There is really not much you can do besides use multiple burn spells. Best advice I can give is to take a look on gatherer for red spells that deal damage to creatures. The best I can think of right now is Harvest Pyre which can get to high numbers in damage, but needs a lot of cards in the grave, so it can only really be a 1 of with nothing else utilizing the graveyard. You could also use Flame Slash , which only goes to 4 damage, but can be good in combination with other spells. Another card that may be good if you are worried about big creatures is Soul-Scar Mage . It is played in a lot of red prowess lists and other aggressive decks such as mono red pheonix, and it can make large creatures much more manageable for you. This is a problem that causes a lot of decks to simple splash other colors. I hope it all works out for you that this comment helps. Good luck.
August 16, 2019 11:32 p.m.
There should be little to no reason you need to actually do that much damage to a creature in a burn deck - you should be aiming to kill before creatures that fat are relevant.
Could you explain what exactly you need that much creature damage for? Maybe we can recommend alternate solutions.
August 16, 2019 11:38 p.m.
If you absolutely want to wreck face with a red burn card, go with Banefire. If you somehow need to remove a 12/12 for whatever reason you can just dump mana (or counters off Runaway Steam-kin) but if you are playing Banefire for 20 damage just choose the player instead of the creature.
August 16, 2019 11:42 p.m.
xtechnetia I just have a deck that cranks out big creatures for free as early as turn 4-5, and I wanted to be able to have a deck that can deal with that, but I also really wanted a burn deck.
August 17, 2019 12:51 a.m.
Otherwise I'd probably try to just race, turn 4-5 is slow enough for burn to try and go under it, and even past that you can cross your fingers for topdeck Bolts to seal the game.
August 17, 2019 1:19 a.m.
Yeah in modern if the opponent is still alive by turn 4-5 they better be in one bolt range or you've likely lost, though atm this is a format where 8/8's drop on turn 2 so a deck that aims to make smaller creatures by turn 4-5 might not be that great either.
August 17, 2019 4:23 a.m.
My favorite creature burn card of all time is Lightning Axe . I love it so much that it's almost something like a pet card, but it doesn't quite reach your 6-to-8 damage mark. (May I ask what has 8 toughness that you need to remove so much?)
Boros Reckoner is another option. Anything that hits him he can have that damage thrown back at it. Think of it as red-deathtouch, but you can also sling that damage at your opponents as well.
Fractured Loyalty , that way if you waste a weak spell on the tanky creature, not only do you remove it, but you also get a free-tanky creature.
Indomitable Creativity can remove anything if you're feeling lucky. You can also use it on your weak creatures in hopes of pulling better ones.
Transmogrifying Wand makes big creatures a lot less threatening.
August 17, 2019 6:33 a.m.
August 17, 2019 8:38 a.m.
Chain Reaction can clear the board, but it'll only kill the fatties if there are lots of other critters around.
I'm surprised nobody said Shivan Meteor yet. An opponent might be reluctant to play his fatty while it's suspended, knowing it'll just die after 2 turns.
August 17, 2019 1:26 p.m.
I think I've found enough cards that can do the job by now. Thanks for the help everyone!
August 17, 2019 11:55 p.m.
Magmatic Sinkhole is clearly one of the best options - due to also killing walkers - the delve however you cannot run multiple copies due to mechanic.
However the real answer if simply running
as with bolt "flashback" bolt it is easily able to deal 6 damage - which means that as log as the board is not completely clogged it can successfully attack through things like
. That creature is all the hard removal you could ever wish for.
Honorable mentions go to cards like Lightning Axe , Redcap Melee , Roast , Flame Slash , Harvest Pyre - and Abrade (for its versatility)