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Mysteries of the Deep? I like the deck, its pretty neat!
November 15, 2017 4:34 p.m.
Thanks for all of the great comments. I am in the process of updating the deck and will have v2 up shortly.
November 13, 2017 10 a.m.
Carnage Tyrant is definitely going in there as soon as I get one.
November 10, 2017 7:59 p.m.
Awesome, I totally didn't realize that retroactive creature type application existed. Magmasaur is a great add in that instance to specifically trigger enrage.
November 7, 2017 4:52 p.m.
Thanks for the input, I appreciate it. I was thinking about using Star of Extinction + Heroic Intervention as a potential combo, as well as putting Boros Charm in there as another way to protect my dinos. In terms of removal, I only have Terminus in there as a complete board wipe, largely because it would bury my dinos rather than send them to the graveyard, at which point Gishath, Sun's Avatar would still be able to retrieve them. After running a couple simulations, I agree, I need some additional card draw; Mind's Eye and Elemental Bond are two that I am absolutely going to work in.
As for Reverberate my main reason for having it in the deck is twofold. First, it gives me a small amount of protection against counter-spells, so I can hold it until I am ready to cast something potentially game-winning to ensure that the spell goes off. Second, if I am not playing against a control deck, I can use it to tutor since I am out of black. Beyond that, it can also serve a utility purpose of being additional ramp or spot removal as a two cost.
Berserkers' Onslaught, Stranglehold, and Elixir of Immortality are all cards that I have been extremely wish-washy over. Ultimately, I think you are right; they are probably cards that would be best served as a sideboard depending on the meta. Chaosphere seems like a great addition over any of those three. I might also include something like a Whispersilk Cloak to make sure my commander gets through to trigger its ability.
Again, I appreciate the input.
November 7, 2017 11:51 a.m.
Thanks for the upvote and the comments! Rith's Grove might be a pretty good addition here, considering I generally won't need to worry about hand size regardless of the bounce effect. I actually thought of using Defense of the Heart instead of Tooth and Nail because my main worry with this deck against other creature decks is the delay in getting out some of the dinos. I have a couple of other cards that are in the maybeboard, such as Kindred Boon, Herald’s Horn , Krosan Grip, Explosive Vegetation, Burgeoning, and Carnage Tyrant, but I am at the point now where I've gone through everything so many times I am trying to figure out the weak cards to remove.
Beyond that, I am trying to figure out whether I may want to abandon some of the enchantment/artifact removal and head more into land destruction territory.
November 6, 2017 12:35 p.m.
Commander / EDH
SCORE: 20 | 13 COMMENTS | 1579 VIEWS | IN 8 FOLDERS
|Playing since||Magic 2014|
|Avg. deck rating||19.00|
|Helper Rank||None yet|
|Favorite formats||Commander / EDH, Modern|
|Last activity||2 days|