A Magic player bridging the gap between table-top casual to competitive Modern and local cardshop organized EDH and Limited tournaments.
A promoter of the core of the Magic Community: having fun, challenging yourself, solving puzzles, and constantly evolving deckbuilding.
|Playing since||Rise of the Eldrazi|
|Avg. deck rating||None|
|Favorite formats||Pre-release, Commander / EDH, Modern, Tiny Leaders|
|Good Card Suggestions||4|
|Last activity||6 days|
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Mooer: I'm re-constructing the sideboard to cover direct-damage decks from outside my local meta, and I'll definitely add Safe Passage to the list! Thanks.
April 21, 2015 4:25 p.m.
I run a G/W version of Turbo Fog that has ridiculously great recursion for my spells:
Repeatedly Fog, Ethereal Haze and Holy Day their attacks away, Howling Mine and Rites of Flourishing to thin out both decks and put them on a serious turn clock, and Elixir of Immortality to continually recur your fog effects and destruction effects.
Recursion could work really well for your fog effects comboing with your Myth Realized over multiple turns. Elixir of Immortality and Howling Mine might be a good addition in order to continually cycle through your deck and recur multiple times in a drawn-out game.
April 21, 2015 2 p.m.
I played against an alternate build for this deck at a recent Standard event. Foundry Street Denizen is an absolute powerhouse, especially comboing well with Hordeling Outburst and Dragon Fodder. Bolt of Keranos might be a bit slow for removal, potentially switching it out for 4x Dragon Fodder would assist with your swarm, which is usually the game-winner for this deck type.
April 19, 2015 4:56 p.m.
April 19, 2015 2:27 p.m.
And there you go, I need to keep up on my banned lists.
April 13, 2015 5:44 p.m.
Looks like a gnarly go-to for Geist of Saint Traft quick-casting and beating face.
Did you only want those three specific swords for their abilities, or do you just not have the other two? If anything, including their abilities, it could be fun for flavor to have all five.
Overall, this looks just about too fast and too aggressive for almost any other Tiny Leaders deck to keep up with. Nice brew! +1
April 13, 2015 5:02 p.m.
Some fun spells you might enjoy:
April 9, 2015 8:16 p.m.
This looks like a lot of fun, definitely along the lines of an old, bad duel-deck package I put together exploring a vs Knights Tribal:
A nice way to look into it is how reliably can you cast your creature and kill spells, and how well do they work together? Sadly, your Black Knight doesn't receive any benefit from Honor of the Pure, Brave the Elements, or Emerge Unscathed.
Maybe dropping him out for a few copies of Knight of Meadowgrain, Knight of the Holy Nimbus, or Paladin en-Vec? That way, all your creatures benefit from your "White Creatures get X" spells, and you still have black mana to spend on fun kill spells. Overall, sticking with mono-W knights gives you more synergy, easier to cast everything, and themes really well together (because white has some of the best removal in the format, period).