LVL_666 Deckling

I'm literally a bunch of poorly-disguised slivers hiding in a hat and trench coat.

I enjoy making decks, but what I enjoy even more is making deck pages as I'm having a blast experimenting with CSS. Additioanlly, I love easter eggs. So I tend to hide them in all of my deck pages.

Delta-117 says... #1

I just opened a Chalice of the Void invocation from a lone Aether revolt pack!

October 13, 2017 9:01 p.m.

multimedia says... #2

Hey, the animated image you're using for the accordion at Moskstraumen is really great design. I bet it took you some time and effort to line up all the panels, nice work.

You asked me for some help with it, but I don't understand the question. What's the image doing that you don't want it to do? I'm viewing it in Google Chrome and the accordion and background image are behaving correctly like they should.

I see 13 panels that make up the accordion and the top four minus the second panel are functioning correctly. The rest I can't click on to open because there's no panel title or panel content.

Your CSS for the accordion image is correct.

#custom .panel-heading:after {
    background-size: 100% 1050px;  
}

The original size of the background-image is 1000px therefore to fit the entire image into the accordion you need to use this size or more for this rule. The 100% is using 100% of the original image's size. You can change this percent to something else like 70% which will shrink the background image a lot, but because the of 1050px the accordion will still be this size. If you shrink the image with a different percent you'll also need to decrease the 1050px to reflect this. Changing the percentage other than 100% of the background-size is one way to use larger images for smaller accordions. If you're wanting to fit the background image for the accordion into only the top four panels for instance then you need to change the background-size percentage and px size.

The 1050px is choosing the final size of the accordion based on the background image. If you have a smaller background image then you would use a smaller background size. This is the only rule that has a size for the background image you want to use for the entire #custom accordion.

#custom .panel-default:first-child .panel-heading:after { background-position: 100% -0px; }
#custom .panel-default:nth-child(2) .panel-heading:after { background-position: 100% -85px; }

These rules are using the background-size property of #custom .panel-heading:after with size of 1050px, but moving the position of the background image with the background-position property. As you know, each rule for a panel moves the background image a little bit to create the effect of the all the panels lining up to make a design, but these rules aren't changing the size of the image at all only changing the position of the background image.


October 7, 2017 12:09 a.m.

Bezter says... #3

Thanks so much for the info about the HTML and CSS! I'll start experimenting with that soon- I have a basic understanding of them (I'm actually taking a class for it right now), so hopefully it'll all make sense. Thanks again!

October 4, 2017 10:36 a.m.

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CalebMaSmith, I left you some feedback on your page. As for my own deck, it's no stranger to being advertised. I'm going to be honest, i'm mostly looking for upvotes...but i'm always for some constructive criticism and discussion. May I present to you all her royal highness, the greatest of great, the most graceful of all, the QUEEN and the Overlord that serves her...drum roll


The Queen's Egg

Commander / EDH LVL_666

SCORE: 167 | 296 COMMENTS | 33054 VIEWS | IN 120 FOLDERS


October 20, 2017 2:48 p.m.

Said on The Toyhouse...

#2

CalebMaSmith: "Here's my baby, artifact tribal at its best"

Me: Looks at commander. Turns back to statement. Then back to commander. "huh?"

I call a flag on the play. If your commander isn't an artifact, then your deck isn't Artifact Tribal. Just sayin' lol. But of course just take my words worth a grain of salt. More importantly, I think you have a problem here - looking at the combo you have listed: Energy Chamber + Animation Module + Animar, Soul of Elements...I don't think this works the way you think it works.

Inconcievable

In reference to your combo you said "This allows me to pump out counters for animar making my fattys cheap"- The synergy between Energy Chamber + Animation Module is there, but the problem is that Animar is not an artifact, therefore not a legal target for Energy Chamber. Also, for Animation Module, when you capitalize on the +1/+1 counter being generated by paying to create a servo you are not casting it, therefore Animar does not get a +1/+1 counter. The definition of casting a card is as follows:

"To cast a spell is to take it from the zone its in (usually the hand), put it on the stack, and pay its costs, so that it will eventually resolve and have its effect. A player may cast a spell if he or she has priority. See rule 601, Casting Spells. Source: https://mtg.gamepedia.com/Cast Tokens aren't cast. They are (at least in this case) placed on the battlefield.

