LVL_666 Deckling

I'm literally a bunch of poorly-disguised slivers hiding in a hat and trench coat.

I enjoy making decks, but what I enjoy even more is making deck pages as I'm having a blast experimenting with CSS. Additioanlly, I love easter eggs. So I tend to hide them in all of my deck pages.

Hey thanks for upvoting my sliver deck. Hope you liked it.

January 14, 2018 12:32 a.m.

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Said on Kurt's Hive For ......

#1

Also, is your deck's name a riff on Foster's Home for Imaginary friends?

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January 14, 2018 1:09 p.m.

Said on Kurt's Hive For ......

#2

Hello ThatGuy_OhWhatsHisName,

As a sliver enthusiast, sliver player, lover, planeswalker and sliver I cannot help but respond when a fellow sliver player is in need. It seems that your deck doesn't have a defined wincon and strategy. Well, allow me to give you a bit of advice regarding commander choice.

  • Sliver Overlord: The control based Sliver commander who is currently the most popular choice and regarded as "best" given his tutor ability. Personally, I'd like to argue that he is not the best...but I digress, with overlord you'd want to orient your deck toward controlling the tempo of the game while you populate the battlefield with threats and/or additional options to help further your strategy. Your deck as it is now is not configured to best support this choice. You have almost zero control , removal, and recursion in your deck. I'd almost call it midrange, but I just don't see the ability to go aggro when need be. It's just "Slivers Goodstuff"- as it is now, I don't think Overlord is the best option as a commander for this deck.

  • Sliver Hivelord/Sliver Legion: These options are viable, but are more geared toward an aggro playstyle. As your deck is currently configured neither of the previously mentioned commanders are considered ideal. You have far too many big beefy creatures that take time to enter the battlefield, and worse yet aren't cohesive toward a strategy outside of 1. play big thing, 2. jank in some way to make it a sliver. Additionally, you don't have enough ramp or rocks to help get them out earlier.

  • Sliver Queen: Objectively, in my opinion this is the most powerful sliver commander option however, she is best used in decks that are not Sliver tribal. As your deck is built, I think she is the best choice here. Your deck seems to be closer to a superfriends build. Sliver Queen will serve as a means to produce blockers for your planeswalkers as you get them on the field and use their loyalty abilities to wreak havoc. Alternatively, Queen can be used as a wincon as her combo pieces are easy to get out: Mana Echoes, or Heartstone/Training Grounds + Basal Sliver/Ashnod's Altar. In addition to her combo pieces I would add in some planeswalker support cards like the oath series. You could also include some stax elements to slow down the opponent as you will be primarily relying upon planeswalker abilities during your turn. Consider cards like Ensnaring Bridge, Winter Orb, or Static Orb.

So that's my assessment of what you should do. What're your thoughts? Also, thanks for the +1's on each of my deck pages. Moskstraumen is a work in progress, as I plan to change it up entirely- even the custom deck page. But that enough about my stuff, hit me back with your thoughts on where you want to take this deck.

January 14, 2018 12:52 p.m.

Said on The Queen's Egg...

#3

Shout out to Hopedealer! You gave me my 200th upvote. Thank you! I'm well on my way to beating Tolarian Community College's Sliver Overlord deck. I'm trying to have the highest rated Sliver EDH deck on tappedout. Thanks for your support.

January 12, 2018 9:47 a.m.

Said on The Queen's Egg...

#4

Hey Vegnus, thanks for the card suggestion. Cryptolith Rite was previously suggested, but I didn't include it because I think I have plenty of mana rocks to compensate. Plus, this card is dependent on if I have creatures in play. If I were to get this card after a board wipe, it wouldn't have nearly as much impact as say a Sol Ring or Mana Crypt to help me regain a decent board state.

Thanks for commenting, do you have any more card suggestions? I'm sure there's always something out there i've missed.

January 11, 2018 6:05 a.m.

Said on The Queen's Egg...

#5

Rian "the drawback of only producing colored mana for the purpose of casting creatures doesn't seem to be much of a drawback."

I disagree. While guaranteeing that I have colored mana for creatures is good and all, the drawback of not having colored mana for anything else is far too costly. There are roughly 23 colored spells that aren't creatures in this deck- of which are my primary control spells and one of my wincons. If I don't have Chromatic Lantern or Nature's Lore or anything else to help get me the mana I need then that would set me back multiple turns. It's just not worth it.

I think you're losing sight of the bigger picture when it comes to Gemstone Mine and the Filterlands as there will be situations where playing a Sliver isn't the optimal choice. There are times when I want to hold back mana for a Counterspell, or play some removal at the end of an opponent's turn. You have a good argument for Unclaimed Territory. It is an excellent card, but in my opinion there just isn't any room for it in this deck.

enpc, thanks for answering AioriaxWingz's question. That leads me into another card that i've been thinking of testing out, and that would be New Perspectives. Combined with Homing Sliver (being in play that is) I could cycle out all of my slivers, placing them into the graveyard and bringing them all back using Patriarch's Bidding or Living End. For the time being i'll swap in New Perspectives for Rhystic Study. What're your thoughts on this enpc? Think it'll work?

January 8, 2018 10:35 a.m.

Said on The Queen's Egg...

#6

Rian, re-reading my previous comment (now deleted) I think I made a simple explanation way too complicated. Let me re-try.

Is there a reason you're not playing Unclaimed Territory, Ancient Ziggurat, Exotic Orchard and Path of Ancestry?

  • Yes. It's because they're all strictly worse than Gemstone Mine and all the other 5 color lands I placed in the deck. This deck is designed to be the most efficient tribal sliver edh deck possible. The previous cards you mentioned ether come into play tapped (Path of Ancestry is too slow) OR are dependent on factors that are outside of my control. Basically, if I needed access to mana but i'm facing a mono red deck, then Exotic Orchard is of no use. If I need to play something that isn't a creature (and not colorless), then Unclaimed Territory, and Ancient Ziggurat are wasted slots.

None of the lands you mentioned are better than Gemstone Mine, Cascade Bluffs, Flooded Grove, Mystic Gate, or Sunken Ruins.

  • Why? Because the lands you mentioned have limitations based on factors entirely outside of your control. The filter lands and Gemstone Mine don't have such limiting factors. You can spend the mana they produce on anything your deck plays. Not just creatures - your mana options are not limited when you absolutely need to play something.
January 4, 2018 8:26 a.m.

Decks

The Queen's Egg

Commander / EDH LVL_666

SCORE: 206 | 332 COMMENTS | 38915 VIEWS | IN 140 FOLDERS

The Predator of Predators

Commander / EDH* LVL_666

SCORE: 1 | 47 VIEWS | IN 1 FOLDER

Finished Decks 7
Prototype Decks 5
Drafts 0
Playing since Apocalypse
Points 545
Avg. deck rating 206.00
T/O Rank 255
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Favorite formats Commander / EDH
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Last activity 1 week
Joined 2 years