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July 12, 2018 11:26 p.m.
Yeah I'm still messing around with this, I've built wall tribal a couple of times before in Modern and Tiny leaders and the problem is always the same: Lose whatever is animating your walls and lose any hope of winning lol. This is no exception, so it all comes down to timing on when you play Arcades. Usually I'll just build up walls for the first 5-6 turns and then on turn 6-7 drop Arcades and attack with either Blossoming Defense or Dive Down held back to protect Arcades from spot removal. It's awesome to cast Slaughter the Strong and not lose a single creature while your opponent loses practically everything.
Aegis of the Heavens is hilarious to pump the hell out of whatever wall didn't get blocked, 10-13 damage is no joke :)
July 12, 2018 10:46 a.m.
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|Playing since||Mercadian Masques|
|Avg. deck rating||7.52|
|Good Card Suggestions||171|
|Last activity||6 days|