Now don't think i'm trying to trash on your deck, and tear you down. No, that's not what I want to do. Here is at least one alternative that can do something similar to getting you more counters on animar- you could incorporate alot of creatures with Modular. Good thing here, ALL creatures that have modular are artifacts. No exceptions. So that helps keeps with the theme. Even better creatures with modular all have +1/+1 counters that easily transfer from creature to creature. All that's left is something like Power Conduit or finding a means to reliably sacrifice those Modular creatures to pass on the counters. Arcbound Ravager is awesome, but a bit pricey...however it again fits with the theme.

Again, I hope I didn't mean to come off as sarcastic, mean, or rude. I mean...it's hard to make sure you're fully understood when you can only communicate through text. You deck has potential, but it simply needs a bit of tweaking.

October 20, 2017 2:39 p.m.

Said on Sliver Overlord...

#3

Hey friend, so carrying this conversation over from the forums- tell me about your deck. I mean, I can see all the choices you've made thus far...and I can see that it somewhat resembles a midrange deck. You have a lot of mana rocks, a ton of creatures, and some means of protecting them. You have few combos (not a bad thing!), but you seem to rely more heavily on the synergies between slivers. I'm curious here...what's your game plan? Keep in mind my response from the forums. Aggro, control, midrange, or combo?

I always get on players here about this...but you need to have an actual deck description. None of us can be in your head...so maybe we don't see what you did when you put this together.

October 20, 2017 1:48 p.m.

Said on Sliver EDH tech...

#4

KingMathoro, _Kane_ thank you both for the nice words. I don't have too many decks, really like 4. I just sat and worked on one of them for a long time. Also, i've been playing magic off and on for a bit since Apocalypse. I spent a long time getting my sliver deck together, and learned alot along the way. _Kane_, i'll look at your deck page and ask you some questions regarding your deck and where you want to take it.

October 20, 2017 12:58 p.m.

Said on How Long is ......

#5

kanokarob says... "If a combo is taking longer than 5 minutes to demonstrate, the problem is with the pilot. They either need to inform their opponents that theyll be durdling for a while, learn to play their own deck in a timely manner, or find a less complicated combo."

This. A big part of magic is being courteous to your opponents (In my opinion, anyway). You need to know your deck, and most importantly communicate to your opponents exactly what you're doing in a timely fashion. Taking 10-15 minutes is just rude. That player better have been apologizing profusely.

October 20, 2017 12:21 p.m.

Said on Sliver EDH tech...

#6

KingMathoro: Oh you!

Ahem. So lets break down your question here, and i'll get right to answering it as best as I can:

"Im looking at the possibility of building a Sliver EDH deck (please dont hate). I dont know exactly what would be good tech for the deck."

So, when building a Sliver EDH deck know this: You are going . You have no other choice as all legendary slivers are 5 color. This is relevant only because you have to figure out the most expensive part of your deck which will be your landbase. But I'm getting ahead of myself. Lets look at your tech options:

  1. Sliver Overlord is currently the most popular Sliver Commander/General, also it is the control oriented Sliver commander. If you pilot him, you should include cards that capitalize on it's second ability (i.e. Amoeboid Changeling and/or Unnatural Selection). Additionally, you would use cards that slow down the game as you would play a more attrition based strategy. I actually run this Commander, but I chose to build a midrage deck- the more "traditional" magic deck. Overlord works well in midrange as well as control, but it all depends on what appeals to you - do you want to lock down the game while you steadily populate the battlefield or do you want to ramp up and have a more flexible build that can win through different strategies?

  2. Sliver Queen is the General for those who desire a combo win strategy. When the beautiful and incredible queen was first introduced, she was quickly paired with Heartstone + Ashnod's Altar. Such a lovely infinite sliver combo it was. But now, you have even more options in the form of Mana Echoes, Training Grounds or Basal Sliver + Heart Sliver + Gemhide Sliver. You get the idea. The best part however, is that Queen is so dynamic and incredible that she has been used as a general for non-sliver builds like superfriends. But i'm getting off track here. Queen decks are definitely the most competitive builds when it comes to Sliver EDH due to her being a combo piece herself, and thanks to the command zone you will always have ready access to her. On top of that, she makes blockers for next to no mana. There's a good reason why she's on the reserved list.

  3. Now, certainly last but definitely not least you have both Sliver Legion and Sliver Hivelord making up the aggro based strats for Sliver EDH. These Generals may be simple, but they are incredibly powerful. The strategy would be rather simple with these two, as you would run alot of cards that ramp up the damage like Shared Animosity, Rancor etc. Quick little plays that add up quickly over time. If you have Sliver Hivelord in play, you could run alot more mass destruction. Oh, and true fact here: I a player outright scooped when I played Sliver Hivelord + Crystalline Sliver. Since you're running 5 color, you'll have access to all instance of them! Even better, look at the synergy between Ghostflame Sliver + All Is Dust. The slivers thought of everything at some point.

