London mulligan and the playtest feature
In the playtest feature I feel that the mulligan button should always give 7 cards to reflect the current mulligan system. Not a big issue for me because I don't use the feature often, but if it is an easy fix it is worth doing in my opinion.
I just hit the reset button at the top right corner. Draws a hand of 7 while reshuffling (reloading) the deck. Then you can just tuck whatever you don't want if you decide to keep.
December 2, 2019 11:48 a.m.
I get that, but then what is the point of a mulligan button if you are just refreshing to mulligan?
December 2, 2019 11:50 a.m.
At this point I think it's safe to say the mulligan button is merely obsolete and needs to be updated, but unfortunately the reset button does exactly what the updated mulligan button would be doing.
So, yeah. Not really sure what the solution would be, but we technically have the appropriate one - it's just now "mislabeled".
December 2, 2019 11:52 a.m.
Either way, I was just pointing out that the mulligan button does not correctly mulligan and should get changed.
December 2, 2019 11:57 a.m.
My recollection is the answer was pretty much: There are still people who play using the old mulligan rule, and the current system is not really hard to adjust for the purposes of London (just hit "d" X times), whereas it would be frustrating for players under the old system to adjust a London-based system to their playstyle (would have to put back cards manually and then shuffle).
I think there were also some programming difficulties with doing such a large update to the system as with implimenting a system that keeps track of how many mulligans you have taken for ease-of-reference. However, I can't remember where the original post was to quote it.
For my own thoughts, I am indifferent either way. The current system generally does not cause me too many problems, and the number of cards it starts with is a nifty reminder of how many I am supposed to keep once I make my selections.
December 2, 2019 12:44 p.m.
December 2, 2019 1:05 p.m.
One point I should add to that though is that we didn't change the mulligan program when the scrying mulligan started, since, like it is now, it was simply just as easy to press the draw button, and then y or shift+y to scry it to the top or bottom.
Should there become a situation that needs a new code or method of implementing things, it can be done. But for any situation that can just as easily be replicated with a few button presses cuts back on development time to focus on other things.