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I have thought about Shock and Lightning Strike, but I think they are almost better suited for a straight up burn deck rather than control; although, they can be used to finish off walkers as well as closing out the game. Out of the two I think Lightning Strike is the most playable of the two.
Thanks for the link. I checked the deck out, and read the article as well. I can't say that I feel too strongly about some of the decisions made in the deck, but while I don't think I will make any immediate changes it is giving me a few things to try out and test.
Everyone keeps bringing up Carnage Tyrant yet out of all the games I have played on MTGO, which is as of right now the only place I am playing this deck, I have yet to go up against a single copy. I know it's a huge Achilles's Heel for me and I should maybe be better prepared for it, but until I start to see it at least 3 out of every 10 games, I don't think I will worry too much about it for now. I am aware Hour of Devastation is not an answer to Tyrant, but I might cut it down to 1 copy, not because it doesn't answer Tyrant but because I hardly find myself bringing it in. I will throw River's Rebuke in the maybe board, I am not too sold on a 6cmc Sorcery that doesn't "permanently" answer the board, now if it was an Instant things would be different. I wonder if for 1 more mana Star of Extinction might do a better job.
Your comment, as well as links, did give me a lot to think about though so it is very appreciated!
October 17, 2017 5:46 p.m.
Glad you like the deck! Yeah hand disruption is definitely a reason to play black in a control deck, always a very powerful tool!
I wouldn't say red has better removal over black right now since Fatal Push alone is a reason to run black. Also, black offers hand disruption, which allows you to not worry with hard to deal-with threats and rip answers to your win-cons from their hand. UB also has The Scarab God which is an absurdly good card.
Red does have really good tools obviously, Harnessed Lightning being one of the best removals in standard, and we a decent selection of board-wipes as well. I should try out Whirler Virtuoso, such a troll card against aggro.
October 16, 2017 9:19 p.m.
Thanks for sharing your deck. I looked over, and more or less we are running a very similar deck. Always nice to see and compare your own deck with those who are running a similar, yet slightly different version.
Yeah UR is definitely the underdog when it comes to control this rotation, but I wish you luck at the PPTQ!
October 16, 2017 6:05 p.m.
Ever thought of going Bant with the deck? Blue offers counter magic, white has removal, and green has a few fog effects; if you want to stall Bant can definitely do just that.
October 16, 2017 5:08 p.m.
Greatly appreciate the comment!
I did consider Opt at first and ended up deciding against it. My thought on Censor has always been that even if my opponent plays around it the card still did it's job as I am forcing my opponent to play a turn behind, so to speak. Although, not sure how much of an impact it has on the end result.
Chandra, Torch of Defiance has been doing very well so far, and surprisingly I have gotten her -7 off more often than I would have thought. I will be honest, I have thought of including Bolas as a 1 of because of how easy it is to cast thanks to Aether Hub. I have also been wanting to squeeze in Kefnet as he is much easier to get online than some people think.
I went into UR Control fully aware that it wouldn't work too well and that I might have to go Grixis, UB, or UW, and to be honest it might come to that soon. I am going to definitely try out your suggestions on MTGO, see how they wotk, and update the deck accordingly.
October 5, 2017 5:28 a.m.
Glad you appreciate the deck!
As far as Carnage Tyrant goes, while River's Rebuke is a temporary answer it doesn't buy me enough time as it will come down the next turn. There are a few answers to Tyrant as well. A better temporary solution, for example, is Commit / Memory. There is also Vizier of Many Faces, as another user mentioned, that simply gives me my own Tyrant to have as a blocker.
As far as red spells go, I could always test out Combustible Gearhulk. Not only as a secondary win condition but it is an awesome blocker against Tyrant. Oh, and Star of Extinction is always a thing too if I get desperate :)
October 4, 2017 4:17 a.m.