So really, that's a high level generalization of what directions you can go in when it comes to building a Sliver EDH deck. Please, let me know if you have questions as I'm always happy talk about Slivers.

October 19, 2017 11:34 a.m.

Said on The Queen's Egg...

#7

M4RK0G91, I realize I never actually responded to your other thought:

"Oh, i wanted to ask you one thing: i know this is a EDH build, but i wanted your opinion about the Tiny Leader format. If you would ever build a TL sliver deck, what colors you would choose?"

I uh...realize this is like...months late so sorry about that. So what's my opinion of the Tiny Leader format? Well, I don't have a TL deck, nor have I played the format BUT the idea I have of the format is alot constant quick and cheap plays that over time add up and create interesting combos and synergies. I can see why you would consider creating a Sliver deck for that format. The only problem is that you won't have any big "Haymakers" if you will. Being restricted to CMC 3 seems like a real big challenge.

So, what colors would I choose to build a TL deck? Hmm....well lets assume I want to build a TL Sliver deck. What would be the ideal commander for me? Animar, Soul of Elements is a strong contender in my book. His secondary ability at the very least helps you cast more Slivers. On top of that, his color identity gives you access to Gemhide Sliver + Heart Sliver, and Venom + Striking Sliver. Additionally, i'd drop in Muscle Sliver + Predatory Sliver. So if it wasn't evident from all the previous card choices and synergies I pointed out, i'd make an aggro deck. Maybe call it "Animar, Soul of the Hive" or something like that.

Yeah. Sorry about the super late response. Thanks again for commenting!

October 18, 2017 3:56 p.m.

Said on Order of Stolen ......

#8

Probably the coolest Human deck i've ever seen. It's got a nice story/flavor to it. Heck, even a cool name as well. +1 from me!

October 18, 2017 11:05 a.m.

Said on Moskstraumen...

#9

brandonsperry25 thanks for the reply! I hope my post on the forums wasn't too much. I just...wanted to be silly mostly. But at the same time I'm always looking for input, so thank you! I was not aware of the cluestones, but they do appear to definitely be worthy additions. I'd probably replace one or two of the Talismans, but I need to pick up a set first and see how they play.

The background is just something i'm tinkering with...but I do realize that white text on a black background can be harsh on the eyes. It's actually an off-white color, but still could use some tweaking. The deck description and cards considered are present and accounted for. You know the image of the skull with swirling universe inside it's head? That's an accordion. Click on the names for each sub section. I guess that wasn't immediately apparent...I think i'll need to work on that. Any ideas?

October 16, 2017 2:48 p.m.

Pardon Me!

Ahem, pardon me Mr. brandonsperry25 are you aware of forum rule #2?

When you post, you must offer feedback on the deck posted immediately before yours (leave the feedback on that deck's page). This feedback needs to be genuine; "Cool deck" replies don't count. Try to be as helpful as possible.

I do say, you owe my deck page a prim and proper critique. Going forward, please do make it a point to critique first, and post second. Or immediately afterward...I do say. Harumph!

October 16, 2017 12:38 p.m.

Said on Moskstraumen...

#11

DRACULA150704 What do you think about the accordion? Any good?

October 16, 2017 12:36 p.m.

Greetings fleshy weak humans and non-humans. Lord Yeezus is upon ye! Check out his sweet deck page and give your critiques! This deck utilizes synergy between Mindwheel + Cascade effects. It's a casual build that is meant for both multiplayer and single player games. More efficient card suggestions are always welcome. Without further ado, I present!


Moskstraumen

Commander / EDH* LVL_666

SCORE: 11 | 27 COMMENTS | 1409 VIEWS | IN 1 FOLDER


Also, if you have any suggestions regarding the deck page's layout- specifically, making it more readable or even an idea for it's layout, those are always welcome as well!

October 16, 2017 12:23 p.m.

"If you have a good ETB creature or a clever way of dealing with tokens I'd love to hear it. Thanks!"

Here are some creatures that came to mind that have clever ETB triggers. They may not exactly be within your budget, but can be good to keep in mind if they come up for a trade:

  • Rune-Scarred Demon - can provide all your tutoring needs for each flicker

  • Noxious Gearhulk - can be removal on a stick as long as you flicker him

  • Vial Smasher the Fierce - as you cast spells he can passively smack someone in the face. I'll admit I have a bias when it comes to this little guy though, as I run him in one of my own decks. But he's fun none the less.

