cyclinggamer Deckling

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Said on Locust God...


Played this deck last night, actually won a game. Had a stock deck player make the table discard our hands and draw cards, feeding The Locust God card draw trigger.

Played a few instants and sorceries where I killed off one player, kept and AEtherspouts in hand for the killing blow from the other player. He swung all in, and I nerfed the attack, ready to swing at him next turn. He scooped.

'Course, updated to dump the Hijack type spells in favor of more draw, since draw from the stock player made me overwhelming for that game.

Fun times.

July 14, 2018 7:58 p.m.

Said on Dinosaurs enraged...


So, this deck gets stupid if a pod lets me play Zendikar Resurgent. Played a pod of 4, an Omnath, Locus of Rage deck, a Blue sphinx deck, and a Rakdos sacrifice deck. Rakdos, for whatever reason came out durdling. Omnath, however, ramped hard and was about to destroy the three of us. Sphinx, well, he was threatening with a Helm of the Host and a commander that let him pull out the top 4 cards of his deck, give them to an opponent to separate into two piles, and choose one for himself and the other to feed his graveyard. Omnath pilot has regularly warned against attacking him or bad things happen, only to cause bad things to happen when he wasn't attacked or interrupted. He wins often at the table too. Blue player kinda instigated, especially after Zacama hit my board state. I wiped out most of the gross I win next turn Omnath enchantments, and Omnath himself. Meanwhile he retaliated with killing off two dinos, the one that limits damage to my other dinos to 1, and the one that makes other players' creatures ETB tapped. Oh, I also killed Sphinx commander. Just to dangerous to let live, plus swung to do 9 commander damage on him. Rakdos pus a I get eldrazi token creature everytime a non-token creature dies, so I zapped it, seeing a bad token strategy forming. Otherwise I left him alone. He flashed in Dictate of Erebos and proceeded to make me sac my dudes, as I destroyed his enchantment. That was at the end of his turn, moved into mine, floated all my mana, like good magic players with zacama will do, only to land him and have to sacrifice him immediately. okay, Repeat, get more floating mana, if just a little less. Put in a warstorm surge, bring in ghalta, play polymorphous raptor, shoot rakdos until he's dead, start working on Omnath again. I was neck and neck with Omnath, taking on the field. I might have lost on Omnath's next turn, but I think he was crippled without several critical, different, combo pieces and my having plenty of polyraptor copies to block. Sphinx had a chance to pick up the pieces, as I never destroyed his helm of the host.

Unfortunately, I had to pick up to go to an appointment, so I can only claim a spiritual victory on this one, but it sure felt good to have one. They misplayed - Omnath Beast Withined my commander, when he should have hit resurgent. But that commander is a beast! Goes back to the calculus of mana or immediate, hostile threat removal.

Fun game.

July 10, 2018 12:35 a.m.

I run Athreos, God of Passage as a commander. Hilarious throwing out Fleshbag Marauder or Merciless Executioner to catch all early commanders landing in the field.

Funnier still is having a Golgari player who loves feeding graveyards put it back to my hand instead of paying 3 life.

I like Archfiend of Depravity, followed up with a Sheoldred, Whispering One, especially when my graveyard already has one of the group sacrifice creatures in it. And by the time they destroy my creature presence, Living Death is fun to rinse and repeat.

July 6, 2018 7:49 a.m.

Said on Athreos and his ......


More recently, played a super gross hand with this deck, which was an iffy keep. Grossness went like this: T1: basic land, Sol Ring. T2: Astral Cornucopia, emeria. T3: everyone mostly playing nice, Athreos, God of Passage, swamp. T4: plains (people have all played one creature, two were commanders) - Fleshbag Marauder. Trigger - Golgari player, graveyard, or hand. Hand. T5: Golgari spits out four or five creatures, next player declines, third player brings in a fattie with several tokens Archfiend of Depravity. Urborg, Tomb of Yawgmoth Hi. Vedalken Orrery. Sometime before my next turn, Fleshbag Marauder appeared briefly again. T6: Sheoldred, Whispering One. Opponents start to get upset with the Golgari player. Karmic Guide to Fleshbag Marauder one more time before my creatures were killed. T7: Living Death, repeat. Swing at player 2 for all but his last life. Why? Now I get for sure creature return to my hand (you cannot pay more life than you have). Thoroughly frustrating for opponents. I'm going to try to get more forced graveyard recursions in the deck too.

July 2, 2018 11:23 a.m.

Said on Athreos and his ......


Played a couple games the other night 1v1, deck came out fairly durdly. Not good against a Sphinx control deck. Didn't lose, but was definitely about to.

Next played Sphinx, a Dino deck, and a deck I didn't really see much of, except for a bunch of 0/1 creatures to support his commander.

I became enemy #1 with Archfiend of Depravity followed by Authority of the Consuls. Uknown and Dino decided to both attack me, got me down to 1 life. Blue player Sphinx was durdly and missed a bunch of land drops, but kept me alive by a couple key plays. I ended up killing both the other two, and almost killing the Sphinx. Next up was an Aleera? Sphinx and a boros angel deck. Aleera must die before she gets to attack. I Fleshbag Maraudered the board to kill that commander. That player was stuck on one mana under most of the rest of the game. My real problem was angel guy, because he kept stealing my stuff and throwing it at me. Not cool. So I destroyed all non-land permanents and his mana rocks were gone. I have 8 lands, you have 4. I have 20 life, you have 40. Race! I won. Don't. Steal. My Stuff. Cool, I do things. My focus on chuckleheads meant necessarily that Sphinx was left almost entirely unchecked, except by my board wipe.

Last game, same players, we decided Sphinx had had enough wins for the night.

July 2, 2018 11:05 a.m.




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Finished Decks 44
Prototype Decks 13
Drafts 0
Points 155
Avg. deck rating 2.75
T/O Rank 816
Helper Rank None yet
Good Card Suggestions 21
Last activity 1 week
Joined 3 years