Please login to comment

Said on Tymna & Tana ......


I'm always a fan of decks that play insane amounts of creatures.

May 22, 2017 1:23 p.m.

Said on Samut Voice of ......


Runoke: Samut has a white mana symbol in its ability cost which makes it have white as part of its color identity, in addition to red and green, and color identity is used to determine which colors you can use, not actual color. Similar to how the Fate Reforged Khans like Yasova Dragonclaw are playable in their appropriate wedge. Color identity is different from actual color, so while Samut's color identity is WRG she still is a RG card for non-commander purposes.

May 22, 2017 1:22 p.m.

Said on Red voltron...


I second Kiln Fiend, simply on of best creatures in this type of strat. I'd consider going into blue, you get some cantrips like Serum Visions and bounce spells for tempo swings like Vapor Snag which are very handy. Also lets you play Thing in the Ice  Flip if you like. Bedlam Reveler seems like an all-star to refresh your hand as well if the game starts to go a little long for you.

May 17, 2017 9:41 p.m.

I play this commander as well, great fun. More redundancy with the threaten effect is quite nice with Conquering Manticore and Molten Primordial for when Yasova has been killed too much and also leaves you another big body. Cyclonic Rift is just too good not to include in most any commander deck with blue. On that line of thinking, more boardwipes is always a welcome addition for when you fall behind, stuff like Blasphemous Act and Chain Reaction which are more reliable than Bonfire of the Damned for killing a large amount of creatures. More card draw is also a must in this deck to keep your hand fueled, things like Prime Speaker Zegana and Rishkar's Expertise have been all stars in my build, Zegana also can get nuts with Conjurer's Closet or Deadeye Navigator.

I do caution against Hydras as wincons, they mostly just durdle about and get chumped while stuff like Molten and Diluvian Primordial can have a big impact when they hit the field. Also, I've found Yasova to be very mana hungry when using her effect so it's hard to justify saving mana for just a big hydra that doesn't have immediate impact on the game. Scourge of Scola Vale is ok because it gives you a sac outlet and Genesis Hydra can potentially dig for a good card, but the other two don't offer much. Hydra Broodmaster does nothing when it hits the field and requires a lot of mana to be effective and in the same vain Hooded Hydra is mostly just a big beater that can be chumped. Big beaters in commander really need to do something else besides attack as otherwise an opponent with a Path to Exile just removes your hydra before you get anything out of it, on the other-hand Primordials will give you their effect when they hit the field still. If the deck can easily generate infinite mana, then it may be a different story since Hydra Broodmaster with infinite mana is ridiculous, but I don't see how you do that very easily.

Hope this helps, feel free to disregard my wall of text.

May 17, 2017 9:33 p.m.

Said on Izzet Good Shit...


Magma Spray might be better than Shock unless you really want to be able to hit opponents in the face

May 9, 2017 2:23 a.m.



Commander / EDH sparkblazewarriors


Frenzy of Tokens-Gahiji EDH

Commander / EDH* sparkblazewarriors


What's Yours Is Mine-Lazav EDH

Commander / EDH* sparkblazewarriors


Give Them the Cold Shoulder-Yasova EDH

Commander / EDH* sparkblazewarriors


Finished Decks 155
Prototype Decks 122
Drafts 7
Playing since Innistrad
Avg. deck rating 2.83
T/O Rank 1975
Helper Rank 371
Good Card Suggestions 8
Venues Legends of Lore
Last activity 4 days
Joined 5 years