Simic Doubling EDH

Deck Help forum

Posted on Dec. 12, 2014, 3:24 p.m. by Onlytruereject

Looking for some pointers on how to have even more fun with doubling things. Any and all advice will be taken with much appreciation. Thanks

Simic Doubling EDH

Arthur_194 says... #2

Take a look at this They See me Doubling, They Hating

December 12, 2014 9:32 p.m.

OP_Magikarp says... #3

I have a very similar deck that I've been perfecting!


AT A DOUBLE TIME Playtest

Commander / EDH OP_Magikarp

SCORE: 1 | 1 COMMENTS | 387 VIEWS

But just to point out, here are some of my favorite combos:

Pemmin's Aura on your commander and Pentad Prism to keep untapping and doubling to effectively go infinite on mana then infinite on all the counters.

Forgotten Ancient is a nice way to get counters distributed.

Eternity Vessel is interesting because even if a player somehow prevents you from gaining life, the vessel can bypass that because it changes your life total to another number rather than gaining life.

Archmage Ascension can get ridiculous late game if not taken care of.

You also DEFINITELY need Cyclonic Rift. It's basically a staple if you have blue in your color identity.

Okay just some of my suggestions that I use that could give some diverse looks to the way you play the commander.

December 12, 2014 11:31 p.m.

Onlytruereject says... #4

Magikarp... Those are great suggestions! I didn't even think of Eternity Vessel, but that is great especially where Vorel of the Hull Clade can easily double the counters on the card. Pentad Prism is also a great mana source with counters. The only card you listed that I didn't really care for is Pemmin's Aura. It's just not me, but the rest of the cards are perfect suggestions. I think I'd rather use Freed from the Real. Regardless, all around great suggestions.

That all being said, what are you thoughts on removing blue from the deck altogether and adding red and black and making a doubling deck off of Kresh the Bloodbraided

December 14, 2014 2:33 p.m.

OP_Magikarp says... #5

Omg but Pemmin's Aura is fantastic. Cast it on your commander and now it gets hexproof by just tapping 1 land. Also, if you have some counters on Pentad Prism, you can use one to untap your commander if it has the aura on it. Then use your commander to double the counters on the prism. Then rinse and repeat until you have unlimited mana and unlimited counters on other creatures. It's an awesome win con.

December 14, 2014 3:05 p.m.

Onlytruereject says... #6

I misread Pemmin's Aura didn't see the hexproof. However, with something like Swiftfoot Boots you wouldn't need to spend the mana on giving the commander hexproof. A decent card though... so with that in mind, why not both Pemmin's Aura AND Freed from the Real lol. I do love the Pentad Prism. The only problem with the cards you suggested, where I play, there is a house ban on infinite combos. So, I'd have to play smart if I'm going to do anything like that.

December 14, 2014 11:29 p.m.

OP_Magikarp says... #7

Oh wow I never knew about Freed from the Real. I'll need to add that to mine lol. And ohhhh that is a little unfortunate

December 15, 2014 7:34 a.m.

Onlytruereject says... #8

The only reason infinite combos are banned is mainly because we have sliver EDH decks, Maelstrom Wanderer, Animar, Soul of Elements so you do the math. But yeah, Freed from the Real is a perfect card.

December 16, 2014 1:16 p.m.

This discussion has been closed