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Totally changed my mind. Thanks for reminding me about the Knight, PhyrexiaUnleashed. I hadn't thought about it in a while and it totally synergizes with the rest of the deck and SB so well, and it wasn't as hard to make room as I thought it would be. I can grab it with Wish, even if I only have green and white mana, which is crucial, like Qasali; it can look for bojuka or ghost, and it also can get pumped on its own with fetches and the like, which makes it slightly better than having creatures for everything to tutor for. Plus, having the abilities on the lands frees up more creature slots, so it works out perfectly. Thank you for the suggestion!
March 19, 2018 9:12 p.m.
Hey, PhyrexiaUnleashed, thanks for the feedback, always good to hear from someone else playing the deck type. Oh, man, what do I not use the leylines for? They're great for so many matchups. They disable burn, storm, ad nausium, scapeshift, and any other spell damage combos I'm forgetting. They stop lantern control and mill and other control combos dead. They're just such a good backup on so many levels, and getting to open with them, even at the cost of a couple mulligans, is always worth it. I've always looked at the knight as an option, but sacking a forest or a plains in a three color deck can handicap me way too much, especially with all the green mana I need for Chord. But the thought of being able to fetch Bojuka, Ghost Quarter, or canopy is very enticing. Just like Fulminator Mage, always a fun idea for a wish target, but just don't know where it would go. I love your deck idea, just as many hatebears and interactive bullets as possible. A small suggestion would be taking out the evolutions and going up to four companies, the evolution can be responded to after you sac, making you just lose the creature for no gain. Thanks for commenting :)
March 19, 2018 1:39 a.m.
Good question, darklord1135. I'm using that card as my interactive slot, and it actually has a lot of ways it can interact. It can destroy lands for matchups against Tron or Scapeshift. It can destroy planeswalkers in interactions with Tron or Liliana. It can destroy Blood Moon, artifacts, anything I want. And with the help of Birds and the infinite mana combo, they paying 3 mana to activate it is most of the time not only worth it, but happens sooner than you think. It's also a creature that costs 3 mana or less to be grabbed by Collected Company, the defining feature of the deck. The only other card that could fit that bill is Mangara of Corondor, but that tap is too slow. I would have to depend on being able to play Collected or Chord to get it out on my opponent's turn, which is handicapping. I would rather try to drop the bomb at any moment I can play it, instead of waiting for another card to come up. What are your thoughts?
March 10, 2018 1:31 p.m.
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