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January 25, 2020 3:39 p.m.
Well, thank you very much, Ursaromg :D. I love questions, it often helps me think of something I never thought before, or solve a problem I didn't even know I had. If not for community questions, I wouldn't have Impromptu Raid or know how to use Ranger-Captain of Eos properly. So without further delay, let's get into it:
Anafenza, the Foremost is there for manifold reasons. First, she is a creature, so game two, when I usually need her even more, she can be brought out by both Chord of Calling and Collected Company . This is the strategy for most of the cards that go into the deck, otherwise I would have a bunch more spells. Second, she has a permanent effect that lasts, something like Grafdigger's Cage , which is way better than something that just triggers once, like a spell. Third, yes is it basically just for dredge or anyone else thinking they're being clever with their graveyard, like when Phoenix in the Ice was a thing. Lastly, she is 3 for a 4/4 that can grow bigger, and automatically triggers Rhonas the Indomitable , which is always good.
Hide//Seek is yes, against any deck that just has their one card to finish things off. Allusorous combo, or Ad Nauseam , anything that tries to be cheeky like that. There are more decks with just one copy of something crucial than you think. Plus, it's always good to run a Surgical Extraction -type effect if you can, the only reason it's not mainboard is because Surgical it's not a creature that costs 3 mana or less.
I have no idea about either of the two Castles yet, I'm just testing them out so far. I will let you know as I slowly but surely find out :)
And of course I've thought about old Mr. Teeg. Yeah he literally shuts down my entire deck haha. His two abilities are: no 4 mana cost or higher spells ( Collected Company ) and no spells with X costs ( Chord of Calling ). Would literally be the worst card I could play on the side, aside from the new Kunoros, Hound of Athreos .
Thanks for asking!
January 9, 2020 11:05 p.m.
Yeah, Ursaromg, it was. Ranger-Captain of Eos can fetch Walking Ballista for either Vizier of Remedies and Devoted Druid or Heliod, Sun-Crowned . This is crucial because both Collected Company and Chord of Calling put the creatures directly into play, and Walking Ballista would just immediately die if summoned this way. Ranger-Captain of Eos puts anything into my hand, which I can then play afterwards.
The hands almost all work. A few pieces and a searching spell always works, same with wishes. You want to definitely have more creatures than spells, and only 2 or 3 lands. Almost all hands work because even multiple copies of a creature or not the right creatures can still attack and defend, or draw out your opponents hate spells to make sure your real winning pieces are safe. Keep practicing, the obvious ones will become more obvious.
January 8, 2020 4:55 p.m.
Yeah I've loved the idea of Kiki-Jiki, Mirror Breaker ever since Splinter Twin , and obviously since it came out in champions itself. I've just been too obsessed with this deck since Collected Company came out. I've been so loyal I still have both Melira, Sylvok Outcast and Anafenza, the Foremost ! Lol. In regards to Cabal Therapist , it was a tough choice. Cabal Therapy is one of my favorite cards / combo catalysts in legacy. So to see it printed on a stick in modern was a dream come true. But now the deck is so tight knit and everything in it is basically a game winning piece, the only ones that have stuck around that arent winners are the Ranger-Captain of Eos and the Murderous Rider . The captain can search for Walking Ballista for Heliod, Sun-Crowned or Devoted Druid , and can save a few creatures on my side by sacking it during my opponents upkeep. Murderous Rider sticks around as my only form of true interaction besides Walking Ballista and Murderous Redcap . It was a tough choice, but the weakest link.
January 8, 2020 10:24 a.m.
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