Wear does the Sideboard go on a Playmat?
Posted on Aug. 7, 2018, 2:37 p.m. by BMHKain
Still planning to make a playmat in the future, but I just need to know one last thing; but first: I know it will have two Commander Zones, A Mana/Rock/Dork Section, a Main Zone, an Attack zone, A Phase/Step section, Exile, Graveyard, Deck, Poison Counter Section, & Life Sections. That & many weapons on the Combat Zone as a reference to a certain iOS Game...
But I just want to know the answer to a question I'm asking. Ideas?
Side board wouldn't go anywhere. I suggest you dont try and make zones on the mat. Sounds like you play edh and any zone you make may very well get over filled very quickly
August 7, 2018 2:54 p.m.
Some people will specifically ask you to put your sideboard in your box so that there's no chance to get those cards into play somehow, whether accidentally or maliciously. Don't keep your sideboard anywhere on the play space. Keep it in your deck box and you won't have any issues.
August 7, 2018 4:11 p.m.
I often see people at my LGS play MTG like it's YGO.
Damn that's a lot of shorthand.
But the point is, games like Yu-Gi-Oh are specifically designed to accommodate only a certain number of cards per "zone".
In Magic, you could theoretically have an infinite number of cards in any zone. Yes, even your library, lest for EDH, where the only limit is your ability to shuffle it unassisted.
If you'd like a spot for your sideboard, it's best to just keep it in the case next to you, so you don't accidentally leave those 10 - 15 behind, depending on your format.
August 7, 2018 11:01 p.m. Edited.
Also the only zones you need are as follows:
Lands, which sit directly in front of you. The battlefield, directly above them where all non-land permanents go. Library, adjacent to the right. Graveyard, typically adjacent to the left. And exile, next to graveyard.
I too break this format, by doing things such as compiling stones with lands since it all produces Mana with no other affect. Or by having a "stack" of lands rather then them fanned out, to save space (which is cheating as your opponent can not see what colors you have available).
But I don't play tournaments so it's fine. I'd be Judged harshly in actual settings and have to force myself to adapt during FNM.
So if you make a mat that is actually too complex or too spread out, it may draw you unwanted attention.
I get that you want clarity and separation, but there is a general formatting style used for a reason.
Just be careful before you design a mat you may not be allowed to use. :/ Just saying.
August 7, 2018 11:07 p.m.
Just so that people don't get into bad habits, tournament rules actually specify that library, graveyard, and exile all have to be on the same side in professional and competitive REL. So saying library to the right and GY to the left is actually what would be considered "against the rules".
August 8, 2018 2:38 a.m.
Really? That's how I always see people play, so I assumed that was the correct layout.
Thank you for correcting me on that one, Gidgetimer
August 8, 2018 3:28 a.m.
4.7 is the tournament rule section that governs how players arrange their play area. Another thing to note is that after the Dryad Arbor kerfuffle, you now have to keep it in front with your creatures at Competitive and higher.
4.7 Game Layout
Players in Competitive and Professional Rules Enforcement Level matches must arrange their cards, tokens, and other accessories on the battlefield using the following layout:
• From the player’s perspective, nonlands must be kept closer to the player’s opponent than lands, and no non-land cards should be between the land area and the edge of the table closest to the player.
• Non-creature permanents whose use may reasonably be associated with either the land or nonland area (e.g. an artifact whose only ability is a mana ability) may be located in either area, provided the overall layout is, in the judgment of tournament officials, clear. However, permanents that are also creatures (e.g. artifacts with March of the Machines on the battlefield, Dryad Arbor, or a Treetop Village that is currently a creature) must be placed in the nonland area. Players may not use other cards to intentionally obscure the presence of a permanent in any area of the battlefield.
• Each card should remain clearly associated with any permanents attached to it. For example, an Aura enchanting a land should be in the land area in contact with that land.
• The player’s library, graveyard, and exiled cards should be kept all to the left of the battlefield or all to the right of the battlefield at the player’s discretion.
• The player’s graveyard and exiled cards should be adjacent to the player’s library. All three should be distinct at all times.
• If a card is exiled by a permanent and that permanent includes a way to perform additional actions with the exiled card, the association of the two cards must be clear. Keeping the two cards together is recommended.
• Each untapped permanent should face its controller. Players are permitted to briefly turn a card upside-down as a memory aid.
Tournament officials may make exceptions or additions to these guidelines at their sole discretion in order to keep each player’s game layout clear. Players in exceptional situations (e.g. a player playing a deck with no lands or a deck that makes significant use of the graveyard) should consult with tournament officials to determine what allowances, if any, will be made.
August 8, 2018 7:25 a.m.
Okay. Thanks for all the help guys; albeit with an overheated debate. I'll zip it from here; & hope someone closes this...