Thanks for the suggestion; but while I am well aware that pretty much any other control variant is better than UR, I want to give it a solid shot and see how it goes. I love UR and it has always been a fun color combination for me, if it does flop I will likely be going UB or Esper over Grixis simply because I enjoy them more. Carnage Tyrant is really the only Achille's Heel of UR control, so if I can survive I can do pretty well against most other decks. I have yet to go up against a Tyrant on MTGO, but so far I have won against Grixis Control, Esper Tokens, Temur Energy, Jund Energy, and some odd Grixis Cycle oriented deck.
I also did take a look at your deck, looks pretty solid. Only think I don't like is the land count as I always want to see at least 26 lands in a control deck, but I guess that's just personal choice.
I am perfectly happy with 2 Abrade in the main and 2 in the side. When it comes to creature removal, which is what Abrade is primarely going to be used for, Harnessed Lightning is just better. Which is why I prefer to have 2 copies of Abrade in the SB, rather than having a full playset in the main. Thanks for the suggestion though :)
October 3, 2017 7:02 p.m.
I am not a huge fan of Bloodwater Entity. That card seems much better in temp/blitz decks that are more aggressive and proactive with their spells. Decks that run cantrips, or things like Unsummon and Brute Strength. In a reactive deck like this it's not a big threat and the fact that it puts the card at the top of my library instead of in my hand is too slow imo.
Commit / Memory is a card I like, and right now is in the maybe-board. I really should sneak it in the deck, maybe 1 copy in the main and another or two into the SB. Not sure I want to run a full play-set though. I want to see how often I see Carnage Tyrant or even how often I lose to it, before I decide to use a playset or cut stuff from the deck right now.
Glad to see another UR player :)
Chandra is....alright. Usually, the best scenario with her is to blow up something the turn she comes down, and then you start using her +1 and wittle your opponent down as you dig through your deck. I have been going back and forth between having her in the main and the side. Prior to rotation, when UR saw some decent play for a bit Chandra was being played in either SB and MB (guess either personal preference or meta call) and it seemed like she worked fine. I can't say I am exactly impressed by her, but she can work fine enough at times.
Honestly forgot that Highland Lake was printed in Amonkhet. I don't think I need more dual lands at the moment, the few games I have played so far I haven't felt like I had issues fixing my mana to be honest. I really don't like the thought of lands coming into played tapped as well. What I do need to do is rework the ration of Mountains and Islands. Good to know there is another dual land if I need it though, completely forgot about it hehe.
Opt is something I had originally thought about when revising the deck, but I ended up cutting out. It is a good card in a tempo deck where you have to be as mana efficient as possible, but in a reactive deck like this where I can leave mana open and am looking at the long game to cast big things like Torrential Gearhulk I have space for better draw spells. I would consider Hieroglyphic Illumination before I consider Opt.
I considered primal amulet a lot, but I don't think It would work in this deck, as you mention it would be much better in a more burn oriented deck. It might be a very solid UR alternative to be honest, as Dynavolt Tower can still be present a decent win-con I would think. I was actually thinking of making two different UR decks: this and a burn version. I think if Fevered Visions was still legal in Standard I would probably have went the burn route.
Thank you all for the suggestions! Will need to play a few more games and see more of the meta before I make any changes as of yet, but all of your suggestions have been noted!
October 3, 2017 5:16 p.m.
That is my one major problem with just running UR, as opposed to Jeskai or Grixis. I want to try to make UR work before I give up on it.
I was looking into running a sort of UR burn with D6navolt Tower and such and essentially just try to win before that dino kicks my ass. There are a couple of mass bounces that would hit it, but are not very good cards overall. There is always Star of Extinction too, but not sure if it's worth running.
October 3, 2017 2:21 a.m.
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|Playing since||Ravnica: City of Guilds|
|Avg. deck rating||19.67|
|Helper Rank||None yet|
|Favorite formats||Standard, Commander / EDH|
|Good Card Suggestions||18|
|Venues||The Arcane Lab|
|Last activity||4 days|