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Selfless spirit is a really good idea.. I'm adding it to the maybeboard because i'm broke as all hell right now. I'll play around with it and see what i can do.
An aside: I played the deck (stand-in galore) against some great decks including GW Humans, RW thing in ice, and BU Aetherworks. It steamrolled almost every game. Honestly, the deck draws whatever it needs in the sense that anything will further the ramp. I've been so excited to fully build this and it's delivering!
January 19, 2017 12:01 p.m.
Yahenni, Undying Partisan would actually work really well.. I was skeptical about his utility but then i pulled him at prerelease. I'll have to invest in a few. Thanks for reminding me of him!
January 17, 2017 2:17 p.m.
@Zulfi, Thanks for the support. I may have to disagree on the cutting of Evolving Wilds and/or Forsaken Sanctuary- I'm running 15 cards that require double devotion to either white or black and the worst thing would be to not have the appropriate color-fix to play cards. The way I see it, I'd rather slow a turn and ensure a play than chance having to wait for another land of the appropriate color.
That being said, What would you suggest as an alternative to the cards you suggested to remove? Perhaps if I were to see what I could replace them with I may be able to see past the reservations I have on your suggestion.
January 16, 2017 1:43 p.m.
Thanks for the kind words, I'm really glad you guys like it!
January 16, 2017 1:40 p.m.
Thanks for the advice HairyManBack! I'm glad you think the deck is a cool and fun idea :)
January 15, 2017 4:43 a.m.
Renegade Map fails on 3 fronts:1-it costs mana to play, rendering it completely inferior to either Evolving Wilds or Forsaken Sanctuary, which come in for free.2- it comes in tapped so i couldn't even use it the following turn3- the land i tutor comes to my hand, not the field, so I'd have to waste another turn in order to get the land i initially wanted.
Evolving Wilds would work, as it would tutor either a Swamp or Plains that comes in tapped utntil the following turn. Forsaken Sanctuary is the same exact speed as Evolving Wilds, but instead of tutoring only one color, i would be able to tap the (what would be replaced land by EW) land for either, allowing for more adaptability and versatile plays.
Furthermore, I don't believe this could be "tier 1", but i can say with confidence that it will be consistent, fun, and a new flavor from the current standard. I appreciate your criticisms and your comments as always and I can't wait until your next one! Thanks yet again for commenting! :)
January 14, 2017 8:32 p.m.
InfuriatedBrute thanks for your honest criticism! I'll take your suggestions and see what I can do to make the deck even more fun than it already is! Thanks for stopping by to not only check out my deck, but also comment- it means a lot! :)
January 14, 2017 5:24 a.m.
WeWhoSaidWhat, that's a really interesting idea. I'll play around with Elusive Tormentor Flip and see what I think. I feel like he may be a bit of a win-more, but it's worth looking into. As for your suggestion on Lost Legacy or Transgress the Mind over Immolating Glare I like the idea. Thanks for the suggestion!
January 12, 2017 12:16 p.m.
Aleboth93: thanks for the kind words :) I actually pulled Vampire Cutthroat out for Thraben Inspector but it really doesn't make sense in the grand scheme of the deck.. I never felt entirely confident of the substitution. I re-added it to playtest a bit. As for Anguished Unmaking, I'll have to look into it. I like it, but I'll have to play with a bit to get my feel for it.
January 8, 2017 4:51 a.m.
I actually had Glint-Sleeve Siphoner in the mainboard but at the expense of 2 Thraben Inspector's. I figured I'd rather have more potential for a turn 1 play than not. I also considered Vampire Cutthroat for the 1-drop lifelink skulk. I totally agree about the siphoner though and would love to re-add her if i found the proper card to drop. Thanks for the input, razelfark- I really appreciate it :) and I agree, the map or the evolving wilds wouldn't help as much as it could hurt, given the low number of revolt triggers and the non-main function of it in the deck's overall purpose.
January 7, 2017 12:59 p.m.
PAugustoS, no worries on the english! I like your suggestions but I'm afraid that any of those substitutes would take this deck out of standard, where I'd like it to stay, unless I am mistaken.
January 7, 2017 3:03 a.m.
You think? I liked blessed alliance because of the multiple abilities and also the lifegain for lone rider. i'm big into fatal push but i think i'll have to playtest both to see which is better for what i've got going. Thanks for the suggestion! :)
January 6, 2017 8:48 p.m.
Update: Instead of simply changing this deck JUST yet, I made an orzhov version found here:
check it out!
January 6, 2017 1:48 p.m.
yeah, I've been looking at how I can change this with the new set. The red is nice for the burn and the double strike from needle spires but black does give access to deathtouch, which would be freaking awesome. I'm planning on updating the deck for AEr and that's just food for thought. Thanks for the input :)
January 6, 2017 1:07 p.m.
SCORE: 39 | 51 COMMENTS | 6531 VIEWS | IN 29 FOLDERS
Commander / EDH
SCORE: 9 | 14 COMMENTS | 650 VIEWS | IN 8 FOLDERS
SCORE: 61 | 54 COMMENTS | 6951 VIEWS | IN 36 FOLDERS
|Playing since||Eldritch Moon|
|Avg. deck rating||36.33|
|Good Card Suggestions||8|
|Last activity||1 day|