Bicko — Deckkie

Last activity:1 week ago

Joined:3 months, 4 weeks ago

Decks:4 finished, 0 prototype(s)

Average deck rating:1.00

TappedOut Ranking:345


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White Allies (Standard)

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Aggro allies weenie

2 weeks, 5 days ago | SCORE 1 | COMMENTS 4 | VIEWS 47

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Murmaider (Standard)

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3 weeks, 6 days ago | SCORE 1 | COMMENTS 3 | VIEWS 67

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White-Blue Mill You! (Standard)

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Control, Mill, Removal

1 month, 3 weeks ago | SCORE 0 | COMMENTS 0 | VIEWS 64

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The Ween (Standard)

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Weenie

2 months, 1 week ago | SCORE 2 | COMMENTS 3 | VIEWS 133

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Recent comments

I mostly agree with you merubhanot, in fact I'd just not remembered to sideboard the Mark of Asylums on the website! However, I've found worldwake/sejiri-steppe.jpgSejiri Steppe to be pretty useful because I can drop it, and then give my zendikar/kabira-evangel.jpgKabira Evangel protection, and then play my creature.

All the frigging time I get enemies who are just killing my zendikar/kabira-evangel.jpgKabira Evangel before his trigger resolves, and Sejiri Steppe gives me an alternate way to keep him going.

It's also proven pretty useful if I just want to engage in lulz swinging with an oversized zendikar/kazandu-blademaster.jpgKazandu Blademaster, and against multicolour decks I can shut-out specific coloured creatures and almost force my enemies to block with stuff they didn't want to.

Bicko on White Allies (Standard) 1 week ago

If you have one in an opening hand, it's usually a case of playing it on Turn 4 just for the +1/+1, but I've actually gotten some use out of them being kicked (only once, usually) which is nice because it triggers the ally-entering-the-battlefield abilities (so lots of things end up getting +2/+2, essentially). Think they might be a bit so/so still though.

I'm tempted to drop both the worldwake/marshals-anthem.jpgMarshal's Anthems, 1 zendikar/kabira-evangel.jpgKabira Evangel, 1 worldwake/join-the-ranks.jpgJoin the Ranks, and then add 3x conflux/mark-of-asylum.jpgMark of Asylum and an extra 1x 2010-core-set/harms-way.jpgHarm's Way or zendikar/brave-the-elements.jpgBrave the Elements. I've found noncombat damage is the only way people can deal with my allies (even death-touchers can be beaten down by first strike!) and it means I don't have to waste a zendikar/brave-the-elements.jpgBrave the Elements on a 2010-core-set/lightning-bolt.jpgLightning Bolt and save them for better things like alara-reborn/terminate.jpgTerminate since the conflux/mark-of-asylum.jpgMark of Asylum will cover all my creatures.

Bicko on White Allies (Standard) 2 weeks, 5 days ago

I did some testing on my own variation of this deck, I've found it's managed to beat Jund and Red Deck Wins (in friendlies) and in last night's FNM I beat all my opponents at least once, but I won against American Allies and a Kor 'Equip-and-Swing' style deck.

I've put the variation I'm using up (won't let me link it for some reason, check my profile) but essentially I've dropped the conflux/path-to-exile.jpgPath to Exiles in favour of 2010-core-set/harms-way.jpgHarm's Way, which I used in a hilarious manner when someone tried to swing at me with a shards-of-alara/quietus-spike.jpgQuietus Spike equipped (swerved the damage into their life total, they couldn't block it, they went from 18 to 8 life, great success!).

Dropped 2010-core-set/ajani-goldmane.jpgAjani Goldmane because just 1 of them didn't appear often enough and was a waste of space. Dropped the shards-of-alara/oblivion-ring.jpgOblivion Rings so I could play some worldwake/kitesail.jpgKitesails, because this deck really does have issues with fliers (plus, a flying zendikar/kazandu-blademaster.jpgKazandu Blademaster isn't the friend of anyone's deck).

All-in-all, this deck was hot stuff! Only people I lost to was a Naya deck (which was ridiculously close) and a american(RWU) control deck (who I would've beaten if he didn't keep top-decking zendikar/day-of-judgment.jpgDay of Judgments!).

Bicko on WW allies (Standard) ... 2 weeks, 6 days ago

It's very unstable unfortunately! Too dependant on the starting hand.

Bicko on Murmaider (Standard) 3 weeks, 4 days ago

Really nice deck, but just wondering if it's worth having those zendikar/brave-the-elements.jpgBrave the Elements when you're already getting protections from zendikar/kabira-evangel.jpgKabira Evangel and worldwake/sejiri-steppe.jpgSejiri Steppe.. maybe worth dropping for zendikar/journey-to-nowhere.jpgJourney to Nowhere or zendikar/narrow-escape.jpgNarrow Escape so you can trigger more "or another Ally enters the battlefield" effects?

I'd probably also suggest trying out the use of fewer/no zendikar/emeria-the-sky-ruin.jpgEmeria, The Sky Ruin's and more worldwake/sejiri-steppe.jpgSejiri Steppe's.. but since this is a pretty unconventional weenie deck it might well keep going long enough to see some use out of zendikar/emeria-the-sky-ruin.jpgEmeria, The Sky Ruin. Will have to test and see!

Bicko on WW allies (Standard) ... 3 weeks, 6 days ago

Nice start, try to work worldwake/marshals-anthem.jpgMarshal's Anthem in there.

Bicko on Mono White Ally ... 1 month, 1 week ago

Sorry, it's been a little while since I updated the deck. Am actually running a couple less lands.

I've found that 65 cards isn't too bad, shards-of-alara/ranger-of-eos.jpgRanger of Eos helps to get those nice cheap cards out of my deck pretty fast and the increased variety (I've just added some zendikar/steppe-lynx.jpgSteppe Lynxes) makes the deck less vulnerable to cards like alara-reborn/maelstrom-pulse.jpgMaelstrom Pulse.

What I've found from constantly playing this deck is as long as I have 2 mana out I can do almost anything I want to.

Bicko on The Ween (Standard) 1 month, 3 weeks ago

Good call, think I'll edit the zendikar/tuktuk-grunts.jpgTuktuk Grunts out of the deck in favour of the cheaper zendikar/oran-rief-survivalist.jpgOran-Rief Survivalists!

Bicko on None 3 months, 1 week ago