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The theory I meant was the more people on a format the more diverse it would be, GlistenerAgent; but, now that I think about the lack of control more of have to probably agree with you. It may very well be the healthiest.
June 23, 2017 10:30 p.m.
Oh wow U don't know where to start! Sorry guys, I didn't mean for the bread to get a little out of hand there. I'm going to have to agree with rothgar13 and TMBRLZ on the state of modern, KingTorg1. It's the healthiest format and drawing big interest. Wizards had to ban it from the pro tour and World Cup to draw attention back to standard. Which was a basic and expected move marketing wise, but it was drawn because of the interest in modern and lack there of in standard. Junk and Jund also aren't tier 2 decks. They just require a ton of skill to play so only very skilled players do well with them. Lastly, I'd say Affinity require a few more decisions than burn(may be a counter of my own to my original post).
GlistenerAgent, always a pleasure to have you comment on my threads. I think you hit the subject of the matter on the head. As far as modern goes, id still have to say modern is the healthiest format. Legacy might be more fun and healthy as well, but modern is in a very good spot. The only problem I've seen is that control is kind of absent and creature toolbox is on the rise. Death's shadow is popping up like acne on a pubescent teen, but that's only because of the sheer number of people playing the deck. A lot of people are missing twin now because it kept a lot of decks in check with it control, so I'd say that's the weakest point. But I'd still say it's the most healthy. Plus it's price tag allows a wider range of players in the meta.
June 23, 2017 4:26 p.m.
Entrei, Oketra's last mercy won't be played as mush as a lot of people are thinking. Timely Reinforcements is a much better option. Not only do you not want to really do it until around 5 life, but reinforcements is more survivable if you get Skullcracked or Atarka's Commanded. You can use timely reinforcements with value at any time and it's still devastating, plus it has the added vesatility of tokens. Therefore I don't see it being replaced and people won't run that much devotion against burn. As far as Leyline of Sanctity goes, they have just as much of a chance as you do to draw into Destructive Revelry and mise we'll play two turns to see if you draw it while establishing the mana, DarkLaw.
I see how the deck is linear, and that can be played around by stoping their options by drawing your options. Which, isn't that how magic is? So if you get mad about not drawing your answers, you're mad at your luck, which is a large part of magic. So I don't see the use in getting mad about the deck. I can see the it's not interactive and boring to play against part, I get that a lot actually. That's probably the best argument against playing it. The players calling it a non-deck are just what run through my head a lot.
June 22, 2017 5:24 p.m.
I thought it was just a local thing too, rothgar13, until Lee Shi Tian shamed it. I agree with the 80 to 85 percent of your decisions are already made. But it's that 10 to 15 percent that wins your games and makes you a good burn player. I also agree with what you said CaptainDolgrin. The ceiling is high and the floor low. Much to go along with what rothgar said. Anyone can play it, but there's decisions that you'll have to make that will push your results to a high percentage once you become a good pilot of the deck. Also, fan of the hashtag.
June 22, 2017 11:35 a.m.
Burn, a deck I've seen best described as "the counter-less Control deck, the creature-less Agro deck, the combo-less Combo deck. The thing that makes this deck tick is the simple fact that it has no classification outside itself." it's one of the oldest decks and competes almost every format, a feat not all decks can bost; however, there seems to be a stigma or prejudice agand net the deck. And that, is what I want to talk about.
When my deck, deck:my-burning-crush-on-taylor-swiftspear broke grounds on the site, it was met with a larger amount of support and admiration than I thought it would, or at least more than new user me would have expected. and when I would play it, deck performed decently well. Even better, when other people piloted the deck, they would comment back to me how well they did. It is important to note, I'm not saying burn was my idea or that my deck was something special, simply that it was a generic burn deck with some minor tweaks. Mine just had a name of interest. What's important to note is that those who piloted it, liked the deck and it performed well. Though, when I would play with the deck in an FNM, I would catch some negative vibes from my pears. I'd get the sighs when my opponent found out they were playing against a burn deck. I catch the murmurs of opponents dreadfully explaining how they lost to burn. I once even had a player rage quit and yell "it's not even a real deck" as he protested against my deck after his Jund deck sizzled out. The latter really kind of offended me. Even outside of FNM, around the LGS and online, is hear players bash burn saying the same thing, "it's not a real deck." Some even said it wasn't competitive, and of course, there is the ever so popular saying "it takes no skill to play." It even got to a point where one of my favorite players when I started playing magic, Lee Shi Tian, wrote about how one of his fellow players became so "desperate" he turned to burn for a pro tour. Needless to say, I disagree. This all left me in a mind rut I couldn't get out of, though. I loved burn. I didn't only perform decently well with burn, but burn represented me as a player (overly aggressive). But, every time I played with it or defended the stance of it, I'd be magic shamed.
Why? Why the magic shaming? Why the resentment and shaming? Burn is a deck, it's not like it's been crafted out of non magic cards. Anybody that's played magic for a long time will tell you burn does take skill to play. In fact, a lot of games it takes a skilled player to play burn because one misplayed spell can cost you the game. It isn't a mindless deck, for the previous reason on top of having to learn how to play control with a burn deck. Burn players are forced to make decisions on nearly every cast. It's not always straight to the face of every opponent and tap out every turn, especially when playing against a control deck. It takes knowledge of every deck and planning of what might happen if you cast this spell or if you need to get rid of that creature. At the same time, you can't get too off track of your combo to 20 life. It's a fragile deck that performs well in every role if it has a well-practiced pilot.
