Muldrotha, hands down. Mimeoplasm needs cards in the graveyard to... Well, do anything at all. Muldrotha is a dragon sized threat at worst and enables all sorts of graveyard shenanigans if left unchecked. ETB effects, delirium focused deck without saying goodbye forever to trigger cards. Dredge becomes greater card access. Threats will not stay down dead. Land destruction doesn't scare you.
September 7, 2018 2:01 p.m.
I would say that Muldrotha, the Gravetide is a great value engine, while The Mimeoplasm is a great mean-ish, shenanigansy commander. I would say play Muldrotha as the commander, but shame on you if the Mimeoplasm isn't in the 99.
September 7, 2018 2:01 p.m.
Pretty different decks.
Muldrotha tends towards a long game where you win by attrition. You play cards over and over to gain advantage bit by bit. There are probably exceptions to that but that will normally be how it plays.
Mimeoplasm is pretty explosive. You mill yourself or opponents or both and whenever the right 2 creatures show up one or more of your opponents lose the game. It plays like a combo mill deck though it isn't necessarily actually comboing off.
Both of them make strong decks and it really comes down to if you prefer something generally more explosive or something generally more grindy.
I do know that Mimeo is considered tier 2 if you are interested in a competitive deck, I'm not sure where Muldrotha fits in the tier system.
September 7, 2018 2:05 p.m.
Both are super powerful, and approach the same graveyard theme in two different ways. Either one is a great commander, so it’s more what style of graveyard deck you want.
The Mimeoplasm is more of a reanimator deck that relies a lot on the commander to close games out. This deck will feature a lot more creatures, usually ones like Lord of Extinction and Consuming Aberration coupled with Death's Shadow and Phyrexian Dreadnought to make your commander a one-shot kill.
Muldrotha, the Gravetide is a more value-driven deck. Instead of packing a bunch of huge creatures (although Consuming Aberration is still an amazing card for the archetype in general), it continually reuses many of its most important spells over and over again, as many of them sacrifice themselves. This is most prominent in 2-card non-infinite combos with Muldrotha herself. Being able to repeatedly wipe the board with Pernicious Deed and Nev’s Disk (not spelling that name), or destroying all your opponents’ lands with Strip Mine can easily get out of hand. The commander itself isn’t necessarily required for the deck to function, at least in the way The Mimeoplasm needs to be out, but it’s definitely better if she is. Muldrotha definitely is a better option for a “goodstuff” style deck that doesn’t have any direct theme.
Regardless of which you choose, a self-mill theme is a must, with Grisly Salvage and Satyr Wayfinder being good examples. There are also some cards that let you tutor any card into the graveyard, like Entomb or Buried Alive. Villainous Wealth is a super fun card that I suggest anyone playing sultai should run.
Hopefully this helps!
September 7, 2018 2:09 p.m.
I think im gonna go with muldrotha it seems like a more fun deck. But I'll probably switch between the two of them until I nail it down
September 7, 2018 2:33 p.m.
I am trying to build the most sultaiest muldrotha deck ever. There are a lot of good decks out there but none of them uses riftsweeper to bring back exiled cards used for tasigur or temporal trepass to take extra turns over and over again. While mimeoplasm is a great big hitter it relies on the commander way too much if you dont have a counterspell in hand you may be out of luck. At least muldrotha you can still run the deck without her with cards like entreat the dead, Atzal cave of eternity, champion of stray souls, gravewakee, and much more grave recursion to go around. With muldrotha in play the deck just becomes that much more powerful.