7 Upvotes for Who playtests my deck!

Deck Help forum

Posted on Aug. 26, 2014, 12:14 a.m. by Rhinowarrior

The Feastie Boys. Want a quick analysis of how each game went. Please link your deck. Let me know what worked, what didn't. If you do this i will upvote 7 of your decks.

miracleHat says... #2

I playtested your deck twice, but the first game didn't show off much except for that you might need another land (you really don't).

The second game was far more interesting. Turn 2 Hero of Iroas into turn 3 Hopeful Eidolon bestowed. The lifegain was great, but the damage sadly doesn't fight against 2 Courser of Kruphix . After awhile, you bestowed more creatures onto hero, but Blood Baron of Vizkopa was helping me stabilize. After some time, i finally killed your blasted hero's away and it was a slow game of killing you with the baron.

Somethings that i liked about your deck. It was efficient and the idea was a good one. Having a turn 3 4/4 lifelink sucked to deal with. Pumping other creatures up and having an entire army is great, when it works.

Like all decks, there were some problems. Lack of removal was the biggest contender. If you could've killed the Courser of Kruphix , Xenagos, The Reveler , or Ajani Steadfast , then the game would've been much different. You have four instant speed removal spells, 2 of them don't kill each time. I would definitely add Celestial Flare to deal with the pro w/b creatures plus getting the bigger creatures that Bile Blight in particular.

I hope that i was helpful in you deckbuilding process and refining you deck that for it wins more games.

The deck that i used to play against your deck is Lingering Jund M15.

I honestly don't care much for upvotes. But if you insist, make sure to get Mono U Clique (voltron/control) (i have to change the name, if you were wondering)

August 26, 2014 1:12 a.m.

spyroswiz says... #3

I playtest your deck against my Mono White Weenie. Match 1 your deck started pretty aggressive. I had some mana issues, stuck for a couple turns with 3 lands. Couldnt handle the pressure and a Brave the Elements for black finished the match. Match 2 was interesting. The sideboard was pretty impressive against aggro, especially Gray Merchant of Asphodel .The White deck started drawing lands, but was able to cope with the attacks. Then Master of the Feast come down. Combined with lifelink from Whip of Erebos AND Gray Merchant of Asphodel i took back lots of life and finally won the game. In match 3 I had some awkward draws. The White deck started aggresive. I drew Elspeth, Sun's Champion and 2 Whip of Erebos (the awkward part). Underworld Coinsmith took some life back with herald and master. Without drawing anymore lands the White deck with Hall of Triumph finished the game.

I would definitely change some things. First, elspeth is difficult to cast with only 23 lands and when we dont draw lands its a bad draw. I think 2 more instants removal such as Doom Blade and Ultimate Price . Finally, put some more cheap enchantments for Hero of Iroas and take out Indulgent Tormentor (same reason with elspeth,also dies to Lightning Strike and Bile Blight ).

August 26, 2014 8:49 a.m.

Rhinowarrior says... #4

Thanks for the advice guys. Very helpful.

August 26, 2014 12:39 p.m.

So I playtested your deck. I ran it three times to get a feel for it to hopefully even improve my deck. Han Ensoulo.

Game 1: Ran it, and your deck was able to pull out some crazy control mumbo jumbo with Bile Blight , Banishing Light and Hero's Downfall getting rid of my threats and making sure that my Scuttling Doom Engine got exiled (granted I knew to play it that way because I know how my deck works). Your deck was able to drop 1 of each of those spells and a Master of the Feast and killed me by just attacking with me not having any creatures on board, and not having drawn any Stormbreath Dragon .

Game 2: Was a different story, because I was able to get my Ornithopter in play with an Ensoul Artifact on it by Turn 2 and just kept attacking and had managed 2 Swan Song in hand and actually had to use 1 to prevent you from Hero's Downfall my Ornithopter . You then had a 2/2 flyer to block with but I topdecked a Shrapnel Blast to win.

Game 3: This was crappy for both decks, both decks drew into land like crazy. I had to have my deck mulligan down to 5 and your down to 6. Then drew into nothing but land for 3 or 4 turns until one of our decks had something viable to play and by Turn 5 I had played a Scuttling Doom Engine with a Swan Song in hand. You were able to drop a Whip of Erebos and the following turn Elspeth, Sun's Champion . I had attacked once with my Scuttling Doom Engine but you gained most of it back with your tokens and then you ended up bestowing Herald of Torment on one of your tokens and started hitting me hard, in the meantime I had played Thassa, God of the Sea to help keep dealing damage, hoping for a good draw. You went to Banishing Light my Scuttling Doom Engine and I used Swan Song . You got the 2/2 flyer and were hitting me heavily. I used Anger of the Gods and got rid of all your tokens except the bestowed one. You kept gaining life from the whip, and I was able to drop a Keranos, God of Storms and Shrapnel Blast my Scuttling Doom Engine to finally bring you down to 3 life after I had attacked with Scuttling Doom Engine . Your turn, you went down to 2 life from the Herald of Torment , you dropped a Master of the Feast , and attacked again which gained you some life back, and I was down to 5 life. I was hoping to draw at least a Lightning Strike to do 3 from Keranos, and 3 from the Lightning Strike to win, but drew, scried, threw the land on bottom, drew again, and it was a land, drew the next card and it was an Anger of the Gods . Used the Anger of the Gods anyway, and your next turn, you attacked with Master of the Feast and the bestowed token, and won. The card I drew from Master of the Feast was a land, so that didn't help. It was a close one this game, and that Whip of Erebos helped you out tremendously.

August 26, 2014 9:40 p.m.

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