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catrule3564, hey! I'm writing the Firemind Combo section tonight. Been very busy the past week. You generate infinite mana and can infinitely recast any spell in your deck using Reiterate and Reset. With any burn spell or "target player" draw spell, you just win on the spot.
February 24, 2017 1:24 a.m.
I've been considering Metallurgic Summonings for a while, but not 100% on it. It seems cool and does some fun stuff, but so much of the deck is cheap setup cards, that you're honestly only getting 2/2s and 3/3s on the field most of the time. I definitely will be testing it and it is one of the cards I want to work with.
The secondary ability makes me reeeeeaaally interested in making it work. It's definitely on my radar!
February 16, 2017 4:28 a.m.
dragonsandgoblins85, why thank you!
The doubles are actually only like that in the custom categories filter because certain cards fit into numerous roles within the deck.
February 16, 2017 12:43 a.m.
Hey Manbeast75, good question!
Turnabout was actually cut when I began to streamline the list more and more. The section I'm currently working on, Firemind Combo, will actually have a piece on why Turnabout is absent, but long story short: the deck is already running Reset and Reality Spasm which slot perfectly into the CMC restriction of Foresight. They tend to produce the same results I've found, and those two tend to be easier to find than Turnabout.
February 9, 2017 1:01 a.m.
The2odiak, hey thanks for the interest! As far as the choices...
Dualcaster Mage is a bit of a pet card. I used to run Rites/Heat Shimmer combo in Keranos and he is a carry over from those days. I haven't gotten my hands on a foil Increasing Vengeance yet, but have tested it and like it quite a bit. It is on my radar, but there is some sentimental attachment to Dualcaster.
Mind's Desire. Oh, what a card. I honestly am so unsure with it. Every single time I've played it, I whiffed on storm of 6. Which felt bad. It's certainly powerful, but for some reason, I have the worst luck with it, flipping lands, counter spells and nothing of relevance when, mathematically, I should be getting a better rate of actual hits.
As far as Sol Ring and other artifact mana being absent, for the most part I took them out to work on my Breya. I want a Chrome Mox, Sol Ring and Mana Crypt in this list for sure. They replace 2 basic islands and a basic mountain. I'll add that in at some point, but yes you are correct, there should be more artifact ramp in a list like this.
February 8, 2017 7:39 p.m.
Commander / EDH
SCORE: 26 | 17 COMMENTS | 2212 VIEWS | IN 14 FOLDERS
Commander / EDH
SCORE: 1 | 42 VIEWS
SCORE: 2 | 2 COMMENTS | 112 VIEWS
SCORE: 5 | 269 VIEWS
SCORE: 1 | 22 VIEWS
|Playing since||Dark Ascension|
|Avg. deck rating||10.67|
|Helper Rank||None yet|
|Favorite formats||Legacy, Commander / EDH, Modern|
|Venues||Cafe Mox, Card Kingdom, Mox Boarding House|
|Last activity||4 days|