Theros Dual lands.

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There's been some talk about the Theros dual lands in my local shop. I've been told they might be uncommon dual lands or maybe even lands like Vivid Grove . I'm very confused...

raithe000 says... #1

There is no official information about Theros Cards yet. However, one of the articles in the preview week for M14 revealed there will be a cycle of dual lands in Theros (source: People at your gaming shop are speculating about what the cycle will be.

July 21, 2013 11:53 a.m.

Epochalyptik says... #2

They'd have to be a cycle of rare dual lands. I don't see Wizards skipping duals in a core set, then not printing powerful or flexible rare duals in the next block. Then again, RTR block did some dangerous things to the quality of mana bases in Standard.

July 21, 2013 11:59 a.m.

MagicalHacker says... #3

Could we see a cycle of lands based off an unreprinted timeshifted dual land? I would love to see interaction with Grove of the Burnwillows lands!

July 21, 2013 12:14 p.m.

Epochalyptik says... #4

I was hoping they'd bring back cards like Nimbus Maze (I could even see that cycle working thematically with Theros's Greco-Roman flavor), but I doubt they would. Their logic behind not printing the check lands was that they were too powerful when combined with the shocks. The Nimbus Maze cycle would just rehash that problem and make it worse because those lands don't ever enter the battlefield tapped.

July 21, 2013 12:16 p.m.

MagicalHacker says... #5

Yeah, there are only three cycles really that I'm excited about: Nimbus Maze , Grove of the Burnwillows , and River of Tears .

You're right about the problem of Nimbus Maze , but I feel like the grove cycle is easily do-able in Theros.

July 21, 2013 12:20 p.m.

ATM97 says... #6

Lol, I hope they don't since I'm a player on a budget! Grove of the Burnwillows are $20.00 each!

July 21, 2013 12:25 p.m.

MagicalHacker says... #7

July 21, 2013 12:29 p.m.

ATM97 says... #8

Nothing has ever described my life as much as that GIF.

July 21, 2013 12:31 p.m.

MagicalHacker says... #9

I'm so sorry.

I tend to do a lot of proxying to compensate for my light wallet.

July 21, 2013 12:34 p.m.

ATM97 says... #10

But they're not bringing back any dual land! They're making their own new cycle of dual lands.

July 21, 2013 12:40 p.m.

MagicalHacker says... #11

What makes you say that they won't bring back a Timeshifted land?

July 21, 2013 12:44 p.m.

nicktack15 says... #12

I believe they'll just bring back the normal rare dual lands, Clifftop Retreat Hinterland Harbor and so on. That's my thoughts.

July 21, 2013 12:49 p.m.

ATM97 says... #13

One of my friends, and he's been playing since 7th Edition, and he does his research and he told me that they won't reprint any dual lands. They're reprinting new dual lands.

July 21, 2013 12:56 p.m.

ATM97 says... #14

Not reprinting new duel lands but printing. Not reprinting.

July 21, 2013 12:58 p.m.

nicktack15 says... #15

New dual lands would be cool. But how would they be "new"?

July 21, 2013 1 p.m.

ATM97 says... #16

Like a new cycle.

July 21, 2013 1 p.m.

MagicalHacker says... #17

A timeshifted-land-based cycle would be a new cycle. D:

July 21, 2013 1:04 p.m.

ATM97 says... #18

I was thinking like a brand new dual land cycle that they just designed instead of bringing back an old dual land cycle. That's what I hope for anyway.

July 21, 2013 1:07 p.m.

Krayhaft says... #19

Enemy colored man-lands, a la worldwake style.

You heard it here first, folks!

July 21, 2013 1:08 p.m.

Each cycle of dual lands (since the Bayou era) has had some sort of restriction on it that balanced the fact that it tapped for more than one color. Selesnya Guildgate comes into play tapped, and Clifftop Retreat does the same unless you control the right basics/shocks, etc...

Assuming the dual lands in Theros will be a new cycle, they will also have some sort of new restriction on them that will either make them harder to use or less valuable to use.

I'd personally like to see something like:

T: Add (1) to your mana pool

T: Add RG to your mana pool. ~ Doesn't untap during your next untap step.

Seems like it could be potentially broken by turn 1 "ramping", but it would be fun nonetheless.

July 21, 2013 1:09 p.m.

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