Ugin card Idea

Custom Cards forum

Posted on Oct. 5, 2014, 7:48 a.m. by Sauron_

I have been working a design for the Ugin card we all know is coming, and would like some help on developing it into a finished product.

Servo_Token says... #2

Fairly certain that Ugin is meant to be a planeswalker, and also shouldn't have a colored mana cost.

But to work on the card at hand, I feel like the fireball ability is just too much. This thing should only cost 4WUBRG, and would probably just be better off as a creature with those keywords.

October 5, 2014 9:38 a.m.

Zthyl says... #3

as ThatBlueMage says Ugin is supposed to be planeswalker. I also thought he was a master of colourless magic.

If he is a creature though, I dont think indestructible would be a good keyword on him...considering hes dead.

and the burn ability is kind of broke. Maybe when he comes into play deals 5 damage to all opponents and all creatures they control. GHOST FIRE FOR EVERYONE!!

I'd like to see him with an ability to exile as well. maybe

5: exile target nonland permanent. Returns to play when Ugin is removed from play

October 5, 2014 10:33 a.m.

nighthawk101 says... #4

I'm not really a fan of your card, since it doesn't really feel like Ugin. Aside from the colorless clause, you could put whatever you wanted on the card, since it has no real connection to Ugin.

I guess the X ability could be Ghostfire, but why is it only usable once?

...and yeah, Ugin is a planeswalker.

October 5, 2014 10:58 a.m.

VampireArmy says... #5

I thought he used red mana that was colorless like Ghostfire

October 5, 2014 noon

Sauron_ says... #6

I have redone him to be a planeswalker, here he is.

October 5, 2014 12:16 p.m.

Sauron_ says... #7

The first ability is cause he's such a badass, the second one is the ghostfire, and the third is just an absolute kill.

October 5, 2014 12:18 p.m.

Sauron_ says... #8

And it should say "equal to two times" instead of "equal two times"

October 5, 2014 12:19 p.m.

Viral_Assassin says... #9

That last ability needs to be harder to reach. As it is it take him 2 turns to win, basically. I would make his first ability maybe +1 or scrap the last ability and try something different. Or higher mana cost or a mix of both

October 5, 2014 1:17 p.m.

Sauron_ says... #10

I'll turn the last one to -12 and the first one to +2, that way it takes four turns after, if you don't want to sacrifice him on turn 9.

October 5, 2014 1:41 p.m.

WicKid52 says... #11

actually considering ugin, I had this idea that his + ability could be like +5, but it would hurt you, something like +5: target opponent gains 4 life.

October 5, 2014 2 p.m.

Zthyl says... #12

the + ability is completely brokenfor one, its +3, It should be more like a +0 or +1. +2 is stretching it. Secondly i think making it just any permanent would be powerful enough, i mean even if they sacrifice a land its still GREAT. I think exiling would be more appropriate lore wise, i mean it doesn't make a difference but it just seems more lore related.

the ultimate is just "you win". so maybe make it something more reasonable? Maybe "target opponent"?

or something fun would be being able to play those cards you got to exile. "You gain an emblem. You can play any card exiled by Ugin's ability for its converted mana cost,"

October 5, 2014 2:17 p.m.

Pilz_753 says... #13

WicKid52 why do you think that such an ability would fit Ugin? As far as I know his lore he doesn't seem to be very Group-Huggy.

October 5, 2014 2:23 p.m.

WicKid52 says... #14

Sorry, I meant bad for the player using it but the upside would be HUGE, cause, come on, he's Ugin.

October 5, 2014 2:40 p.m.

Pilz_753 says... #15

WicKid52 I get that your idea is that you do some kind of harm to you (like gaining your opponent life). I just don't understand why you think that something like that fits Ugin.

October 5, 2014 2:55 p.m.

lothshteth says... #16

I think if we do see Ugin as a planeswalker, his "+" will be Ghostfire because we have enough burn with planeswalkers at the "-" slot. I also doubt he will exile seeing as Karn Liberated already fills that role. Perilous Vault is more about the leylines' power, as Ugin just aligned the hedrons. And Ugin's Nexus is his corpse so I see no reason to give him temporal abilites. Not really a whole lot of lore to go by for his abilites

October 6, 2014 5:16 p.m.

Seraphicate says... #17

I'd think that Sauron_'s Ugin looks sorta busted in a way, for only 6 colourless mana, that Ugin is very flexible. Then there's the ultimate, takes only 2 turns to set up, and he can take a good hit after only using the first ability, it also seems very 'black' in nature, think Debt to the Deathless

October 17, 2014 2:11 p.m.

CastleSiege says... #18

Here's my take on Ugin. The ultimate might need to be bumped to -8.

some_text
October 22, 2014 1:57 p.m.

This discussion has been closed