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Chasedrk1 Appreciate the feedback! Yea, that's how it felt for us in testing, I also realized I'm just soft to R/W/x in general, since they can actually deal with my threats efficiently regardless of Boros, Naya, or Jeskai. I think jeskao may be the better overall deck at the moment, but this is still a fun deck to play.
October 14, 2018 1:06 p.m.
Barrett69 yea, we ended up switching decks to play from the other side, and I see why that plan works. Ral, Izzet Viceroy is honestly a huge deciding factor, especially since Ionize just chips away and makes it easier to close out the game. It was hard to beat back to back Thought Erasure early on, but the likelihood of it happening was very thin.
October 14, 2018 9:51 a.m.
Stoneykins Also, I just finished my current Izzet list after some rigorous testing. It's done reasonably well against everything except Stompy variants and Esper Control, which are probably some of your worse match ups, but even those aren't unbeatable. Izzet Spells here's mine so far. Have fun at your fnms. Deck is super fun from both sides of the table.
October 13, 2018 7:26 p.m.
DefinitelyMadMan ironically, I just tested that in my build less than an hour ago. Unfortunately they did disappoint me, but I just cut all lands from my deck that enter the battlefield tapped. It punishes the deck too much on critical turns to have lands enter tapped.
October 13, 2018 7:22 p.m.
Looks like you decided to go the spells route. I've had a lot of fun doing this route tbh. My build on here for that deck isn't great, but I'd recommend checking out some of the standard izzet lists on mtgtop8.com if you get a chance. It's still the beginning of the format, but those are the lists seeing results so far. I'll be updating mine the more I test, if I find anything lacking, I'll let you know. Only things I can see are the possibility of Wizard's Lightning may not be great in this build, and Expansion // Explosion is highly underrated and I think you should try and make room for the other 2. You're definitely on the right track though, so just keep testing it and pay attention to cards you think are lacking.
October 12, 2018 10:24 a.m.
Feels like you're pulling in too many different directions. If you're going more burn, Ghitu Lavarunner doesn't belong here, and neither does Opt. Both of those are more aggressively slanted cards and take away from running more Risk Factors and Chemister's Insights from the deck. Also, in testing for me Firemind's Research was too slow against everyone but the control match up. those would probably do better as Expansion // Explosion or Banefire for extra burn to finish.
If you want to go the more aggressively slanted route, you should be running more Wizards in the main deck. Adeliz, the Cinder Wind should also never be a sideboard card, she's more of a build around. And she has a great supporting cast in Ghitu Lavarunner, Wee Dragonauts, and Viashino Pyromancer along with Wizard's Lightning, because in that deck it's ALWAYS a Lightning Bolt. Expansion // Explosion is also very good in that deck, because it copies very cheap spells that either draw you cards like Opt or Warlord’s Fury, or any of your burn spells, and Risk Factor being copied is just like a middle finger to your opponent in that type of build lol.
October 10, 2018 6:48 p.m.
Currently, I'm playing Esper Control, and was wondering from your side of the table what you think of that match up in the mirror? A friend of mine is playing Jeskai and he's been having trouble beating me and I'm not even sure how to help him shore up his game plan against my deck without making him much more vulnerable to the rest of the field. Do you think it's possible, or that it's just a bad match up? For reference, here's the list I'm running Esper Control.
October 10, 2018 2:42 p.m.
Dimir Spybug belongs in the main deck. Easily one of the best payoffs for a "Turbo Surveil" style deck. Personally, I'd replace both the Whispering Snitches and the Whisper Agents with them. In testing this strategy myself I found both of them very underwhelming. Haven't tried out House Guildmage, but could see how it would be good, especially if you're in a position where you can't attack every turn. I've also been using Nightveil Sprite as an additional enabler as well.
October 9, 2018 11:14 p.m.
That's just one scenario, but casting free Risk Factors off of Runaway Steam-Kin is pretty amazing. It almost always immediately eats removal, but it's good for you anyways since it's less removal for Adeliz, the Cinder Wind or Wee Dragonauts. They're kind of damned if they do, but just as damned if they don't.
October 4, 2018 1:31 p.m.
Just for reference, Runaway Steam-Kin has very often become turn 4, pay 1 blue and drop Wee Dragonauts and a Wizard's Lightning, swing intentionally into a Settle the Wreckage , then drop a second Adeliz, the Cinder Wind and swing for game with another burn spell turn 5. I've even considered Running Goblin Chainwhirler in the sideboard just because he's good for the go-wide strategies(which this deck may be weak against, still testing those match-ups)
October 4, 2018 11:53 a.m.
October 4, 2018 11:41 a.m.
For me, Runaway Steam-Kin has run away with games in testing, but if you notice the deck design, most cards have red in the casting cost, so they all trigger the steam kin, and get a significant cost reduction. I think it also applies more pressure than it's alternate in Goblin Electromancer.
