What cards(decks) would be problematic for this deck in the current meta?

Standard Deck Help forum

Posted on Dec. 9, 2016, 11:36 p.m. by Ol_man

Title says it all! what should I side deck or take out of the main deck altogether?

Chandra Ima Winner

KarmaDread says... #2

i would say take out collective-brutality maybe replace it with more cards that have some more mana ramp or land search your only playing like 4 basic land cards with 2 Evolving Wilds that is ok but the land conshould be a little bit more even or try playing more duo-lands i just think this deck would be a lot faster with some more duo land action but thats just me but other then that i think the deck is okay

December 10, 2016 5:44 a.m.

KarmaDread says... #3

Should* sorry for my super fast typing skills XD

December 10, 2016 5:46 a.m.

Ol_man says... #4

KarmaDread, thanks for the advice! Collective Brutality is a hard card to pull out of this deck. It helps to enable delirium and Lupine Prototype, makes opposing creatures weaker so Grim Flayer's attacks are more likely to land or, Liliana, the Last Hopes and Chandra, Torch of Defiances +1 and -3 are better odded against the bigger creatures. The 2 damage to my opponent while gaining 2 life isn't that bad + make my opponent lose their most valuable sorcery or instant. Discarding 1-2 Scrapheap Scroungers with Collective Brutality is brutal. I never had a problem with Evolving Wilds fetching a land with this deck:2-Evolving Wilds to 5-Basic Lands.

December 12, 2016 9:52 p.m.

This discussion has been closed