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Said on Omnathnathnath...

#1

NorsLY

I'm having a good time with my deck, I've been playing it for about two weeks, though so far my only non-FC win has been through the Hulk line that was in place before Core 2020, which was Grand Architect + Pili-Pala + a sac outlet. But the deck's good, managed to have one game where I kept my opponent from going off and then activated Emergence Zone on their end-step to win with Food Chain.

Also, you're fine, English is my first language and I still have to double-check everything I type.

July 11, 2019 6:44 p.m.

Said on Omnathnathnath...

#2

NorsLY

So far, it's doing decently well, still slower than the Tymna/Thrasios lists, but those rarely see play in my meta, so it's been good.

Also, as a heads up. The Hulk line causes you to draw at a ridiculous rate and is basically a set up to kill on the end-step, but to make sure you don't draw yourself out (since you are drawing at least 2 cards per discard in a multiplayer game) I recommend running either of the OG Eldrazi Titans or run Laboratory Maniac or Jace Maniac from War of the Spark. Kozilek, Butcher of Truth is the safe bet as it does more as just a card. However, you have another way to win through just Glint-Horn as if you can make infinite mana, you can activate the ability enough times to kill the table during combat.

July 10, 2019 2:01 a.m.

Said on OLR FCH...

#3

NorsLY

I post a more in-depth review of your list on your deck's own page, but I'll give a short version.

The slim land base is due to the fact that this deck is trying to be all-in on the fast combos in Food Chain and the Flash Hulk line of Glint-Horn Buccaneer + Tandem Lookout , actually, with the exceptions of Protean Hulk and Kozilek, Butcher of Truth , the deck is fairly low cmc. This combined with the large amount of fast mana in dorks or forms of mana acceleration allows for the 28 lands this deck plays.

As for your deck, it's interesting, needs a bit of work, my suggestions left on your page, and wish you best of luck with your deck.

July 9, 2019 10:29 a.m.

Said on Omnathnathnath...

#4

NorsLY Outside of the kind of obvious fact that you actually can't play Canyon Slough in your list, it looks pretty decent, and interesting take on FC Omnath.

I feel like the major issue isn't really the secondary win-con, a lot of cEDH decks deal a lot of self-inflicted damage, so having Scapeshift into a bunch of mountains and Valakut can blow an opponent or two out of the water, and the set up of Coralhelm, Valakut, and Storm Cauldron with a 'land into play effect' is quite powerful. It's more of your counter magic and mana base.

What you have in terms of counters isn't terrible, but you could be running a little bit more. My suggestion would be cutting Dispel and a couple of lands for Pyroblast and then just better blue counter magic, such as Pact of Negation , either of the blue forces, and potentially something simple, like Negate.

As for the mana base, just try to work towards slowly upgrading your fetches to eventually having more than just the four fast fetches you have already. Windswept Heath should be the first pickup, and then working towards work towards the Zendikar cycle (Ignoring Marsh Flats as it isn't in your colors), and cut the cards like Evolving Wilds and maybe a basic or two as you go.

Besides that, you shouldn't be running Locus of Rage in cEDH, he's a powerful card in more casual pods, especially as a commander, but 7 mana is a lot in cEDH. Though personally I think you should cut most of the elementals besides Tideforce in favor of cheap mana dorks to accelerate your game-plan even further and an Imperial Recruiter as it grabs Tideforce as well as all your 'land into play' effects.

For the most part though, the deck seems good, not as fast as my own, but with some changes and upgrades to the mana base, you are quite close to a powerful deck.

July 9, 2019 10:20 a.m.

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