Siren Stormtamer is better for a more controlling meta, but I would think it's more of a sideboard card. I could be wrong, since every deck I seem to be building has removal in it though, and Thought Erasure is looking good in a dimir deck built around the surveil mechanic and Esper control all the same. You're just going to have to test both with people from the LGS you play at and see which one you want more tbh. I prefer Viashino Pyromancer, but that's because he's better at getting under the midrange decks people are building in my meta right now.
October 4, 2018 11:39 a.m.
Also, Ghitu Lavarunner is probably the best one drop if you're going tribal wizards. Siren Stormtamer is a good sideboard pick, and Fanatical Firebrand is the most aggressively slanted. None of them are terrible cards, they all just do something different and it depends on the purpose you're using them for.
October 3, 2018 9:18 p.m.
I think Enigma Drake is better in the same kind of decks Ral would be better in, just like Crackling Drake. You need more of a "spells" strategy to make both of those cards better. Also if Beacon Bolt hit the face, I'd have preordered my playset as soon as it was spoiled lol. That would be a messed up card.
Just for Reference, Here's how I'd start a build with the "spells" deck: Izzet Spells
And here's how I'd do a more aggressively slanted Wizards Tribal deck: Wizards Aggro
Hopefully this helps. The first list is a test list I got off of an article from starcitygames.com, and the second one is one I've tuned a bit since testing (also started off of a list I saw on the vs series from them). I think Izzet will be good, but might be a bit difficult to play (honestly part of the fun I have playing it though) so don't get discouraged if you take a while to finalize your brew. It's one of the more difficult Guilds to get right at the moment.
October 3, 2018 9:15 p.m.
I personally think he doesn't fit this deck. Also, at 5 mana, he'd be really hard to justify in this deck since that's around the turn you want to win around with an aggressive deck. If you're thinking of going up on land and shifting this to more of a U/R control deck, then Ral could be good there. I think he really shines in a Jeskai control deck that runs zero creatures though tbh. That way his ultimate is relevant, and his minus 3 almost always nabs what you want.
October 3, 2018 6:56 p.m.
One thing I noticed here as well is that you're really high on the curve for running 20 lands. Opt number 4 should be in here at the very least to help smooth out your draws and I'd also go up to 22 land, adding 4 Sulfur Falls and shaving 2 mountains. I'd probably cut out Hypothesizzle and Beacon Bolt, since by the time you're trying to win, you'd just barely be casting yet, and a 4th Wizard's Lightning and Lightning Strike are just better at what they do.
October 3, 2018 10:36 a.m.
You have a lot of 2 and 3 ofs but not much card selection to make the deck stay consistent. So while you have good pieces in here, I think you have too many different cards in the build. In testing and play, you want the deck to become as consistent as possible, rather than playing too wide of a variety of powerful effects.
So if I were you, I'd ask yourself a few questions tuning this and cutting cards:
What is the goal of the deck? If your goal is to play a lot of creatures and win through your creatures, you should only be running non-creature spells that will proactively help you get to that goal and run more creatures. If you want to win through your non-creature spells, your creatures should be individually good or improve the quality of those spells.
How do I deal with opposition? Is it through removal, tempo plays(like bouncing creatures) or just running them over before they can get started?
I know this is long, but hopefully it helps. I have a reasonably well built test Izzet deck on my page (Izzet Spells) that is a test list built by a professional mtg player if you want ideas. I am in the process of building a Wizards list as well, if you want that list for more help, I can post it here when I finish it if you would like me to do so.
October 1, 2018 10:48 p.m.
@ Lilyth No problem. Of course, I can only speak from my own experience with what we've been testing in my area. Yours may be totally different, and warrant a completely different style. My area has been rather aggressive with their brews, and I was falling behind in testing a more reactive route, hence the more proactive control game. Thought Erasure for me has been almost as good as Thoughtseize was in the last Ravnica standard, making it kind of a cornerstone in that kind of style like Discovery / Dispersal, but terrible in a reactive style like you have for this build. If you do try out a proactive style, don't be afraid to tap out the first few turns if you have the proactive pieces. And write down the hands you see with Thought Erasure, crossing off everything you see them play. If your meta is leaning more toward the end of control, my deck may well end up terrible for you though, since that's where you want to be reactive, and that's my sideboard plan since I see it much less often. Think only one other person is playing control right now in my meta going into RTR, and he's playing Sultai instead.
Regardless, I'm loving Esper right now! I think our decks will be better than the meta thinks coming out of the gate. And I'm jelly of your 4th Teferi :) Wish I could pick up my 4th, but I bought all 3 of mine during prerelease, when all three of them cost what one does now -_-
September 29, 2018 4:07 a.m.
From my testing with Esper so far, I think you might want to go more proactive. I was on the reactive plan for a while, and the decks people have been brewing for week one ran me over. Cards like Thought Erasure and Discovery / Dispersal in particular have drastically over performed for me. Only deck I've been having trouble with pre sideboard since I switched is Boros. And my post board plan is usually enough for them. Here's my list if you want more ideas Esper Control
September 29, 2018 1:26 a.m.
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