Goblin deck needs draw! Help!

General forum

Posted on July 3, 2010, 7:03 p.m. by JoeTheKid

Just give me some advices to make it better in your opinion.

sporkife says... #2

Browbeat .

/thread

July 3, 2010 7:52 p.m.

Vorxis says... #3

I agree. also, Wheel of Fate could be an option?

July 3, 2010 8:36 p.m.

squire1 says... #4

July 3, 2010 10:31 p.m.

Vorxis says... #5

Depending on the format. Wheel of Fortune is restricted/banned in most, because it's red deck cheats.

July 4, 2010 3:46 a.m.

donteatdave says... #6

I've been liking card:Seer's Sundial.

July 4, 2010 9:22 a.m.

GunslingerV says... #7

Since you are playing a goblin deck and your hand is most likely empty from playing your goblins really fast, I recommend Goblin Ringleader . It'll put unneeded lands to the bottom and get you more creatures.

July 4, 2010 10:56 a.m.

honeymomo says... #8

:) Keep the forums clean and keep it all in one place please:

http://tappedout.net/mtg-forum/general/rate-my-deck-thread/

July 4, 2010 2:53 p.m.

s0m_the_Wise says... #9

Sensation Gorger is the best i have found as it is also a goblin and it can mess with other peoples dream hands. goblins are cheap so you will tend to empty your hand pretty fast and kinship is optional so if you like the cards you drew you dont have to kinship next turn

July 9, 2010 5:48 a.m.

awphutt says... #10

I was trying out building a USA control a few days ago, and it got me thinking: Why are there so few USA control decks? Why is it Esper and just plain old B/U are so much more popular?

April 7, 2014 2:52 p.m.

TurboFagoot says... #11

B/U isn't popular, U/W is. The reason Esper is popular is because it is U/W but with Thoughtseize. The reason people play regular U/W is so they can run Mutavault. There is no solid reason to play read over having access to Mutavault and a more consistent mana base.

April 7, 2014 3:06 p.m.

kmcree says... #12

I saw a few that featured red cards like Anger of the Gods , Chandra, Pyromaster and Stormbreath Dragon . The thing is that red doesn't really have any outstanding burn spells right now, whereas black has tons of great removal. So if you're looking to go for a 3rd color, most people will choose black.

April 7, 2014 3:07 p.m.

awphutt says... #13

While not outstanding, cards like Warleader's Helix , Magma Jet and Lightning Strike are quite nice, the first 2 for control decks especially. The also have Mizzium Mortars for another boardwipe or a creature kill. Plus they have Chained to the Rocks , which can be incredible against MBD whipping stuff back.

April 7, 2014 3:10 p.m.

-Logician says... #14

In a meta where control taking over, America becomes better because it has access to Counterflux , which is the king of counterspells in the control mirror. Some other relevant cards you get are Izzet Charm , Warleader's Helix , Assemble the Legion , Anger of the Gods , and in some cases Aurelia, the Warleader is actually really good as a bomb drop (my personal favorite, I favored it over Aetherling sometimes XD).

But let's compare now between what Esper offers and what America offers.

  • America: Izzet Charm - Counterspell for noncreatures and burn for creatures. Not too bad. The draw ability is a nice dig, but your hand-size decreases by one in the process.
  • Esper: Dimir Charm - Counters only sorcery's... mainly relevant to thoughtseize and just about nothing else; Destroys a creature with power two or less, which is better than dealing 2 damage in my opinion. This opens up Nightveil specter as a target, as well as Gary and several others; The ability to blank your opponent's draw or dig 3 cards deep for yourself. It's a bigger dig can izzet charm, and can screw over your opponent's draw. That can definitely be relevant when you want to ensure that your opponent isn't going to randomly topdeck something devastating.

Personally I think this is a relatively close battle, and you can make an argument to both. I like that Dimir charm can handle more creatures, but I like that izzet charm can counter a Domri Rade.

Let's do another.

  • America: Anger of the Gods - Deal three damage and potentially exile. This is obviously geared against hyper aggressive strategies.
  • Esper: Drown in Sorrow - Unlike Anger, is only a matter of killing 2 toughness creatures rather than three, but dodges protection, which is relevant. You can also make the argument that Esper is usually fully committed to black as a 3rd color, and America is usually only splashing red as opposed to all-in. This makes the double black easier for Esper than double red is for America most of the time.

I think, again, you can make a case for both.

How about bomb creatures?

  • America: Aurelia, the Warleader - Huge bomb that is good at both offense and defense. Represents 6 damage in the air as soon as it hits the field and demands an immediate answer. It can drop planeswalkers at a moment's notice and still be able to block the crack-back.
  • Esper: Obzedat, Ghost Council - Dodges sorcery speed answers, provides inevitability and lifegain, but doesn't play defense as well as Aurelia, doesn't have Aurelia's evasion, and can't swing the turn it is cast. I have to stress that Obzedat's removal evasion is very impressive and threatening. It doesn't die to doom blade, won't likely get hit by verdict or Detention Sphere etc.

