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landgrafb King of Games Trade Binder

I've been playing Magic on and off for a number of years now. I got back into it right before M12 came out. I stick to playing standard because I like the pay-as-you-go approach, as opposed to dropping hundreds of dollars at once on a legacy deck. It also forces me to keep making and playing new decks, which is half the fun.

I also love playing in limited formats, because it turns deck making into a skill, and forces creative play choices.

Finished Decks 15
Prototype Decks 5
Drafts 94
Points 16440
Avg. deck rating 4.25
T/O Rank 19
Favorite formats Commander / EDH
Good Card Suggestions 4
Cards Added/Fixed 1
Last activity 2 days
Joined 1 year

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Every Day I'm Wanderin'

Commander / EDH — landgrafb — 3 months ago
SCORE: 6 | 14 COMMENTS | 762 VIEWS

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DukeNicky says...

#1

Your name change is in effect on your profile, I think the site just needs to update overall after a lil bit, shouldn't take long before your name is changed everywhere, not just your profile

May 2, 2013 11:22 p.m.

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+1 Dutiful Thrull

for reasons stated above. That card is surprisingly bitchy to deal with. One of the best turn one plays ever.

I think I can already hear Elaine facepalming about this pick, though.

Never, ever, ever pick a guildgate over a mainboardable card. There is no purpose to mana fixing if you aren't playing any good cards anyways. Hitting every land drop is good. Hitting every land drop and then playing awful cards is bad.

May 16, 2013 9:28 a.m.

Said on white weenie is ......

#2

I see white weenies as similar to Red Deck Wins. You want to get your game plan going hard and fast using 1 and 2 drops. By the time your opponent can mount a defense, you already have lethal on board. Then you swing and win.

In my judgment, there aren't enough fast white creatures to facilitate that deck right now. There are a couple really efficient beaters (Thalia, Guardian of Thraben comes to mind), but not enough to flesh out a whole deck.

Your best bet to run "white weenie" is to go Naya with it and make Naya Blitz.

One of the weaknesses of a weenie deck right now is the fact that midrange is so popular. On turn 3 or 4 when you want to be going in for game, you opponent is gonna drop a Thragtusk and ruin your day. They've just got a bad matchup at the moment.

May 16, 2013 2:21 a.m.

Long time

May 16, 2013 1:53 a.m.

Here's the question: Are there any Extort cards that are viable in Standard? The angel combos well with Extort, but that doesn't mean she can make a good deck unless those cards can also hold their own.

May 16, 2013 1:53 a.m.

I lied. The ooze is still ridiculous. It just won't be primarily used to hose reanimator unless a new reanimate spell gets printed as well.

It's still a grisly bear with room to grow. And Lifegain. Hilarious to pair with the angel?

May 15, 2013 9:23 p.m.

The hydra is really meh. The angel is huuuge with Extort running about.

I'm happy for Scavenging Ooze just to see its price drop. I don't see it making any waves after rotation. Once Unburial Rites leaves Standard, reanimator is gonna die anyways.

May 15, 2013 9:22 p.m.

Yeah, what Goody said

May 15, 2013 9:02 p.m.

We don't need to bank on Pit Fight to kill something huge. That's what Stab Wound is for, to shut down threats.

Pit Fight is utility removal to take out strategic targets, sometimes sacrificing our own guy (which is okay).

May 15, 2013 9:01 p.m.

+1 Pit Fight

I don't like the mentality that we're not getting our Extort cards. They're good to have and all, but drafts are won with the cards you get, not the cards you hope you got. We need to draft based on the cards we're seeing.

If we keep trying to justify picks based on the cards that might show up we're going to be in very bad shape. The removal is probably the best card here for us. You can never have too much removal in Limited.

May 15, 2013 10:42 a.m.

Said on Summon the Ancient...

#10

I'd say drop down to 1 Kessig Wolf Run for starters. In 3 colors you want to make sure you hit the colors you need on time. Wolf run's good late. You don't want to see too many early.

What I usually do is start with a "10-Shocks" rule. I pick the 10 most important shock lands for my deck and I start with those. In your case I'd say that's:

4x Stomping Ground , 3x Overgrown Tomb , and 3x Blood Crypt

Then I add one to each of those, if possible, and use them as buddy lands. For you:

4x Rootbound Crag , 4x Woodland Cemetery , and 4x Blood Crypt .

That's a total of 22 lands right off the bat. Your 23rd land should be the one copy of Kessig Wolf Run because it seems good in a mana doubling deck.

Since I feel this deck should run 24 lands, use the last slot to put in a basic Forest since you're playing Farseek .

And that's a mana base.

May 14, 2013 10:49 p.m.

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