Versatility is a key to a deck, and with burn, the basis of the deck can stay the same while changing how it feels by mixing some things up. As of now, Naya is the preferred burn color. But there are mardu and jeskai variants of the deck that can attack different weak points of the deck and change how the deck interacts slightly. Essentially, the core idea of burning stays put as you change colors, but changing colors sets the deck up for different situations all together, and does so very smoothly. Which could be a saving grace in a deck that appears very linear.
Even more, the meta for burn currently doesn't seem like it couldn't be better. Death's Shadow is running modern top 8 list right now, not because the deck is just powerful enough to make up 15% of top 8s, but because of the sheer number of players playing the deck right now. Everybody is playing it. And if you have the chance to play against it twice out of your 4 or 5 rounds at an FNM or larger tournament (adjust figures), is burn not one of the decks you'd want to be playing against a deck that does 10 damage to itself. Ever since twin left the scene, there's been no good control-yes twin was a combo deck but also a tempo/control deck-that has taken modern like the aggro decks have. And all the combo decks can be hosed by burn, especially after sideboarding. Fetches and shock lands are more prevalent than ever before, almost guaranteeing a free Lightning Bolt or Boros Charm . Really the only deck that has burns number right now is junk, and that build has fallen out of favor in recent months. It's a turn four deck, in a turn four meta which is doing nothing but helping burn.
As far as I've been able to identify, there anti-burn discussions are based off of 3 main points. The first being, an opponent of burn won't win off skill. Modern isn't fair, it's been well documented on how there's a ton of decks in modern that aren't fair. If you're going to play a fair deck in a unfair format, you shouldn't be a sore loser about it. And yes, I'm going to want to play a deck that gives me those free wins sometimes, positioning myself in a good spot; that's just common sense and good planning. Secondly; it takes no skill to play burn. I discussed this above, but pretty much, it's such a fragile deck that every spell matters. Lastly, the deck is too linear. The biggest weakness of the deck is that it is not very resilient. It likes to do one thing in one way. It can be altered a bit by changing a few points of the deck, however this can take away from the overall aggression of the deck burn is famed for. Changes that include the inclusion of Wild Nacatl, changing colors for Tasigur, the Golden Fang, or protecting against lifegain outside of Skullcrack and Atarka's Command with counters or Rain of Gore .
It's an ever changing deck that has evolved throughout the past 25 years, and will do so going forward by adding a card here and there, possibly even colors. But still today, I don't understand all the hate that surrounds the build. Maybe it's magic's biggest misunderstanding. Maybe it's time to put the burn shaming to rest. Maybe I'm just delusional.
What do you all think?
June 22, 2017 11:07 a.m.
I'm looking to help somebody learn magic and hopefully get them into it more. I was wondering if anyone knew of a intro deck that is extra worth getting? One that is fun, helpful, not too difficult, and can build off of going forward. If there is one you can build off of, modern would most likely be the format they enter.
June 17, 2017 10:06 a.m.
It'd go in against combo decks TMBRLZ so it'll shut a deck down but yes at the same time it would essentially negate a turn essentially. I'll probably just have to see what the meta is like.
June 16, 2017 2:08 p.m.
So I've built an affinity deck and I love it. The only problem is I'm torn between including Stain the Mind in my sideboard and not cutting the other card. I know it mostly depends on the local meta but I haven't seen local meta in a while. I know it has an ad nauseum, mirror, from, and some various control builds deck in it. Other than that I'm not too sure. After looking at some other affinity decks I didn't see many decks playing the card, but I can see how it'd be viable in affinity. Especially since Vault Skirge can convince it.
June 15, 2017 10:31 p.m.
Yeah that's kind of what I was looking for, EpicFreddi
June 14, 2017 6:06 a.m.
I'm thinking run a lot of fetches and a decent amount of islands and play one before you play her, Wurmlover. I'm not sure. You'll have to protect her that's for sure that's why I was thinking run moon and bridge.
June 13, 2017 9:53 p.m.
Maybe even twin isn't dead? It's just going to look a lot different.
June 13, 2017 9:30 p.m.
Is it just me or is saheeli Rae screaming to be jammed into a modern control deck? Something with Ensnaring Bridge, or Blood Moon? Maybe something similar to skred red? Just a quick thought, and I'm probably way off on type of deck, but just an idea.
June 13, 2017 9:25 p.m.
I think wizards goes back to supporting and managing modern more. In the long run if the game is going to stay alive, multiple formats and the LGS must survive
June 13, 2017 2:29 p.m.
Not in modern, tedaboy159. It's very good sideboard card in modern.
June 13, 2017 12:29 p.m.
June 13, 2017 11:29 a.m.
That's crazy that there's that many bans in standard. Well, seems like a good reason to have a team now devoted to making sure that doesn't happen...probably should have happened before though.
As far as modern goes, I agree nt Bing really warranted a ban. Nothing in shadow made the deck toonover powered and honestly I think all the top 8s from the deck are from the sheer number of people playing it right now; However, I was hoping for an unbanning of twin. I miss that deck.
June 13, 2017 11:16 a.m.
Haha what are there like 5 cards banned in standard right now?
June 13, 2017 11:06 a.m.
Well that was uneventful for modern players
June 13, 2017 11:02 a.m.
I find it hard to disagree with anything you said, sylvannos. I do want a band list, that's what makes modern the healthiest format, but it's been stale lately and could use a kick of diversity. Control has never grabbed a firm hold(outside of twin) in modern and that's a shame. We'll just have to wait and see where it goes from here in two hours. I'm selfishly hoping something big happens with the format, but I know the chances of wizards unbanning cards has always been slim.
June 13, 2017 9:02 a.m.
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