While an argument can be made for both, I think Obzedat's draining ability fits the control player's goals better than Aurelia, even though Aurelia is one of my favorite cards and it is difficult to say this, but I think Obzedat is better suited for the position.

Another thing to keep in mind is that Esper also has Blood Baron, the likes of which America doesn't really have an equivalent.

  • America: Assemble the Legion - An enchantment that is rather unintimidating the turn it hits the field, but quickly becomes a nightmare if not dealt with.
  • Esper: Ashiok, Nightmare Weaver - In terms of a threat that is rather unintimidating the turn it hits the field and doesn't start becoming relevant for a turn or two, I think that Ashiok is the only thing that Esper has to offer that is of that same realm. While I like both options, I think that Assemble is stronger, but only against any empty board. Ashiok is arguably better with creatures trying to attack it. It almost fogs you for a turn while giving you information about their deck and possibility interrupting their scrys.

When it comes to straight-up removal, America has everything that U/W control has plus burn spells, which isn't too shabby; however, Esper has Hero's Downfall, Far/Away, and Thoughtseize, which will inevitably be much more relevant than anything America has to offer. As much as all of us want it to be, running Turn/Burn isn't going to be more powerful than Thoughtseize.

America control is still good, but its only trump card is honestly counterflux, which is a just a spicy meta-game choice in certain scenarios.

April 7, 2014 3:27 p.m.

awphutt says... #15

Thanks for the answer, but just so I understand: Counterflux counters all spells to be played until what point? When does it stop countering stuff? Or is it only relevant if an opponent tries to play more than one thing at a time?

April 7, 2014 3:33 p.m.

notamardybum says... #16

if someone decided to play more than 1 spell at the same time, i.e., tapping 4 mana to play Magma Jet and Lightning Strike rather than tapping 2, cast, then 2 again and cast, you may use the overload on Counterflux

it doesn't happen very often. But i've seen it happen, and let me tell you, its fucking hilarious. I saw a guy cast double Snapcaster Mage and he got overloaded. tried to take it back but he couldn't.

April 7, 2014 3:45 p.m.

-Logician: 'Murca also gets Mizzium Mortars as opposed to Doom Blade , which can kill Blood Baron of Vizkopa .

April 7, 2014 3:53 p.m.

Slycne says... #18

awphutt Counterflux 's overload is not really there for Standard. It's a hedging against Storm being too powerful in other formats.

"Why is it Esper and just plain old B/U are so much more popular?"

Well plain old UW is pretty easy to answer. You're trading power for consistency. You basically never have to worry about your mana which let's you get to load up on the ever useful Mutavault . It's also better when the format shifts towards faster more aggressive decks.

UWb is honestly more popular because it's simply better at combating the decks in the metagame. It's not that there aren't red cards worth running it's whether those red cards are better than the black splash or no splash. This big advantage that many of the black cards have right now is they are less dead against other decks. Mizzium Mortars and Chained to the Rocks are fine cards, but when 1/3rd of the metagame is opposing control decks, I'd rather have Hero's Downfall and Thoughtseize .

It also doesn't help that the UR scry land isn't out yet.

April 7, 2014 5:07 p.m.

Due to Thoughtseize and the plethora of cheap removal available to Black, Esper will probably be the king of the control shards until rotation. However, I think we will see American on the same plane as Bant once the Izzet Scry land comes out in JOU. Esper was fortunate enough to get the W/B and U/B Scry lands in Theros, and it's no coincidence that Bant saw more play with the G/W Scry coming out in BNG. Moral of the story: Guildgates suck.

April 7, 2014 5:08 p.m.

Behgz says... #20

Guild Gates are Teh Suck.

April 7, 2014 11:51 p.m.

Apoptosis says... #21

Turn / Burn is one of the most underrated cards in standard, it kills or neutralizes almost all of the major threats: Blood Baron of Vizkopa , Obzedat, Ghost Council , Stormbreath Dragon , Master of Waves (just turn to kill all the elementals), etc. To me this makes it much better then Far / Away . Yes, black has Thoughtseize , Duress , and Sin Collector , which collectively is probably why it's more played then American control. But, with Journey to Nyx, we're getting the U/R scry land (finally) and some other cards, which should help. Both are solid, time will tell.

To see what I consider a really solid American control deck, check out Jimhawk's "Champions of the Immortal Sun".

April 8, 2014 10:26 a.m.

LordOfDispair says... #22

American control is plenty strong, and going to get stronger with Keranos. It is one of the more expensive deck types, though with Jace, Architect of Thought , Shocks and Temples in addition to Mutavault , which is usually run. Elspeth, Sphinx's Revelation , and a lot of other expensive cards too.

April 8, 2014 10:51 p.m.

This discussion has been closed