theemptyquiver Sovereign of Vats

*CREDIT TO Xindlepete for the card mock-up.

Currently playing EDH.. All the EDH decks listed on my account are built IRL, and work quite well. Some are for fun, some are for winning and some are for both.

That's me! (Thanks T/O for the Player of the Month, and to Squire1 for mocking up this artifact card.)

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Aren't spoilers next week? That's not too far off

July 19, 2018 5:55 p.m.

Hmm no I didn't. It's too bad you didn't snag a screenshot as of it was an accidental early release of an article that could have opened the flood gates of spoilers for c18.

I'll believe it when i see it.

July 19, 2018 2:15 p.m.

They could make a new version of Angus. Nothing about the reserve list prevents them from reimagining him

July 17, 2018 12:27 p.m.

Said on C17 Vampire Upgrade...


Some ideas:

Reconnaissance...if you have Edgar out it can help pump up even if you cannot swing through.

Anointed Procession, and Purphoros, God of the Forge. just value for all the small bodies you are likely to spit out.

Viscera Seer because sometimes you want a sac outlet. which is good if you wanted to consider running Grave Pact or Dictate of Erebos.

Necropolis Regent will win games if she is left unchecked by your opponents. think about finding a slot for her. I like her more than Nirkana Revenant personally.

Kindred Dominance and Harsh Mercy are good cleaners.

Homeward Path is good just in case.

more value too in the enchantment realm if you run Mana Echoes or Phyrexian Arena.

Legion Lieutenant is same casting cost as Tithe Drinker but substancetially better minus no lifelink fine I think.

Urza's Incubator or Herald's Horn for ramp are great options and lastly...Patriarch's Bidding has saved my butt many times running tribal.
If you end up with a full graveyard, this card can end a game.

Sorry for the long post. I just ended up with a lot of ideas from my experience running vamp-tribal.

July 16, 2018 6:28 a.m.

Said on Teferi CV my ......


Thought about adding Rings of Brighthearth to the mix? Give Teferi a little extra oomph.

Additionally, maybe consider Deepglow Skate. Nothing like plopping that down and being able to ult teferi and get that emblem. Blue doesn't get Doubling Season so you work with what is given.

July 16, 2018 5:59 a.m.

Said on The Eternal Emperor...


I was thinking...I know you have all the bounce power, but if for some reason Brago is not in play and you were running Phyrexia's Core it provides you with a way to sac artifact. Which is fairly convenient when you happen to have the Spine of Ish Sah out. It is rather specific, but still a useful way to recur a powerful effect.

Additionally, I was thinking you need Stonehorn Dignitary. It's ETB effect allows you to soft-lock out opponents from coming at you, and buying you time to get the pieces you need in place.

I saw Venser in your maybe board. I know you are running Tezz for the tutoring...but venser has that emblem, AND the ability to make Brago unblock able. Just my 2 cents.

July 16, 2018 5:54 a.m.

Said on Traxos Draws Close...

July 15, 2018 11:36 p.m.

I would personally cut Swiftfoot Boots and Harmonize But sometimes you get a card in your hand while playing and you are thinking, "I wish I didn't have this card right now." If that's ever happened that's a card to consider cutting.

July 15, 2018 1:25 p.m.

I feel like this deck is begging for Aura Shards.

Also maybe White Sun's Zenith?

July 14, 2018 10:58 p.m.

Just type * CMDR * after the name of the card you are using for your general. (but with no spaces between the asterisks and the CMDR letters.

This should denote it as such, and put the picture of it that you mentioned on your deck page.

July 14, 2018 7:56 p.m.

Said on Wurms CMDR...


Saskia should be 'Kevin bacon' and the wurms should all be 'graboids'.

As for an actual observation I am surprised not to see Sandwurm Convergence in this deck!

Also, with access to white (and I don't know your play style at all) but having spot removal at instant speed is sometimes a nice thing. Swords to Plowshares Path to Exile Settle the Wreckage Return to Dust etc. Also in green you would have access to Krosan Grip if you wanted more. Gotta protect your worms!

