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There is a distinction to be made here: fighting never involves combat, but first strike only functions with combat damage. read the fight mechanic carefully- it says that the two creatures deal damage (NOT combat damage) to one another equal to their power. Since this isn't combat damage, first strike doesn't apply. Double strike and trample, among others, don't apply either.
However, keywords that rely on any type of damage, including deathtouch, lifelink, and infect, do work with the fight mechanic.
May 21, 2017 7:19 a.m.
oh lol i didn't read the title, was going by the description. that makes more sense
May 21, 2017 7:11 a.m.
Yes, the interaction works just like you think it does. When you blink a creature, it enters the battlefield as a new object, so Rubinia's ability (just like all other abilities that reference a specific permanent) doesn't recognize it. You can untap her without losing control of the wurm
May 20, 2017 11:19 p.m.
also, you can link cards by enclosing them in double square brackets
(just in case you didn't know, "[" and "]" are square brackets. formatting help can be found here
May 20, 2017 10:06 p.m.
i think chosenone124 linked/explained the wrong omnath.
Angry omnath's ability is a triggered ability, which means it is put onto the stack whenever a certain condition is met. You play a land, and it goes on the stack. when it resolves, you create a 5/5 elemental.
However, the enchantments which you mentioned only trigger when omnath's ability RESOLVES. so-1. you play a land with omnath on the battlefield2. omnath's ability goes on the stack3. assuming no one responds, the ability resolves, putting a 5/5 into play4. the enchantment trigger goes on the stack (let's assume it's Warstorm Surge5. if no one responds, the enchantment trigger resolves, dealing 5 damage to target creature or player. If the enchantment is Electropotence, you pay the mana when the trigger resolves, not when it goes on the stack.
hope this helped
May 20, 2017 9:56 p.m.
No, they trigger separately. You can't sac 1 creature to fulfill both costs. It's comparable to how you have to pay 1 mana for each copy of Flusterstorm on the stack, not just for one.
May 19, 2017 6:12 p.m.
another good card you might wanna add is Deathmist Raptor, because of it's synergy with Den Protector. it isn't required by any means, but i just wanted to throw that out there since no one seems to have mentioned it yet.
May 16, 2017 6:26 p.m.
thanks for the comments. actually Harsh Mentor is mainly there to punish fetchlands, which are necessary in pretty much every 2+ color deck, even in frontier. Sin Prodder can go down by 1 for sure, i think Sweltering Suns is a good addition. thanks again
May 14, 2017 7:18 p.m.
yes, you can steal it. But it's important to remember that it never is a vampire artifact, it simply is a vampire creature as long as it is crewed.
May 12, 2017 9:52 a.m.
@euananddalesaccount thanks. Looks like your deck is more control oriented, which is fine for grixis.
May 12, 2017 7:25 a.m.
@Ashy knew i shouldnt have specified...lol
May 11, 2017 3:47 p.m.
Yes he knows (or were u talking to me)@mattman856
May 11, 2017 6:52 a.m.
May 10, 2017 6:52 a.m.
May 9, 2017 9:15 a.m.
probably a typo, but your first sentence should read, "if a creature deals damage to an opponent and you have Grenzo, Havoc Raiser out, you can..."
yes, what you described is correct. his ability triggers for every creature you control that hits an opponent, and you can cast any number of the exiled cards that turn (if you chose to use the exile ability and not the goad one more than once).
May 7, 2017 10:33 p.m.
im so sorry, man, this was a great primer and it must be sad for you to have to let go of the deck into which you put so much time, money, and love.
best i can do is if you want to trade a nonfoil top, i can let you know what i have to offer (my trade binder isn't on TappedOut yet)
May 7, 2017 10:29 p.m.
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