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@ Daedalus19876 (how to properly tag someone? I don't often post here :S)
Thanks for the clarification on your reasoning! I admit that while comboing (chaining wheels) minor selection doesn't offer a gigantic benefit, but I still think that Ponder and Preordain should be here: in early turns they provide invaluable... value by helping one find the stuff you need, be it ramp for the general, removal for Notion thief or counterspell to protect the combo. By shaving one or two combo pieces and adding the cantrips the deck would gain some consistency. Tbh, without fetchlands I'd cut Brainstorm for Ponder even if the former has more synergy with the general. Sensei's Divining Top is awesome but doesn't shine without fetchlands or repeatable shuffle effects so maybe it has no place in this deck.
In my own version of The Locust God I just have one combo win in addition to the insect beatdown: draw deck with Kindred Discovery, draw trigger with empty library on the stack cast Flash into Laboratory Maniac. Requires some mana but after drawing the deck I'll have Misdirection, Force of Will and Pact of Negation all in hand to protect the combo.
October 12, 2017 3:37 p.m.
Really nice deck, I got so inspired that I brewed up a list using this as a baseline :)
I do have to ask, why are you not running Sensei's Divining Top and the traditional blue cantrips Ponder and Preordain? They would increase the consistency of the deck nicely and also synergize with the commander itself.
September 30, 2017 4:56 p.m.
Commander / EDH
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