So when it comes to dealing with tokens, the first idea I had was Engineered Explosives for 0. That is a tailor made approach right there. But is rather pricey. So the following are other possibilities within your budget:

  • Crater Hellion - within your theme of ETB creatures, and kills all tokens toughness 4 or lower.

  • Ratchet Bomb - within budget, and can kill all tokens when you don't tap it to add counters.

  • Sever the Bloodline - potentially reusable within your deck, as it has good sorcery and instant recursion.

Hope these suggestions help. Also, very cool concept for a deck. So it gets a +1 from me.

October 16, 2017 12:18 p.m.

So, I picked up the Edgar Markov deck the very day it came out. I keep mine stock, and it's a beast. The deck functions incredibly well out the box. I see that you've decided to pursue some of the new vamps released in Ixalan. Good choice. I see you've definitely done your EDHREC research lol.

I understand you're on a budget, so there's at least one more fetchland you could use: Rocky Tar Pit. What sucks is that the set is incomplete :( so you don't have any more options past that from the Mirage Fetchlands. Your deck is incredibly tribal, so Coat of Arms could be useful. But if you're facing another tribal deck, then it could also backfire. Maybe going the route of ramp could be useful? I see you have some EDH staples, but you don't have Coalition Relic or Chromatic Lantern. They're not too expensive, are they? If they're not within your budget, you could also go with the Boros and/or Rakdos Signets.

The deck itself looks like a very solid build, and definitely a real contender at the table. The only improvements I think that could be made are in the manabase and rocks you include. Solid build though, it gets a +1 from me!

October 13, 2017 12:11 p.m.

Said on Hm I have ......

#15

Not a problem, Jester. My only concern is your wincon. It doesn't seem very clear to me. But with Norin the Wary + Impact Tremors, you could really deal some damage. Here are some more cards that have synergy with Norin:

October 13, 2017 9:17 a.m.

Said on Moskstraumen...

#16

Wolfrage76, I made a bunch of changes to the accordion. This is pretty much close to how i'm going to keep it. At least for now. How do things read? Any suggestions?

October 12, 2017 9:25 p.m.

ChaosJester, I left a comment on your page. I can't wait to see how your deck evolves. Speaking of evolution, the following deck and deck page have been in the works for sometime, and I think they're ready to make their tapped out debut. All comments and critique are welcome. Without further ado, I present:


Moskstraumen

Commander / EDH* LVL_666

SCORE: 9 | 23 COMMENTS | 1326 VIEWS | IN 1 FOLDER


October 12, 2017 9:22 p.m.

Said on Hm I have ......

#18

Also, I know he's outside of your colors...but if you're building a "cowardly" deck how on earth could you not include Norin the Wary? He's the OG creature of cowards.

October 12, 2017 9:19 p.m.

Said on Hm I have ......

#19

I have some questions about some of the synergies though. Doesn't it seem redundant to target a creature using Cyclonic Rift + Cowardice? I mean...you're going to return target permanent anyway. Also, your wincon doesn't have much redundancy. If you're going to constantly be dealing damage via cards in hand, why don't you include The Rack as well? Additionally, you may not have enough counter spells to remove every single creature on the board. Have you considered cards like Propaganda? Now, take this worth a grain of salt, but maybe you could consider incorporating cards like Prodigal Sorcerer + Curiosity + Mind Over Matter? While it is a reliable wincon it also feeds into your deck's strategy. Especially Sorcerer.

Overall, your strategy of constant board disruption seems like a good way to keep the pressure up on the opponent. I can't wait to see how this deck evolves further.

October 12, 2017 9:17 p.m.

Said on Metal Militia...

#20

True, some of these cards would change your strategy. But at the very least you could use the draw cards and counterspell previously mentioned. Those at least fit well within your strategy, and from what I can see...you have absolutely zero draw in this deck. I know your deck may be casual but as it is currently, it's going to be insanely slow.

October 12, 2017 6:58 p.m.

Decks

The Queen's Egg

Commander / EDH LVL_666

SCORE: 169 | 296 COMMENTS | 33091 VIEWS | IN 121 FOLDERS

Moskstraumen

Commander / EDH* LVL_666

SCORE: 11 | 32 COMMENTS | 1506 VIEWS | IN 1 FOLDER

Finished Decks 2
Prototype Decks 1
Drafts 0
Playing since Apocalypse
Points 1720
Avg. deck rating 89.50
T/O Rank 85
Helper Rank 88
Favorite formats Commander / EDH
Good Card Suggestions 123
Venues Amazing Spiral, Games and Stuff
Last activity 11 hours
Joined 2 years