Tuning my GW Aggro Deck

Deck Help forum

Posted on May 25, 2015, 4:03 p.m. by shreddedbullet

Hey everyone, I need suggestions for making my GW aggro deck better. It is a token deck supplemented by powerful creatures, and then using cards like [[Rush of Battle] and Great Teacher's Decree to make those creatures and tokens even more powerful. There are Elvish Mystic to mana ramp, and Heir of the Wilds which are deathtouchers for defense. I also threw in Banishing Light for some removal and sideboarded Pacifism if I need more removal type spells.

What should I do to make it better and also do I need to alter how many instances of a card I'm running?

My deck:


Aggrovating Playtest

Standard shreddedbullet

SCORE: 1 | 1 COMMENTS | 12 VIEWS

HorridBEAST says... #2

This doesn't look like a token deck supplemented by creatures, in fact it looks like the reverse. you only have 4 token producing spells in the deck. If you want tokens then run Raise the Alarm, Monastery Mentor and think about splashing red for Dragon Fodder and Hordeling Outburst. Running red also gives access to Atarka's Command that can give all your tokens +1/+1 and deal 3 straight to the opponent.

Look into playing Collected Company because everything except Surrak, the Hunt Caller is 3 or less, and why are you not running Dromoka's Command? It's arguably the 3rd best card in green, behind Deathmist Raptor and Den Protector (Which you should also think about playing). Having trouble with a problematic creature, then have it fight an Heir of the Wilds while also destroying Courser of Kruphix or making your Boon Satyr a 5/3.

Valorous Stance can destroy Siege Rhino, Tasigur, the Golden Fang, and a tapped Dragonlord Ojutai or it can protect Surrak from Crux of Fate, so it definitely deserves a spot in the main deck.

May 26, 2015 10:56 a.m.

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