Help me finish my list of 2-card infinite combos!
Posted on Feb. 27, 2018, 9:39 a.m. by MagicalHacker
I'm nearing completion on my list of 2-card infinite combos, and would love you to help me find those last few combos out there that fit into one of the categories mentioned in the list: MagicalHacker - List of All 2-Card Infinite Combos
EDIT: I believe that the list is totally complete at this point, as I have been struggling to find even another combo at this point. That said, I would love it if you could prove me wrong! (And yes, I will admit my mistake and thank you for helping me out lol)
Flooremoji, I do already have that combo, but thanks anyways!
February 27, 2018 10:21 p.m.
Mikaeus, the Unhallowed and Triskelion do not go infinite since Triskelion also has base +1/+1 stopping it from dying when the counters are removed unless you deal all the damage to itself thus being unable to actually damage the opponent.
February 28, 2018 5:15 p.m.
Triskelion is suppose to kill itself after dealing some of the damage to another target. you use it's counter to kill itself.
February 28, 2018 5:22 p.m.
February 28, 2018 6:24 p.m.
Ahh yeah I thought it was persist. But for Sharpshooter it still is valid.
February 28, 2018 8:33 p.m.
February 28, 2018 8:40 p.m.
Benthicore and Splinter Twin are infinite hasty tokens. Bounding Krasis as well or with Kiki-Jiki, Mirror Breaker. Breaching Hippocamp, Captain of the Mists, Great Oak Guardian, Midnight Guard, Sparring Mummy, Sunstrike Legionnaire, and Village Bell-Ringer as well. For unhasty there are Janjeet Sentry and Vizier of Tumbling Sands.
March 1, 2018 6:02 a.m.
March 1, 2018 6:57 a.m.
DracoDarkstorm, unfortunately, AEther Flash and Polyraptor can not be ended without a third piece, so they actually are just part of a 3-card infinite combo rather than form a 2-card combo by themselves. Thanks though!
Jeyce, with Mikaeus, the Unhallowed on the battlefield, Triskelion will enter as a 5/5. If you remove a counter to hit an opponent, it will be a 4/4. Remove two more to hit itself, and it will die from being a 2/2 that was dealt two damage, then undying will trigger to return to the battlefield.
As for Goblin Sharpshooter and Splinter Twin, the catalyst for the combo is either a creature dying while the enchanted Sharpshooter is untapped or any creature with 1 toughness (or 1 damage away from dying). In both of those cases, the enchanted Sharpshooter can be tapped to create a token copy with haste, and then (if necessary) the token tapped to kill that creature. One the untap trigger(s) resolve, you will have an enchanted Sharpshooter and a token copy. From that point, you can tap the enchanted Sharpshooter for a token copy, tap one of the copies to damage an opponent, then tap the other copy to kill one of the token copies in order to untap the two Sharpshooters in order to repeat until death rains upon all opponents. This is very unintuitive when looking at the pieces, so I've added it to the description of that combo.
That Chandra combo though... that's definitely a 9-card combo lol
Jeyce, I've added Benthicore to the Splinter Twin combos and Bounding Krasis, Breaching Hippocamp, Great Oak Guardian, and Sparring Mummy to the Kiki-Jiki, Mirror Breaker/Splinter Twin combos. Thank you so much!
I do have those combos for unhasty creatures already, but thanks anyways!
Dorotheus, yes, I am glad however that Minion is unique in its ability to combo with the Bracers though!
March 1, 2018 4:18 p.m.
March 1, 2018 6:48 p.m.
I like what you're doing here. But I have a picky detail to point out. Yes, Tidewater Minion goes infinite with Illusionists Bracers. BUT it is an ineffectual without a third piece (permanent that taps for mana for infinite mana, Prodigal Sorcerer for the win, etc.) Small detail, I realize, and the 'combo' is technically infinite without it.
On that note, Minion is not the only combo like that with Bracers
Aphetto Alchemist works similarly, but he only targets creatures and artifacts, so you'll need a Tim or Rock to make anything cool happen.
March 1, 2018 8:05 p.m.
March 2, 2018 1:54 a.m.
IronTiger, I only have the Tidewater combo under infinite mana because, as RoarMaster said, it's pretty much a given that you will have at least one land out. Some of these combos rely on you having a board state or some number of specific cards in the deck, but I only include ones where those limitations don't push it into the realm of a 3-card combo. In this situation, having a land is so natural that it doesn't count as a third card, whereas having a Tim or Rock isn't as guaranteed to be true.
March 2, 2018 2:06 a.m.
Either deal 1 damage or make them put a card in their graveyard. Infinite rekt
Tap him to draw a card. Niv-Mizzet deals 1 damage to your opponent. Curiosity sees that he dealt damage, so you get to draw a card. Oops.
If you have some sort of trigger that happens whenever you untap a permanent, tap a permanent, or activate an ability you can go infinite. I don't know any off the top of my head, however. Might look into this later.
March 2, 2018 8:57 a.m.
Those first three are already included on the hyperlinked list in the post and that last one is part of a three card combo, but thanks anyways!
March 2, 2018 10:26 a.m.
@MagicalHacker if you move to combat with 5 exp counters, ezuri, and sage of hours, put 5 counters on sage of hours, then remove them, you get another turn. Dont attack with sage. Repeat with your extra turn for infinite turns.
March 2, 2018 10:56 p.m.
i love that almost everyone here are just posting combos that are already in your list. I especially love people stating some of the most well-known, over-used combos in the history of magic as if no one has heard of them before.
Jeyce's expertise on this subject is my favorite of them all. Thanks, man.
March 3, 2018 6:05 p.m.
March 3, 2018 11:02 p.m.
VraskaTheCursed doh! I had a brainfart and thought you wrote "Vorel" instead of "Ezuri". Sorry about that!
Dreno33, I know what you mean, but I'm not that upset about those. I would actually rather have lots of suggestions for combos that you can find on the list itself rather than miss out on some cool combos or redundant pieces for them. I do have to say that Jeyce has helped me get some pieces I overlooked for a few combos, and to be honest, I appreciate almost everyone's contributions to it!
RoarMaster, ah, that's a bummer, cause I do already have those. To be fair, a lot of these combos have so much redundancy that it's hard to check if specific pieces have been used already. Thanks though!
March 4, 2018 2:38 p.m.
March 7, 2018 11:57 p.m.
March 8, 2018 6:08 p.m.
March 8, 2018 11:16 p.m.
Nillstan, thanks, but I already have that one.
Funkydiscogod, great find, I'll add that to the 1-card combo section. Thank you!
METAL_GUY, unfortunately, a third piece is needed in order to stop the combo, otherwise you enter into an unstoppable loop that makes the game end in a draw. That said, there are some combos that would work the way you want if you replace Myr Battlesphere with Gwyllion Hedge-Mage, Turntimber Ranger, or Wirewood Hivemaster. Thank you for your help in this!
March 11, 2018 1:51 a.m.
StopShot, thanks, I forgot to put that on infinite lifegain even though I put it on infinite power. Thanks for catching that!
March 20, 2018 11:37 a.m.
On another note, Wow! This is really impressive. I can't even begin to imagine the hours of work you put in on this.
March 20, 2018 4:54 p.m.
htfilm yep! Thanks for the kind words, a lot of time did go into this, but my goal is to help as many as I can :D