Its time for a revelation (without the actual Sphinx's Revelation)

Modern forum

Posted on Aug. 12, 2014, 9:21 p.m. by TheGamer

We've seen it, Infect is becoming a thing. We thought after the banning of Blazing Shoal , it would be gone and never come back. But it did...

-Tom Ross brewed up his own list.

-Philip Napoli gets Top 4 with his list at Grand Prix Boston beating another Infect deck in the top 8.

-Infect has been winning IQ's all around the states.

And now its time we're made Infect a real thing...

Hey guys! I hope you liked my weird Infect blah blah blah. But the point of it was that Infect really disappeared after the banning of Blazing Shoal , but its slowly creeping back into our hearts.

After using Infect at the TCG State Champs, I have found out that it has only B/G rock and Twin variants to be bad match-ups.

Any thoughts? Will it make the cut? Will it suffer horribly? What are ya'll thinking?

GlistenerAgent says... #2

Note that Melira Pod is your worst matchup.

It's not too difficult to tune your deck to beat the bad matchups more often. That's what I'm working on right now.

August 12, 2014 9:39 p.m.

vampirelazarus says... #3

In my opinion, infect is bad. It preys on metas that aren't ready for it, and flops hard everywhere else.

August 12, 2014 9:43 p.m.

TheGamer says... #4

Actually thispersonisagenius, in testing with a good buddy of mine I 4-1'd Melira Pod, even after seeing a Melira 2 of the games. I may of just got lucky which is very possible but I still did 4-1 it.

vampirelazarus: I see your point, but that's one of the good things about it... The element of surprise. And the meta at the state champs was ready for it and went. 5-2...

August 12, 2014 10:01 p.m.

Servo_Token says... #5

If thispersonisagenius is correct, your deck apparently has bad matchups with most of your typical modern tournament.

When Infect top 4's a pro tour, I'll believe that it's the real deal.

August 12, 2014 10:07 p.m.

GlistenerAgent says... #6

Not to say that it's unbeatable, but you did have a small sample size and for all I know, the opponent could have drawn poorly and didn't draw Thoughtseize or additional removal postboard. If you find ways to kill Melira, Sylvok Outcast and Spellskite , you're golden, but sometimes you don't and just roll over and die.

August 12, 2014 10:08 p.m.

TheGamer says... #7

I see your point ThatBlueMage, but top 4'ing a grand prix is pretty legit.

Now that I think about it... thispersonisagenius: How would you personally think our top 3 worst match ups would be? I see it like this but would love your opinion:

1) Tarmo Twin and U/R Twin

2) B/G Rock and its variants

3) Melira Pod

August 12, 2014 10:39 p.m.

Slycne says... #8

Having a favorable metagame at FNM, a daily event online or a PTQ are one thing, but if a pair of infect decks can top 8 a ~2,500 player GP - like happened at Boston. I think that indicates the deck is a little deeper than most are giving it credit here.

August 12, 2014 11:01 p.m.

GlistenerAgent says... #9

1.) Melira Pod. No question. They play 8+ maindeck complete hosers, and removal spells and interaction if they don't draw them. Postboard if you can draw your removal spells you'll be fine, and if you can kill them before Melira hits play you'll win games like that too. It's all about presenting as fast a clock as possible and trying to avoid disruption.

2.) UR, UWR, RUG Splinter Twin . I think this is harder than BGx because their interaction goes past straight removal spells, which you have answers to, and they focus more on tempo and counterspells. You also have to worry about getting combo-killed yourself, so it adds some more pressure there.

3.) BGx. Plenty of removal and discard spells make it tough to keep a threat in play and boost it to victory. Inkmoth Nexus is a powerhouse here, as only two or three maindeck cards (usually) can deal with it and have to be used on your turn when you can protect it.

Wild Defiance makes two out of these three matchups better, and in the third it has useful game 1 applications. A strong sideboard plan makes all of them winnable.

August 12, 2014 11:50 p.m.

TheGamer says... #10

I agree with you thispersonisagenius, all of that makes sense. Maybe when I was testing my opponent got unlucky? I got super lucky? I dunno for sure. Melira Pod certainly seems like a super hard match-up!

Slycne: I dunno exactly what that meant (XD) but im pretty sure you're trying to say that Infect isn't getting as much credit as it should which I agree with.

August 12, 2014 11:53 p.m.

TheGamer says... #11

Slycne: Now I understand. lol. Thanks for believe in the dream!

August 13, 2014 12:05 a.m.

Slycne says... #12

TheGamer Any deck can run hot or hit the perfect metagame for it. Hell, I could sleeve up a bunch of draft cards and it's still technically possible to win a Modern FNM.

What I'm saying is that a two thousand player GP is the opposite of that. That's 15 grueling rounds and you can't afford to drop almost any matches. This stamps out a lot of variance, hence why the top decks and day 1 undefeateds tend to be known lists. That fact that two infect decks, not even the same 75 but one UG and one UB, made it to the Top 8 is something worth noticing. I don't think that suddenly means infect is Tier 1, but obviously they were able to fight through the hate all day. Which makes me think the concept is deeper and more resilient than folks might initially think.

August 13, 2014 12:12 a.m.

The concept is much deeper and more resilient than people initially think. You'd be quite surprised how well the deck can hold up. The two decks were UG and BUG, by the way.

August 13, 2014 9:34 a.m.

TheGamer says... #14

Lots of skill goes into Infect that's for sure. You have to know what pumps to use where, when to activate your Inkmoth Nexus , what attacks you make etc. it's a lot more complicate then RDW.

August 13, 2014 11:31 a.m.

This discussion has been closed