July 14, 2018 7:14 p.m.

Said on Butcher of Hope...


Good stuff. Thanks.

July 14, 2018 3:17 p.m.

Said on Phenax Mill EDH...


Looks solid so far.

Might add Rite of really jives well with your general because ..say you replicate Consuming Aberration with lots of cards in graveyards...then it's really big. And with your general out...then you just happen to have out Thousand-Year Elixir....boom.

July 14, 2018 5:09 a.m.

Yeah...the artwork is very reminiscent to Ephara. The "starry" themed art is very typical to enchantments now.

As for the general Varchild. Wow. I'm....sold on that not just being coincidence. But he can't be mono-red...assuming it is a card from the Jund deck. So.....

July 14, 2018 1:23 a.m.

Additionally you have a third option you have already on board. Angelsong is a damage stopper, and white has many. Pollen Lullaby, Safe Passage, Holy Day etc. While additionally you have Ghostly Prison and Norn's Annex and such types of cards to tax the attacks.

Otherwise, Angelsong would be an easy cut as you are using up removal spots otherwise.

July 14, 2018 1:17 a.m.

I think something happened when you entered the card names. Maybe spaces are missing or something because they aren't getting linked to the database.

But in general I think ramp into avacyn or Iona are a more solid plan. As they can shut a game will still need removal on hand to sustain the ramp into your fatties, so realistically you should run heavier on the ramp, and removal and then have the remaining slots be for big fat angels.

July 14, 2018 1:13 a.m.

Said on Turn 4, Mill ......


This type of deck makes me nostalgic for the first run at Zendikar. I really wish Hedron Crab could have been an "ally" subtype.

Looks fun! I like all the triggers for Halimar you have available to you.

July 14, 2018 1:04 a.m.

My favorite mill card in mono-blue is Archive Trap. There is just something satisfying about it.

Consider consolidating some of the spells into batches of 3x or 4x each spell, as this improves deck consistency from game to game.

I would personally get rid of the creatures in the deck, except maybe the walls. That will free up more room for counterspells, bounce spells, and mill spells. If you want other creatures you could find ones that help you mill! Like Hedron Crab! There are a bunch of creatures that do this sort of thing to help mill, but many are in the blue AND black color spectrum.

Maybe run a second Profane Memento? That's solid life gain for you. Which when running a mill deck every life point can be valuable as you are trying to outpace someone killing you.

July 14, 2018 1:02 a.m.

I was thinking Wound Reflection and Archfiend of Depravity. They would really put the pressure on opponents with all the collateral damage they will take from this deck.

Also, you run triskedecaphobia, so maybe Tree of Perdition??

Also, you really could consider running things that prevent life gain, like Leyline of Punishment and while we are talking about leylines, maybe Leyline of the Void or really anything that would exile graveyards is helping you with permanent removal. Bojuka Bog or Nihil Spellbomb come to mind off the top of my head.

I see you have Pestilence in your sideboard. That along with Pestilence Demon are great for keeping the board clear and putting pressure (a countdown with a life total) on opponents.
Lethal Vapors also helps on this front.

Mogis is a fun god to run, but just remember that he works best if you do not trigger his devotion as he becomes more vulnerable to removal at that point.

July 14, 2018 12:52 a.m.

Said on Kess Spells...


Since you are running Urborg and have Expedition Map already boarded, why not run Cabal Coffers. With Urborg online...It's super gross and makes everyone groan, but with everything else you run it seems like a shoe-in.

maybe consider some other pumpable spells like Death Cloud as well? For game finishers.

July 14, 2018 12:39 a.m.


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Finished Decks 31
Prototype Decks 8
Drafts 46
Playing since Revised Edition
Points 1020
Avg. deck rating 24.00
T/O Rank 101
Helper Rank 49
Favorite formats Commander / EDH, Casual
Suppressed formats Standard, Legacy, Unformat, Vintage
Good Card Suggestions 34
Venues Gamer's Haven
Last activity 8 hours
Joined 7 years