How do you deal with mirran crusader in mono green

Modern forum

Posted on Aug. 27, 2015, 11:04 a.m. by weisemanjohn

Mirran Crusader puts a big damper in my plans as it can freely block anything I swing with and can attack for a consistent 4 damage per turn.

It bypasses all my typical ways of removal including forcing it to block, blocking it, fighting it, or Dismembering it.

Is trampling over my only choice or are there other cards out there to help?

King_Qynar says... #2

You could play an artifact.

August 27, 2015 11:11 a.m.

wwhitegoldd says... #3

If you wait, there might be a colorless removal spell coming out in Battle for Zendikar.

August 27, 2015 11:21 a.m.

ChiefBell says... #4

Splash another colour or a pretty bad option would be Lifespark Spellbomb. You can turn a land into a colourless 3/3. The 3/3 would still die to the crusader though - they'd trade.

August 27, 2015 11:26 a.m.

ChiefBell says... #5

If you have the mana for it then Wurmcoil Engine? Perilous Myr?

orrr

I don't know....

Porcelain Legionnaire?

August 27, 2015 11:30 a.m.

ChiefBell says... #6

August 27, 2015 11:33 a.m.

weisemanjohn says... #7

So really the options aren't that great it seems. I either get something that is vulnerable to removal to suicide into it, or I have to hope I can yank something big in late game...

August 27, 2015 12:55 p.m.

ChiefBell says... #8

Yeah you have to try to "go over" it with huge creatures that don't care. Wurmcoil Engine etc.

August 27, 2015 1:16 p.m.

VampireArmy says... #9

Batterskull could also be good. Lifelink plus can be reused or attached to smaller guys later

August 27, 2015 1:24 p.m.

ChiefBell says... #10

Problem would be that you have to attach batter skull to a green creature that can't block the murrain crusader. Though the lifelink offsets his attacks.

August 27, 2015 1:32 p.m.

VampireArmy says... #11

I should clarify. The plan would be to block with skull, it dies because x2 strike, then you still get to to re-equip afterwards and continue on with the beats.

August 27, 2015 1:36 p.m.

ChiefBell says... #12

Heh. Sure. So even if the germ dies the equipment stays.

August 27, 2015 1:39 p.m.

vishnarg says... #13

But the Germ from Batterskull is black, so not even that kills Crusader.

August 27, 2015 1:42 p.m.

VampireArmy says... #14

hmm...that I didn't consider. Sorry seems you're a bit screwed then

August 27, 2015 1:45 p.m.

shuflw says... #15

Blazing Torch if you plan to have critters in play most of the time.

August 27, 2015 3:09 p.m.

shuflw says... #16

Mutavault can block/kill it if you're playing pump spells.

August 27, 2015 3:13 p.m.

shuflw says... #17

Mouth of Ronom if you're playing Snow-Covered Forests.

August 27, 2015 3:16 p.m.

shuflw says... #18

also Sword of Fire and Ice can kill him and is playable in a green aggro deck.

August 27, 2015 3:22 p.m.

This discussion has been closed