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Our Sideboard slots are quite tight.. but then again, what about Pithing Needle and Chalice of the Void? Needle can be huge against several decks (including Tron, Eldrazi, Lantern, Affinity etc.) and should never be a dead card. Chalice is only good on T2 and nothing I normally would like to include in such deck but I'd like to here your thoughts about these two cards.
April 12, 2017 1:09 p.m.
Oh and did you ever play against Lantern? In theory this matchup should be horrible. Although T2 Pack Rats can shut the door quite fast.. but without any outs against Ensnaring Bridge midgame.. we can only depend on card advantage and.. luck? Or hope the Lantern player does not know how to play - which happens alot :D.
April 11, 2017 12:52 p.m.
What about Contaminated Ground or Evil Presence? Terrybad and unplayable? They don't help that much against Tron (they don't change the name of the card sadly) but at least slow them down 1 turn which can be crucial. I feel that Fulminator Mage is sometimes to slow. Although on the play g2 he can be strong.
You are right about Elves and that's what I already mentioned: better G2/3 and overall 50/50.
Necroplasm only interferes with Pack Rats but can be very strong against Token based decks because it destroys them on the first endstep. I played this card in other black decks and it did very well against Elves and other decks as well.. but yeah: clunky and slow!
April 11, 2017 12:45 p.m.
I cut my 4th Demon as well but am not conviced of the lone Fulminator Mage in side. At the moment I'm testing Necroplasm and whether it hurts my deck too much. Against Tron and Valakut I try to very aggressively Ghost Quarter into Extirpate which is not enough sometimes but I doubt the Mage does matter too much in such cases.
I playtested around 30 matches against my friend's Abzan Elves list (my list, some small meta calls, but she does very fine with it on local FNMs) and could only win 35% pre board and 65% post board. Even with heavy disruption in terms of Thoughtseize/Push into Brutality Elves can comeback like crazy with a lone Heritage topdeck. I'm not that confident about this matchup more like 50/50 in best of 3.
I checked common Eldrazi lists and agree with you. Downfall is probably a no-cut-option. Regarding Shadow of Doubt I really like this card. I even played it in my Mono Blue Delver list pre Probe ban and it did unbelievable well. For Mono Black there are simply no better Cantrips in low mana curve. Even though Shadow is sometimes a bit clunky - it is an amazing card and ppl don't expect it. It can help you dig 1 card deeper T2 if desperately needing the land and replaces itself lategames like np. Triple Ghost Quarter with Shadow of Doubt just got me one game on friday :D.
April 10, 2017 9:53 a.m.
Ahhh nvm. I play 1 Demon sb instead of Fulminator Mage. I felt like I want 4 of the in some MU and threw out all Fulminator Mages (played 3 SB before).
You are absolutely right about losing games bc of mana screw. But when you are on the draw G2/G3 I feel like 25 lands are not needed because it cannot prevent mana screw as a whole. I'd never cut the 25th land main though. Since I know the opponent deck in G2 I can better mulligan as well. Collective Brutality can be still very good versus Bant Eldrazi so I prefer cutting 1 Downfall instead of my 3rd CB. I don't want to get stuck on too many 3CC spells when they drop T2 Thought Not Seer and another removal for Noble Hierach/BoP is still good in T2.
Also with Elves rising in popularity (Death Shadow..) Flaying Tendrils might be a decent option as well. T4 Damnation might be too late when they have Selfless Spirit as Chord target or just have explosives T2/3.
April 9, 2017 6:32 a.m.
So far my sideboard plan against both mentioned decks went as followed:
Although I might cut Hero's Downfall over Collective Brutality depening on how many Duress targets they play
Collective Brutality might be even more cut worthy but in combination with Extirpate they can give some extra value. Extirpate is also strong in combination with Ghost Quarter which I play together in several decks against Tron. I board out 1 Godless Shrine in games where I don't need white mana and try to control the game out. Since G2/G3 tend to last longer than G1 I think 24 Lands are enough especially when boarding out some Brutalities.
Any better suggestions?
April 9, 2017 5:15 a.m.
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