Win Conditions in Mono-Blue

Commander Deck Help forum

Posted on Feb. 7, 2019, 12:16 a.m. by toxicliam

I’m a returning magic player coming back to play commander with my friends, and most of my playgroup just borrow my decks and use them. Out of all my decks, the one I get the most complaints about is my mono-blue deck Sicko Mode (Drake) not having many things to do that aren’t interaction or drawing cards before talrand is in play. What I was wondering was what are my options for early plays for future turns and potential winconditions outside of talrand that exist in mono-blue?

Darkshadow327 says... #2

Some sort of infinite draw engine + Laboratory Maniac is a poplar one.

February 7, 2019 12:39 a.m.

AnchorCity says... #3

I have a Mechanized Production in my mono-blue artifact deck. Once it gets the pieces online and starts spewing thopters out 20 isn't hard to get to.

February 7, 2019 12:54 a.m.

enpc says... #4

You could add mana rocks and then Isochron Scepter + Dramatic Reversal (neither of which are bad in the deck by themselves). This combo by itself with 2 mana production gives you infinite drake's. At 3 mana production you have infinite mana, which you can channel into Blue Sun's Zenith ing each of your opponents. Using Whispers of the Muse (again, good with talrand) is another draw to help you dig for your win con once you have infinite mana.

February 7, 2019 3:06 a.m.

smackjack says... #5

February 7, 2019 4:27 a.m.

TypicalTimmy says... #6

The way the deck works is you get out Paradox Engine with Arcanis and your stones out. You tap Arcanis to draw 3 cards, tap all of your Petitioners to mill a buttload, play a new Petitioner, untap everything, and repeat.

Keep maybe 10 - 13 sturdy counterspells to prevent boardwipes and to protect your Engine. Run Mycosynth Lattice and Darksteel Forge . These will make your Engine harder to remove, and your Petitioners as well.

Combine these with Fraying Sanity , Sphinx's Tutelage , Psychic Corrosion , & Drowned Secrets and you absolutely decimate the game.

Don't forget about Altar of the Brood . That'll work nicely, too.

I'm not sure if blue has tutor, per se, but you have access to scry. Though with so much draw potential, I don't know if you'd need it.

I'd say the biggest hurdle is two-fold:

  • Getting Engine out early
  • Keeping it safe

I'm not sure if blue can do this quite on it's own. Any more experienced EDH players want to weigh in on this idea?

February 7, 2019 5:52 a.m.

Aaerys says... #7

I reckon you should try to add more mana rocks and get your cmdr out faster otherwise if you want to get a quick combo then I suggest lab maniac something (here's my build: Fixed T7 Win! [[Kaho, Minamo Historian]] *Primer*) but then again running any alternative win cons really undermines your commander. I suggest just trying to get him out faster and not focus on alt win cons

February 7, 2019 6:28 a.m.

toxicliam says... #8

Darkshadow327, AnchorCity, enpc, smackjack, TypicalTimmy, Aaerys: Thank you for all your suggestions, I will take a much closer look once I’m on better WiFi! Thank you!

February 7, 2019 12:12 p.m.

hejtmane says... #9

If you decided to go with Mechanized Production as suggested by AnchorCity you may also look at adding Helm of the Host it be a great compliment to that setup

February 8, 2019 12:23 p.m.

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