repercussions to this day.

Pattern Recognition #257 - Player Types (Part 2) Features Opinion Pattern Recognition

2022 September 29 by berryjon

Welcome to this week's Pattern Recognition, where berryjon summarizes the last three archetypes, and how they look at the game. And with all six looked at, where would you place yourself?

Pattern Recognition #256 - Player Types (Part 1) Features Opinion Pattern Recognition

2022 September 22 by berryjon

Spike? Jenny? Timmy? What are you? Today, berryjon looks at the three primary player archetypes in Magic, and summarizes them for the people who have no idea who Vorthos, Steward of Myth is, and why they are all important to the game.

Pattern Recognition #255 - Queza, Commander of Agonies Features Opinion Pattern Recognition

2022 September 15 by berryjon

This week, berryjon takes his Queze, Augur of Agonies Brawl deck and upgrades it to a Commander deck. What 40 cards get added? Well, some are cards you're expecting, but not everything is as cut and dried as that! Read and comment within.

Pattern Recognition #254 - Brawl 2022 Reports Features Opinion Pattern Recognition

2022 September 08 by berryjon

With a new deck in hand, berryjon goes looking for practice and experience with it. How does it fair? Well, he has a couple reports for you today!

Pattern Recognition #253 - Brawl 2022 Features Opinion Pattern Recognition

2022 September 01 by berryjon

Rotation is upon us! And as such, today, berryjon will brew up a Brawl deck to take him through the next year for all you to see and dread and make suggestions over.

Pattern Recognition #252 - Time Travel Features Opinion Pattern Recognition

2022 August 25 by berryjon

What was, yet will be. What will be, never happened. Time Travel is not an easy thing to write about, or to properly plot, so Magic has tended to avoid that plot. Today, however, berryjon looks at the two instances when this plot device was invoked, and looks into the yet for the third.

Pattern Recognition #251 - Linear Decks Features Opinion Pattern Recognition

2022 August 18 by berryjon

What goes in a straight line from start to finish without much in the way of variation? Today, berryjon answers that, and provides an example of his own, as well as official examples from Wizards!

Pattern Recognition #250 - Pattern Recognition Features Opinion Pattern Recognition

2022 August 11 by berryjon

2-5-0! 2-5-0! It's a quarter-millennial mark for Pattern Recognition and so today, berryjon talks about his own subject matter! It'll be fun. I promise.

Pattern Recognition #249 - Firebreathing Features Opinion Pattern Recognition

2022 August 04 by berryjon

Today, berryjon looks at a simple mechanic with some not-so-simple results. Hope you brought something for the hot sauce!

Pattern Recognition #249 - Specialize Features Opinion Pattern Recognition

2022 July 28 by berryjon

Today, beryjon takes a look at an Online Only Mechanic, how it works, and how it relates to similar mechanics in other games. Then he goes on to suggest how it might work in real life.