Will there Ever Be a Planeswalker with an Emblem that Grants Hexproof?

General forum

Posted on Oct. 31, 2018, 10:11 p.m. by DemonDragonJ

Privileged Position is a great card, but it does not protect itself, requiring that a player have two copies of it to ensure that all of their permanents have hexproof, which obviously cannot be done in EDH, unless that player's deck also contains Copy Enchantment.

Therefore, I wonder: will there ever be a planeswalker who produces an emblem that grants hexproof to all permanents that a player controls? If Elspeth can have an emblem that makes all permanents (other than planeswalkers) indestructible, I see no reason why there cannot be a hexproof-granting emblem.

What does everyone else say about this? Will there ever be a planeswalker with an emblem that grants hexproof to all permanents that a player controls?

ERoss8 says... #2

Domri Rade grants it to creatures. I could see it, though it’d probably be something that you couldn’t just get in 3 or so turns like some current PWs

October 31, 2018 10:18 p.m.

Gidgetimer says... #3

enter image description here

October 31, 2018 10:22 p.m.

enpc says... #4

I really hope not. Not even from a "playing against it" attitude, but more from a teaching players how to A) deal with removal and B) focus on progressing board state attitude. I already see enough decks crammed full of Asceticism, Privileged Position, Greater Auramancy, Archetype of Endurance and a bunch of other effects to protect their stuff from one or two Swords to Plowshares. And for the most part, it's a waste of card slots.

October 31, 2018 11:43 p.m.

Demarge says... #5

In comparison to planeswalkers who's ultimates just end the game granting hexproof isn't nearly as bad, hopefully they'll never put that ultimate at double the starting loyalty, but it could be flavorful of a troll planeswalker ultimate.

November 1, 2018 6 a.m.

enpc says... #6

Eh, I prefer game ending Ults. At least then you can shuffle up and play a new game rather than having to sit there while Carl over there is smugly announcing that all his creatures have hex-proof, indestructible, flying and he gains 15 life a turn. Nobody cares Carl, you're still going to bitch just as much when somebody Cyclonic Rifts you, if not more. No, nobody cares that they have to pay 10 mana per creature to attack you.

And no, Carl isn't real but let's face it, most play groups have a Carl. On top of that, if you can't identify the Carl in your playgroup, well...

November 1, 2018 9:34 a.m.

Caerwyn says... #7

There shouldn't be. This hypothetical planeswalker would almost certainly have , which means it could be played alongside Doubling Season in Commander. That seems less than ideal.

I agree with enpc - the big problem with this ability is that it all-but-ensures victory.... occurs several turns down the line. That's not particularly fun for anyone involved.

Compare to Domri Rade, which adds to hexproof the dreaded Double Strike + Trample, quickly closing out the game. Or to Privileged Position, which, itself, is subject to removal, unlike an emblem. A card that's slower and less interactive than these options is not what I want to see created.

November 1, 2018 10:01 a.m.

PIZZ_PAZZ says... #8

My initial response would be no. As you mentioned, Elspeth gives indestructibility, and from an R&d stand point hexproof and indestructible are very similar in this specific case. Because of this I don't see any reason they would print this card beyond correlation with the story which I don't find likely.

That being said though they might print a similar effect in future sets (more likely on a planeswalker) but wouldn't be very playable at least commander given the reasons cdkime, and enpc mentioned

November 1, 2018 9:01 p.m.

Please login to comment