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Branflakezm because it's common to have hands with only one or two lands and dorks/Sprawl. In order for the nut opener of Utopia Sprawl/Arbor Elf to function, two green sources are a necessity. I used to run a single basic mountain in other builds, and the times I got stuck with a single red source in my opener were enough to convince me otherwise. Also, my build focuses on using fetches in conjunction with Lotus Cobra for busted turns. It's more demanding on the life total, but that's something I'm okay with.
June 25, 2019 4:24 a.m.
PepsiAddicted I actually used to use that combo when I owned a budget version of Ponza. It's great when it works but it quickly falls off in usefulness after the first two turns, especially since both cards aren't great topdecks in the mid/late game. I do have a much more land destruction oriented and aggro based version of Ponza in my list of decks here, feel free to check it out if you want!
June 19, 2019 1:15 p.m.
Sarkhan420X I guess another reason for me is that I personally prefer to run no more than 21 lands to make room for more Slivers, and because I also dislike shocking myself/hurting myself so much to fix mana and stay on curve. I find running more than 20 lands in my experience leads to enough games where I flood out or draw dead lands when I need Slivers instead as well.
June 14, 2019 3:56 a.m.
Scorprix Sentinel Sliver is in there because of my meta. I find that having blockers up is a necessity in a meta full of other tribal decks, and in my own experience, it's been a really nice card as a two of. Since I've received so much critique about it, however, I have decided to change it out for some different Slivers.
As for Phantasmal Image I dislike it for two main reasons:
1) If it gets targeted by anything from my opponent, it gets blown up. That's incredibly easy for my opponent to do. As someone who mains Ponza as a modern deck, I have literally killed Images by buffing them with Kessig Wolf Run . It's one of the reasons I really dislike playing it in most of my tribal decks barring Spirits.
2) Cavern of Souls , Unclaimed Territory , and Sliver Hive do not produce colored mana for Image, unless I specifically name Illusion for two of them, which shuts off those two lands' ability to make mana for the majority of my creatures. Furthermore, this is a CoCo deck with Slivers and Sedge Sliver , arguably the best or one of the best three drop Slivers in Magic. That means I need lands that produce green mana and swamps to reliably cast and benefit from two of the best cards in my deck. Since Image does not synergize well with Cavern of Souls and Unclaimed Territory (it would be a different story if Image had changeling as an ability), that means I would have to add more blue-producing lands which is difficult in a deck that runs 5C Slivers and requires the aforementioned green and black sources for CoCo and Sedge.
Hope my reasoning helps clear up some of your questions!
June 13, 2019 5:26 p.m.
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