what is the best artifact and enchantment removal

Modern Deck Help forum

Posted on May 19, 2016, 10:48 p.m. by Palmer98

green has way to many destroy target enchantment or artifact cards with many side bonus like gain four life of flashback but which is best?

JA14732 says... #2

Artifact: Stony Silence, Ancient Grudge, Abrupt Decay, Destructive Revelry

Enchantment: Destructive Revelry, Abrupt Decay. There aren't too many enchantments that I think of that are played in modern that matter. Leyline of Sanctity comes to mind, along with Detention Sphere. Either way. you probably won't have to worry about 'em.

May 19, 2016 10:55 p.m.

Servo_Token says... #3

Nature's Claim is the best one unless you're on mono green stompy.

Good ol' Naturalize gets the job done if you're not in the business of letting them gain four, or you could trade it off with Natural State to just hit the little things.

May 19, 2016 11:46 p.m.

Konjiikhan says... #4

May 20, 2016 12:24 a.m.

SamCre1993 says... #5

Wear / Tear, though the colors are limiting

May 20, 2016 12:27 a.m. Edited.

chaoswalker says... #6

well now, that depends on your deck and colors, but...

Qasali Pridemage: Even if he's not taking out enchantments at least he's a 2/2 with exalted.

Gleeful Sabotage: Destroy up to two if you want, but sorcery speed.

Nature's Claim: Playing hyper aggro? Maybe you only have 1 mana to spare. Alternatively there is Natural State

Naturalize: Well I mean it's the basic package and its instant speed. Alternatively you can use Destructive Revelry if you have red for the same benefits but with damage.

Sundering Growth: Well if you have any tokens this is the one for you for sure.

I avoided anything over 2 mana. It's hard leaving more than 2 mana open for instants in creature heavy decks.

May 20, 2016 2:09 a.m.

zandl says... #7

Krosan Grip is also worth mentioning for certain matchups, as well.

May 20, 2016 2:29 a.m.

I like running Unravel the Aether to avoid any GY recursion / undestructible gods :)

Ancient Grudge / Ray of Revelation and Wear / Tear are the best mana efficiency removals. Krosan Grip is awesome too :)

May 20, 2016 3:45 a.m.

ChiefBell says... #9

May 20, 2016 4:55 a.m.

Gidgetimer says... #10

"Best" depends heavily on what you are running. Back when Titanbloom was a thing Seal of Primordium was the best artifact/enchantment removal for it. Two mana on an early turn to make your opponent play around the removal was great. It also allowed you to tap out on your combo turn and not have to worry about keeping mana up for removal if you didn't get there.

All the options listed so far are legit. It requires a little more information about your deck to be able to pick which of these is best for it.

May 20, 2016 5:04 a.m.

APPLE01DOJ says... #11

May 20, 2016 5:17 a.m.

capriom85 says... #12

May 20, 2016 7:54 a.m.

Most powerful in terms of difference before / after casting the spell is Fracturing Gust

Removes all, gains lots of life and is instant

May 20, 2016 8:24 a.m.

libraryjoy says... #14

I guess it depends what you're trying to destroy. If you need to destroy Blood Moon, Seal of Primordium is great because it's already on the field, and I've seen Engineered Explosives destroy a whole bunch of stuff.

In casual, I usually run Naturalize, Sundering Growth or Revoke Existence.

May 20, 2016 10:51 a.m.

Xica says... #15

Kataki, War's Wage against artifact heavy decks.

Revoke Existence is my favourite, sadly its sorcery speed.
Exile is the best after all.

Paraselene is worth a mention against enchantments.

May 20, 2016 11:29 a.m.

KingTorg1 says... #16

Disenchant is not to be looked over as well.

May 20, 2016 noon

This discussion has been closed