Feature Request: Cube Needs to Allow Us to Define a Card's Rarity

TappedOut forum

Posted on Oct. 10, 2015, 10:35 p.m. by Femme_Fatale

Pretty much exactly what the title says. I'm tired of building and testing cubes in which cards don't reflect the rarity in which they should be.

I should also mention that a card's rarity in a set does not follow supplementary products. Azorius Chancery, the MM2 version, will always show up as common for example.

Izu_Korasu says... #2

does adding the set code do anything or is it just cosmetic? Doom Blade(M14) vs Doom Blade(M10)

October 11, 2015 10:44 a.m.

Femme_Fatale says... #3

Yes it does IzuKorasu, T/O should check rarity and price for each printing unless it is a promo. Supplementary products should still be taken into account as we have VMA, TPR, MMA and MM2; all of which are draftable.

October 11, 2015 10:51 p.m.

Izu_Korasu says... #4

tappedout does have prices and rarities for each card, but the default rarity may be set so that building rarity based formats like pauper is a bit easier.

I mostly use the (formatting) to select the art, but if it solves your cube issue (then its up to the owners to format each card that way) ... i do think that cube needs a way to define rarity beyond printed status inline with the powerlevel, so Hero's Downfall can be a common

October 11, 2015 11:10 p.m.

insertcleverid says... #5

My cube list has 24 lands, with the intention of including 1 land per pack. We do have an option that lets us select how many cards are included in each pack by rarity, but not how many of those cards should be lands. I had to swap the common and uncommon lands on the list for rares just to allow the distribution to work at all, but figuring that out took forever, and it still doesn't guarantee distribution exactly as I'd like. It would be great to include this option too.

October 12, 2015 4:20 p.m.

This discussion has been closed