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well i would give a more efficient spread. like the color could be narrow. something that is more playable if you fail to pop journey. the worst thing about aura is they can burn the creature before it resolves. Since your plan is the put it on champion, and robber, the opponent could burn them before hand before it resolves. At 2/1 states they could do that with any number of one damage burn cards. leaving your journey to attach to nothing. so if that doesnt play thru out the whole game you would have a bunch of cards you cant cast in hand or in grave. Gishath, Sun's Avatar, Zetalpa, Primal Dawn, Zacama, Primal Calamity, and Cataclysmic Gearhulk. which makes up 14% of your card base. that is enough to have a full hand of cards not going anywhere. and for you to stabilize you will need to cast and mill cast and mill until you get to the answers you need. wasting turn after turn before they kill you.
So I would narrow down what i can cast with more value cards. And since those are all high costing cards you are wide open to anything that fits the curve. I would say gonti for sure. but other option could be
Nezahal, Primal Tide
get it out early if you are online. then keep feeding you grave for more cards to bring back.
Tetzimoc, Primal Death
fill wide board up with prey counters then bring in tetzimoc from the grave for an early board wipe.
Ghalta, Primal Hunger
on shard colors and could be cast for cheap once online.
for going wide and swinging for game.
feed the graveyard and when it dies you can get all the lands you didnt need back when you need them.
just stuff that are more on value with the graveyard mill. 14% isnt enough value if you dont go online with the journey. those cards do alot of great things but if you dont have the fixing to hard cast them. i wouldnt try. maybe even if you put in unclaimed, or aether hubs you could fix those so that you could hard cast them as a back up plan. thats just what i would do. to make the deck more efficient.
plus journey flipped is a instant speed ability. just something to think of.
January 12, 2018 3:46 p.m.
Commander / EDH
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