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LadyZ I literally just took them out within the hour because pumping seemed unnecessary compared to other things I can do. They felt more like a win-more card than anything else.
June 25, 2019 11:36 p.m.
Kethis is looking to be the brand new Breya, Etherium Shaper where you can go endless a bunch of different ways. I seriously wouldn't recommend sleeping on Kethis. Deck looks absolutely insane
June 25, 2019 9:25 p.m.
- Kethis is a part of a endless combo. Karador isn't
Mox Amber also works with Krark-clan
Karador only hits 1 creature on your turn. Kethis also hits enchantments, artifacts, lands, and planeswalkers and as many as you can play
Karador only makes himself cost less. Kethis makes all legendaries
June 25, 2019 9:13 p.m. Edited.
June 23, 2019 9:53 p.m.
can I ask why Anafenza, the Foremost ? sure it puts a counter on another attacking creature. But it stops your creatures from going into your graveyard. Instead, can I suggest Nissa, Voice of Zendikar for its -2?
I would also remove Oath of Kaya and Oath of Gideon as you aren't going to be getting much value out of them. Karn's Bastion does Oath of Gideons job way better, for putting counters onto everything rather than when a planeswalker enters the battlefield. I've also found that the extra counter rarely matters on the planeswalkers. Oath of Kaya doesn't stack, and barely stalls in my opinion. With only 11 planewalkers, I'm not entirely sure what justifies it. Personally would add Mirri, Weatherlight Duelist to control the attacks towards you, and Bolas's Citadel which puts you so far ahead
June 23, 2019 9:38 p.m.
remove Vraska, Swarm's Eminence . This card does nothing for your game. It only puts counters on the tokens it creates and you need to proliferate for you to use it a 3rd time.
Teyo, the Shieldmage is better off as a The Wanderer . In my superfriends, Teyo always stayed in my hand, and its 0/3 walls only chumped and did nothing against trample creatures. The Wanderer atleast makes damage spells redundant, and offers removal.
Kaya, Bane of the Dead is a answer to hexproof and indestructibles.
Grateful Apparition is terrible against any flyer. It is going to be removed, and often is a wasted 2 mana. Its only ever good if you get it off at turn 2, and in commander, thats not exactly likely.
Bolas's Citadel is a must play in this deck. Sure you lose life, but it gives you a extra slot to your hand that you can cast for free. This card puts you so far ahead, the life lost is just a mere flaw
Evolution Sage needs to be in the deck if you are running superfriends
and finally. You NEED spot removal. Absolutely need it if you are going to win games in a superfriends shell. You need to be able to answer the creatures that possess a threat to your walkers.
June 23, 2019 9:24 p.m.
Serra the Benevolent has a crazy good ultimate with Najeela and the +2 helps win games
Sisay, Weatherlight Captain tutors for planeswalkers.
Sarkhan the Masterless has won me a couple games. That +1 is devastating.
I personally have been considering Ugin, the Ineffable . You don't miss a whole lot with the removal. It makes your artifacts and other Ugin cost 2 less. And the +1 creates a 2/2 that adds a card to your hand if it dies
I also run Kaya, Bane of the Dead as an answer to hexproof, and indestructibles.
These suggestions are a little all over, but something to consider
June 16, 2019 4:19 a.m. Edited.
Commander / EDH*
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|Playing since||Magic 2015|
|Avg. deck rating||19.50|
|Favorite formats||Standard, Commander / EDH, Modern, Pauper, Casual, Pauper EDH|
|Good Card Suggestions||41|
|Last activity||1 day|