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Asking the person who made the list somewhere else to submit it on tapped out for us to review would make sense.
August 19, 2017 1:34 p.m.
also, sonnet666 over here at half mast. Get a room you two :p
August 17, 2017 1:37 p.m.
Screptile your mistake here is comparing duel commander ratings to multiplayer cEDH ratings. You simply can't do that. I also agree that the 2 commanders you brought up are fine where they are and are not tier 1 in a multiplayer environment, nevermind multi cEDH.
August 17, 2017 1:35 p.m.
Cool +1 from me. Looking forward to hearing about your results :D
August 14, 2017 5:49 a.m.
Have you been playing this deck in the current meta? How are your matchups vs the tier 1-2 decks of the meta? Affinity, Death's Shadow, Eldrazi Tron, Burn, Merfolk, Valakut, g/w company...
Thinking of getting into modern and I like this kind of tempo aggro.
August 13, 2017 9:57 p.m.
Jeleva has always been a placeholder. She was the right colors for storm, so she was used. It's always been that way. You don't need her outside of the colors she grants in the deck she's in. Literally any general with the specific colors would do the trick, heck if we had Marsil instead of Jeleva back then, we would use him! The reason she was chosen was because she could actually be utility via her ability but frankly the ability is bad overall because it's mill 4 to everyone including yourself. I mean you could screw yourself over just by casting your own general people... Now Kess on the other hand actually has storm synergy and better stats for the same CMC. This is a straight swap imo. The ability to have your graveyard as your hand is very interesting. Jeleva unfortunately should be relegated to the tier she actually fits into, IE Tier 2.5-3, given a pat on the back and never seen again in tier 1. >:|
August 12, 2017 11:45 a.m.
True, but Sram gives you early game presence and functions as a card engine for doing what you would be doing anyway. He lets you draw into your win conditions which imo makes you more competitive vs other decks. This might be a difference in perspective. That's ok, playtesting will tell us more.
August 12, 2017 6:53 a.m.
I find it surprising that you would be willing to trade the card draw from Sram and the early game presence he gives for a 4CMC 3/3 with first strike that needs 2 more mana to do something relevant. I think Balan should be in the deck, don't get me wrong, but I don't think he should be the commander when Sram seems much more useful to get things going. I think the same logic you apply to not running 8.5 as the commander anymore can and should be applied to Balan.
August 11, 2017 10:42 a.m.
Approach of the Second Sun requires that you have cast it from your hand + that you have already cast it once during the game in order to auto win. Rebound is not cast from your hand... So you can get the second requirement which is to have cast the spell during the game but you can never auto win off a rebounded second sun.
August 11, 2017 6:33 a.m.
IIRC she was being use as a placeholder until something better came along because unfortunately there wasn't really a better option available. Not sure what will become of her now TBH.
August 10, 2017 2:58 p.m.
Well that doesn't work but hopefully no one minds a link to facebook. Kess looks like an interesting card for a possible Jeleva replacement?
August 10, 2017 2:15 p.m.
Oh yeah, lone rider and sunmare both trigger at every end step. That's why I suggested you only use Blessed Alliance to flip or create horses if it would lead to a win the next turn, because you can do it at end of the opponents second main phase to trigger both creatures. But expending cards in this way is very expensive, so if at all possible you should avoid it.
August 9, 2017 1:59 p.m.
Right, all the examples you gave are what I would call 'passive life gain by doing what you're going to be doing anyway'. What I'm saying is, don't spend a card like blessed alliance to flip it unless there's a clear advantage (like winning the game the next turn or something). People can respond to the EOT trigger, it dies to shock, magma spray and everything else.
August 9, 2017 1:20 p.m.
It's just sad that a card that requires hoops to jump through like Lone Rider Flip, which could cost you a card to flip no less, dies to everything. Every removal spell in the format. If a card requires you to use another card to flip it by jumping through hoops and then dies to every removal spell in the format, it's not a great card. So I would be careful about expending resources to flip it beyond passive life gain by doing what you're going to be doing anyway.
August 9, 2017 7:52 a.m.
For those interested, Grand Prix Mini is happening this weekend. There's some pretty cool grixis control lists, including one that is at least 4-0. https://www.twitch.tv/magic
August 5, 2017 3:51 p.m.
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