What Am I Doing Wrong?

Modern Deck Help forum

Posted on May 2, 2016, 8:03 p.m. by Wurmlover

After Changing my deck entirely, i still can't manage to win a single game with my deck. no matter what i try, i can't win. I just want to know what i am missing.

My Deck: Oh, Did You Want a Hand?

chaoswalker says... #2

hmwell all your damage comes from those enchantments, and you have no creatures. That means if something hits the board you have to spam removal to make sure nothing kills you. There maybe another way though.

Perhaps you need some strictly defensive board precence, or maybe you could try some enchantments/artifacts to prevent attacking.

Ghostly Prison

Ensnaring Bridge

Norn's Annex

Sphere of Safety

Archangel of Tithes

May 2, 2016 9:06 p.m.

ManaTitheGuy says... #3

Hey Wurmlover, chaoswalker and many others mentioned defensive permanents ie: Ensnaring Bridge and the like, that is sound advice. In looking at your current deck-list here's what I am noticing. You are lacking in variety. You have 20 hand disruption cards (you will almost never need that many discard spells) as they will eventually become dead cards late game. Your only defensive mechanisms are a handful of creatures, post board a couple extra creature sweepers will end your game. You are best case scenario not doing any real damage until T2 for 1 with your creature. As it's unlikely you will be racking/afflicting them much sooner than t2-3.

Think about when you want to make your move to defeat your opponent. Late game? Then lose some discard, the weeny critters, add in some cards mentioned in chaos's post to support you while you rip your opponents hand apart, and start ticking away. Just remember if you run bridge you can't attack either. So go maybe Crawlspace or splash white for Ghostly Prison. That allows you to drop that beat-stick monster late game.

Early game? Get Liliana of the Veil or her less expensive counterpart if on a budget in there. She can easily replace many of your sorcery spells and free up room for more utility like Alms of the Vein, Blood Tithe gets around leyline, anything that lowers your opponents life total really! Or go with a infinite like Bloodchief Ascension and Mindcrank. She also frees up the board to make those little low cmc creatures more viable. There's also Megrim which is not as viable in today's meta but still an option. Discard is a tough deck to make competitive. But keep plugging away you have a good base for sure. Sorry for such a long post, hopefully you can get some ideas from it.

Cheers!

May 2, 2016 9:55 p.m.

This discussion has been closed