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Played a few more 2HG games. Absolutely crushed both opponents without any bodies needed from my teammate. Swung in for 245 trample damage on turn 4 today to win a game. Elven life is good, people.
Also, Marwyn is amazing.
July 16, 2018 3:38 a.m.
Hi! I run an Elf deck, as well, and it's quite strong (managed to get a turn 4 245-damage win today), and it has gone through many iterations. So I have some experience with Elves. Here is that deck, if you want to check it out for inspiration.
First thing I would do is probably up your land count by at least two. I run 18, myself, with 20 mana dorks in the deck. There's a ton of mana generation but even then, 18 lands is pretty low. You only need one or two to pop off, but you want to have some kind of backup.
Collected Company is immensely powerful with all this mana, and I highly recommend finding room for at least a couple, if not four. Also, Lead the Stampede isn't flashy, but in such a creature-heavy deck, it's an extremely efficient way to refill your hand.
I love Nissa, but I'm not sure she's necessary for Elves. Life gain isn't used except for countering burn or the mirror, and there are easier ways to do that, I think. You definitely want a more reliable way to put out Ezuri, so CoCo and/or LTS are good for that. You have the Harbinger, too, but we want something a little more consistent. You might consider upping your count of Ezuri, for that matter.
I love the Immaculate Magistrate + Joraga Warcaller combo, too. Used it for a while. But in the end, it's slow and fairly easily stopped. Also, CoCo (which you will want to use) doesn't hit the Magistrate. Another reason CoCo is so good is because you can do it on your opponent's end step, throw out something like an Elvish Archdruid, and have it ready to go on your next turn.
Instead of or in addition to Elvish Promenade, maybe consider Hunting Triad. The nice part is that the reinforce ability doesn't count as casting so it can't be easily countered. You can either put out 3 tokens to power up Elvish Archdruid, or put the counters directly on Joraga Warcaller to pump up all your Elves.
These are just a few basic ideas to start with. Take a look at my deck for some more ideas, especially on the sideboard, and I'll post again with some more ideas soon.
July 16, 2018 3:36 a.m.
Updated with the "needs help" tag. Basically, I'm looking for what to go in a general sideboard for Modern here. Once I get that done, I think this deck is ready to take down to the LGS and get some Modern game nights in.
July 9, 2018 8:21 p.m.
Outside of figuring out what general sideboard pieces to add, I've tested this deck out pretty thoroughly lately. I was able to 1v2 a couple of Two-Headed Giants tonight (the first game my teammate put out like two things that didn't interact with the opponent in any way; the second game he blocked twice, but I had to bust out 31 damage when we were at 5 life to save the day), and take on a very fast red Goblin deck that I managed to squeak out a 2-0 against.
July 8, 2018 4:10 a.m.
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